Player Matchup

Anubis
Anubis
DarklordPaddy
Anubis
Level 26
God Stats
5W - 7L
1,330 SR
Queue Stats
11W - 12L
1,340 Elo+
Solo
Neith
Neith
Seb_353
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,634 Elo+
Party 1
Chaac
Chaac
Xx_tryhard_B_xX
Chaac
Level 16
God Stats
5W - 8L
1,379 SR
Queue Stats
17W - 23L
1,299 Elo+
Party 1
Geb
Geb
YoungCastro93
Geb
Level 17
God Stats
4W - 5L
1,257 SR
Queue Stats
84W - 90L
1,363 Elo+
Party 2
Jing Wei
Jing Wei
trashierink
Jing Wei
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 84L
1,363 Elo+
Party 2
Team Averages
Level 16
1,393 SR
1,400 Elo+

VS

Team Averages
Level 28
1,546 SR
1,364 Elo+
Bellona
Bellona
Allekccei3796
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 63L
1,329 Elo+
Solo
Artio
Artio
MadPace
Artio
Level 29
God Stats
4W - 0L
1,890 SR
Queue Stats
177W - 166L
1,530 Elo+
Solo
Vulcan
Vulcan
fwamniis
Vulcan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 30L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
iTeK Pride
Gilgamesh
Level 29
God Stats
10W - 6L
1,340 SR
Queue Stats
34W - 49L
1,254 Elo+
Solo
Awilix
Awilix
irinawowk
Awilix
Level 25
God Stats
10W - 9L
1,499 SR
Queue Stats
45W - 59L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 11 / 1
10,815
470
13,533
20,847
9,712
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Seb_353
Neith
12
2 / 11 / 0
8,645
376
7,125
15,513
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 10 / 0
7,367
320
3,596
17,674
8,248
14
1 / 4 / 5
9,996
435
8,267
26,999
26,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
trashierink
Jing Wei
13
3 / 15 / 2
8,827
384
13,053
25,004
7,931
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
11 / 2 / 3
11,971
520
14,759
22,048
22,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
MadPace
Artio
20
13 / 0 / 12
13,775
599
24,399
25,645
35,250
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
fwamniis
Vulcan
16
5 / 3 / 11
10,754
468
20,339
15,009
5,933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
iTeK Pride
Gilgamesh
18
12 / 2 / 15
12,642
550
15,778
18,638
17,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Awilix
irinawowk
Awilix
19
10 / 4 / 9
12,215
531
14,031
18,674
8,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
101
10
Kills
51
51
Deaths
11
8
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bellona
11
2
3
6.25
L
4
11
1
0.41
W
Artio
MadPace
Artio
13
0
12
19
L
Neith
Seb_353
Neith
2
11
0
0.18
L
0
10
0
0
L
1
4
5
0.88
W
Vulcan
fwamniis
Vulcan
5
3
11
3.5
W
Gilgamesh
iTeK Pride
Gilgamesh
12
2
15
9.75
W
Awilix
irinawowk
Awilix
10
4
9
3.63
L
Jing Wei
trashierink
Jing Wei
3
15
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,574
Damage
89,306
106,037
Taken
100,014
57,720
Mitigated
90,016
22,474
Healing
31,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
14,759
3,553
454
4,154
22,048
22,789
3,220
5,020
16,983
18,097
60,438
L
13,533
471
396
5,665
20,847
9,712
90
11,561
8,049
48,081
0
W
Artio
MadPace
Artio
24,399
2,897
1,557
12,456
25,645
35,250
968
4,836
20,809
102,070
0
L
Neith
Seb_353
Neith
7,125
3,136
0
1,010
15,513
5,752
693
5,845
9,273
0
38,394
L
3,596
416
0
1,942
17,674
8,248
45
6,652
10,598
0
28,990
L
8,267
1,157
3,874
5,240
26,999
26,077
177
10,692
15,606
25,372
0
W
Vulcan
fwamniis
Vulcan
20,339
7,432
0
3,625
15,009
5,933
2,719
6,071
8,896
62,026
0
W
Gilgamesh
iTeK Pride
Gilgamesh
15,778
3,581
1,060
3,484
18,638
17,703
4,180
3,120
15,518
0
57,802
W
Awilix
irinawowk
Awilix
14,031
5,168
0
5,014
18,674
8,341
1,246
2,807
15,301
0
85,250
L
Jing Wei
trashierink
Jing Wei
13,053
10,366
616
3,731
25,004
7,931
913
11,019
13,127
0
43,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,650
Gold Earned
61,357
268
Minions Killed
566
0
Camps Cleared
0
1,910,135
Distance Traveled
2,258,343
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,971
520
108
5
0
425,265
0
L
Anubis
10,815
470
80
3
0
322,214
1
W
Artio
13,775
599
183
8
0
483,784
1
L
Neith
8,645
376
61
3
0
369,968
0
L
Chaac
7,367
320
42
2
0
410,854
0
L
Geb
9,996
435
27
1
0
413,410
0
W
Vulcan
10,754
468
73
3
0
432,627
0
W
Gilgamesh
12,642
550
79
3
0
418,112
0
W
Awilix
12,215
531
123
5
0
498,555
0
L
Jing Wei
8,827
384
58
3
0
393,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role