Player Matchup

Thoth
Thoth
IMIRONY
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
PsyDow
Kukulkan
Level 4
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 2L
1,449 Elo+
Solo
Anhur
Anhur
ViktorKT
Anhur
Level 8
God Stats
5W - 4L
1,509 SR
Queue Stats
86W - 60L
1,473 Elo+
Solo
Ymir
Ymir
s1nse
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,342 Elo+
Party 1
Tsukuyomi
Tsukuyomi
weeppy9
Tsukuyomi
Level 4
God Stats
2W - 9L
1,473 SR
Queue Stats
7W - 14L
1,342 Elo+
Party 1
Team Averages
Level 5
1,531 SR
1,407 Elo+

VS

Team Averages
Level 8
1,542 SR
1,542 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Marsonthemic
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,306 Elo+
Party 2
Merlin
Merlin
MyBoiMerlin
Merlin
Level 3
God Stats
2W - 1L
1,709 SR
Queue Stats
2W - 3L
1,694 Elo+
Party 2
Bellona
Bellona
MyBoiYmir
Bellona
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 15L
1,694 Elo+
Party 2
Neith
Neith
Serss11
Neith
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
IMIRONY
Thoth
6
1 / 8 / 0
4,282
428
1,943
5,189
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
PsyDow
Kukulkan
9
0 / 1 / 0
4,630
463
1,160
3,258
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
ViktorKT
Anhur
10
2 / 3 / 0
5,309
531
4,572
4,679
851
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
s1nse
Ymir
7
0 / 1 / 2
4,708
471
1,601
5,196
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
weeppy9
Tsukuyomi
8
1 / 6 / 1
4,998
500
2,182
7,132
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
8 / 0 / 2
6,554
655
5,180
4,611
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 1 / 4
5,302
530
544
6,324
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
10
2 / 1 / 1
6,028
603
2,655
3,084
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
MyBoiYmir
Bellona
10
7 / 1 / 4
6,730
673
4,420
5,469
3,686
Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Serss11
Neith
10
2 / 1 / 2
5,618
562
3,551
3,524
747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
19
19
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
0
2
9
L
Thoth
IMIRONY
Thoth
1
8
0
0.13
W
0
1
4
2
W
Merlin
2
1
1
2.5
W
Bellona
MyBoiYmir
Bellona
7
1
4
9
L
Kukulkan
PsyDow
Kukulkan
0
1
0
0
W
Neith
Serss11
Neith
2
1
2
3
L
Anhur
ViktorKT
Anhur
2
3
0
0.67
L
Ymir
s1nse
Ymir
0
1
2
1
L
Tsukuyomi
weeppy9
Tsukuyomi
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,458
Damage
16,350
25,454
Taken
23,012
6,853
Mitigated
8,869
2,383
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,180
1,713
0
2,268
4,611
1,455
709
718
3,853
0
27,264
L
Thoth
IMIRONY
Thoth
1,943
396
0
0
5,189
984
0
174
4,975
10,336
0
W
544
180
0
1,611
6,324
2,095
201
786
5,538
7,143
0
W
Merlin
2,655
84
0
803
3,084
886
1,386
1,196
1,888
28,088
0
W
Bellona
MyBoiYmir
Bellona
4,420
400
0
815
5,469
3,686
1,150
1,521
3,764
0
21,786
L
Kukulkan
PsyDow
Kukulkan
1,160
92
0
0
3,258
944
0
1,852
1,102
16,910
0
W
Neith
Serss11
Neith
3,551
1,215
0
1,523
3,524
747
312
259
3,265
0
35,101
L
Anhur
ViktorKT
Anhur
4,572
2,810
0
941
4,679
851
0
298
4,381
0
27,559
L
Ymir
s1nse
Ymir
1,601
85
0
234
5,196
2,223
0
269
4,900
10,564
0
L
Tsukuyomi
weeppy9
Tsukuyomi
2,182
840
0
1,208
7,132
1,851
0
195
6,897
0
18,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,927
Gold Earned
30,232
177
Minions Killed
260
0
Camps Cleared
0
905,667
Distance Traveled
903,088
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,554
655
58
6
0
211,586
2
L
Thoth
4,282
428
19
2
0
179,602
0
W
Ymir
5,302
530
13
1
0
195,697
1
W
Merlin
6,028
603
63
6
0
146,984
2
W
Bellona
6,730
673
51
5
0
178,642
0
L
Kukulkan
4,630
463
39
4
0
188,161
2
W
Neith
5,618
562
75
8
0
170,179
0
L
Anhur
5,309
531
53
5
0
179,835
0
L
Ymir
4,708
471
19
2
0
171,949
2
L
Tsukuyomi
4,998
500
47
5
0
186,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role