Player Matchup

Mercury
Mercury
Nem_TV
Mercury
Level 24
God Stats
15W - 14L
1,282 SR
Queue Stats
59W - 62L
1,320 Elo+
Party 2
Chaac
Chaac
SaikoDrey
Chaac
Level 43
God Stats
24W - 14L
1,784 SR
Queue Stats
165W - 196L
1,397 Elo+
Solo
Scylla
Scylla
Timjde
Scylla
Level 33
God Stats
9W - 9L
1,471 SR
Queue Stats
210W - 250L
1,344 Elo+
Party 2
Jing Wei
Jing Wei
VonVova-
Jing Wei
Level 48
God Stats
1W - 2L
1,857 SR
Queue Stats
11W - 22L
1,300 Elo+
Solo
Cerberus
Cerberus
zRed_Leopard
Cerberus
Level 61
God Stats
91W - 59L
1,537 SR
Queue Stats
425W - 428L
1,386 Elo+
Party 2
Team Averages
Level 42
1,586 SR
1,349 Elo+

VS

Team Averages
Level 65
1,433 SR
1,424 Elo+
Olorun
Olorun
Angel040610
Olorun
Level 44
God Stats
13W - 11L
1,475 SR
Queue Stats
180W - 193L
1,327 Elo+
Party 3
Geb
Geb
Bungus__
Geb
Level 102
God Stats
5W - 4L
1,477 SR
Queue Stats
111W - 104L
1,468 Elo+
Party 1
Loki
Loki
Grizzly_king44
Loki
Level 128
God Stats
24W - 21L
1,425 SR
Queue Stats
532W - 456L
1,478 Elo+
Party 1
Mulan
Mulan
angler295s
Mulan
Level 25
God Stats
8W - 9L
1,223 SR
Queue Stats
105W - 116L
1,304 Elo+
Party 3
Artemis
Artemis
wolfmanozzie
Artemis
Level 24
God Stats
10W - 7L
1,565 SR
Queue Stats
17W - 13L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nem_TV
Mercury
15
4 / 8 / 0
10,002
476
8,751
18,161
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
SaikoDrey
Chaac
16
5 / 5 / 1
10,499
500
18,186
25,438
20,487
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Timjde
Scylla
13
0 / 5 / 2
7,511
358
6,078
12,199
3,781
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
VonVova-
Jing Wei
12
0 / 8 / 2
7,686
366
8,619
14,098
5,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
zRed_Leopard
Cerberus
13
1 / 4 / 2
8,784
418
10,859
26,213
30,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
12 / 1 / 4
12,272
584
20,476
19,011
8,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 9
10,230
487
11,308
17,415
21,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 1 / 7
11,943
569
18,224
13,396
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
16
1 / 5 / 8
9,588
457
11,469
18,468
13,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
wolfmanozzie
Artemis
14
3 / 3 / 7
8,811
420
13,812
10,244
3,285
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
10
Kills
30
30
Deaths
11
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Olorun
12
1
4
14
W
4
1
9
8.5
W
10
1
7
13.5
L
Mercury
Nem_TV
Mercury
4
8
0
0.5
L
Chaac
SaikoDrey
Chaac
5
5
1
1.1
L
Scylla
Timjde
Scylla
0
5
2
0.2
L
Jing Wei
VonVova-
Jing Wei
0
8
2
0.13
W
Mulan
1
5
8
1
W
Artemis
wolfmanozzie
Artemis
3
3
7
2.17
L
Cerberus
zRed_Leopard
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,493
Damage
75,289
96,109
Taken
78,534
66,146
Mitigated
52,897
24,807
Healing
31,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
20,476
12,912
773
13,956
19,011
8,677
3,770
7,172
11,839
106,317
0
W
11,308
1,267
0
5,198
17,415
21,625
64
3,663
13,752
48,786
0
W
18,224
3,993
0
5,224
13,396
5,402
116
2,737
10,659
0
87,075
L
Mercury
Nem_TV
Mercury
8,751
5,414
0
4,416
18,161
5,943
0
5,837
12,224
0
55,402
L
Chaac
SaikoDrey
Chaac
18,186
3,748
388
10,303
25,438
20,487
1,199
8,993
15,531
13,992
48,835
L
Scylla
Timjde
Scylla
6,078
375
0
1,712
12,199
3,781
0
5,540
6,569
36,135
0
L
Jing Wei
VonVova-
Jing Wei
8,619
5,969
0
1,516
14,098
5,190
0
5,152
8,895
0
44,741
W
Mulan
11,469
1,858
0
5,140
18,468
13,908
671
3,618
14,850
6,088
40,258
W
Artemis
wolfmanozzie
Artemis
13,812
5,935
0
1,173
10,244
3,285
1,559
4,178
6,066
0
46,352
L
Cerberus
zRed_Leopard
Cerberus
10,859
481
0
6,472
26,213
30,745
0
7,726
18,387
38,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,482
Gold Earned
52,844
418
Minions Killed
517
0
Camps Cleared
0
1,903,953
Distance Traveled
2,001,658
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,272
584
166
8
0
358,456
2
W
Geb
10,230
487
51
2
0
412,013
2
W
Loki
11,943
569
139
7
0
463,250
1
L
Mercury
10,002
476
95
5
0
431,193
5
L
Chaac
10,499
500
109
5
0
331,053
0
L
Scylla
7,511
358
56
3
0
383,483
3
L
Jing Wei
7,686
366
93
4
0
371,799
3
W
Mulan
9,588
457
78
4
0
385,605
1
W
Artemis
8,811
420
83
4
0
382,334
0
L
Cerberus
8,784
418
65
3
0
386,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role