Player Matchup

Hades
Hades
Harry-987
Hades
Level 28
God Stats
6W - 4L
1,501 SR
Queue Stats
122W - 136L
1,392 Elo+
Party 4
Cthulhu
Cthulhu
InboundYard188
Cthulhu
Level 24
God Stats
1W - 1L
1,240 SR
Queue Stats
25W - 34L
1,365 Elo+
Party 3
Fafnir
Fafnir
Josley_Wiggins
Fafnir
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 147L
1,350 Elo+
Party 4
Nemesis
Nemesis
Kingberg9
Nemesis
Level 25
God Stats
3W - 2L
1,415 SR
Queue Stats
42W - 28L
1,570 Elo+
Party 3
Bellona
Bellona
lento-tiddler9
Bellona
Level 10
God Stats
1W - 0L
1,714 SR
Queue Stats
2W - 2L
1,122 Elo+
Solo
Team Averages
Level 23
1,474 SR
1,360 Elo+

VS

Team Averages
Level 42
1,592 SR
1,432 Elo+
Neith
Neith
GijsSpeeltSmite
Neith
Level 3
God Stats
1W - 1L
1,761 SR
Queue Stats
1W - 1L
1,623 Elo+
Party 2
Kukulkan
Kukulkan
Hex-Amogous
Kukulkan
Level 26
God Stats
6W - 7L
1,452 SR
Queue Stats
356W - 421L
1,339 Elo+
Party 1
Athena
Athena
Kesslar89
Athena
Level 129
God Stats
1W - 1L
1,773 SR
Queue Stats
29W - 22L
1,489 Elo+
Party 2
Merlin
Merlin
ShinigamiTrinity
Merlin
Level 26
God Stats
11W - 10L
1,435 SR
Queue Stats
337W - 410L
1,334 Elo+
Party 1
Nemesis
Nemesis
plctor
Nemesis
Level 27
God Stats
19W - 21L
1,540 SR
Queue Stats
252W - 312L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Harry-987
Hades
11
2 / 5 / 6
7,294
429
8,599
14,522
7,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 2 / 3
9,019
531
5,354
8,683
6,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
2 / 1 / 6
8,357
492
5,145
12,453
13,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Kingberg9
Nemesis
18
19 / 1 / 4
11,195
659
18,885
14,303
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 4 / 4
8,184
481
6,121
11,228
7,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 4
7,994
470
11,145
9,580
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Hex-Amogous
Kukulkan
11
1 / 9 / 4
7,370
434
8,882
10,394
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Kesslar89
Athena
10
3 / 3 / 3
7,364
433
6,109
16,042
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 12 / 1
6,725
396
4,908
11,764
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
plctor
Nemesis
14
5 / 3 / 1
8,765
516
7,674
12,743
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
33
Kills
13
13
Deaths
33
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Hades
Harry-987
Hades
2
5
6
1
L
Kukulkan
Hex-Amogous
Kukulkan
1
9
4
0.33
W
7
2
3
4.25
W
2
1
6
5
L
Athena
Kesslar89
Athena
3
3
3
1.5
W
Nemesis
Kingberg9
Nemesis
19
1
4
21
L
0
12
1
0.04
W
3
4
4
1.25
L
Nemesis
plctor
Nemesis
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,104
Damage
38,718
61,189
Taken
60,523
40,986
Mitigated
23,374
19,662
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,145
5,874
0
1,834
9,580
2,288
170
4,605
4,925
0
30,788
W
Hades
Harry-987
Hades
8,599
1,058
274
6,288
14,522
7,105
509
6,275
8,239
39,780
0
L
Kukulkan
Hex-Amogous
Kukulkan
8,882
1,613
0
781
10,394
2,708
1,077
2,529
7,643
38,088
0
W
5,354
544
0
742
8,683
6,261
354
1,782
6,767
31,052
0
W
5,145
1,733
0
2,383
12,453
13,949
190
4,683
7,669
20,982
0
L
Athena
Kesslar89
Athena
6,109
2,581
240
3,396
16,042
11,629
27
8,639
7,314
19,003
0
W
Nemesis
Kingberg9
Nemesis
18,885
10,018
0
7,857
14,303
6,276
288
2,337
11,864
0
89,577
L
4,908
994
0
1,195
11,764
2,833
960
2,429
9,125
30,277
0
W
6,121
1,774
0
2,118
11,228
7,395
424
4,394
6,691
8,467
33,053
L
Nemesis
plctor
Nemesis
7,674
4,883
0
4,407
12,743
3,916
0
1,253
11,367
0
62,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,049
Gold Earned
38,218
364
Minions Killed
303
0
Camps Cleared
0
1,572,137
Distance Traveled
1,526,735
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,994
470
41
2
0
279,496
5
W
Hades
7,294
429
82
5
0
270,153
1
L
Kukulkan
7,370
434
72
4
0
282,917
0
W
Cthulhu
9,019
531
63
4
0
311,659
2
W
Fafnir
8,357
492
17
1
0
299,011
1
L
Athena
7,364
433
25
1
0
332,485
2
W
Nemesis
11,195
659
134
8
0
387,498
1
L
Merlin
6,725
396
60
4
0
270,796
0
W
Bellona
8,184
481
68
4
0
303,816
2
L
Nemesis
8,765
516
105
6
0
361,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role