Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
CrashUmmm
Izanami
Level 26
God Stats
3W - 2L
1,497 SR
Queue Stats
100W - 79L
1,505 Elo+
Solo
Hel
Hel
Fisa037
Hel
Level 23
God Stats
2W - 2L
1,421 SR
Queue Stats
4W - 5L
1,264 Elo+
Party 2
Neith
Neith
Myoky
Neith
Level 12
God Stats
8W - 11L
1,500 SR
Queue Stats
31W - 56L
1,381 Elo+
Solo
Fafnir
Fafnir
Vrashnak
Fafnir
Level 18
God Stats
2W - 1L
1,737 SR
Queue Stats
49W - 44L
1,414 Elo+
Solo
Team Averages
Level 21
1,531 SR
1,413 Elo+

VS

Team Averages
Level 21
1,489 SR
1,462 Elo+
Hercules
Hercules
FortessNL2
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,448 Elo+
Party 1
Yemoja
Yemoja
Luay22
Yemoja
Level 15
God Stats
1W - 1L
1,687 SR
Queue Stats
37W - 37L
1,442 Elo+
Party 1
Zeus
Zeus
Whizit
Zeus
Level 28
God Stats
2W - 2L
1,597 SR
Queue Stats
14W - 13L
1,552 Elo+
Solo
Mercury
Mercury
blackbiz
Mercury
Level 14
God Stats
1W - 2L
1,328 SR
Queue Stats
3W - 3L
1,369 Elo+
Solo
Izanami
Izanami
iSesh420
Izanami
Level 24
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
5 / 2 / 22
15,957
997
34,220
14,940
11,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
CrashUmmm
Izanami
20
19 / 10 / 13
18,327
1,145
76,653
34,776
17,768
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hel
20
3 / 8 / 13
14,811
926
14,265
22,906
15,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Myoky
Neith
20
1 / 6 / 10
13,389
837
3,843
19,491
8,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fafnir
Vrashnak
Fafnir
20
5 / 8 / 19
17,187
1,074
13,013
37,784
72,341
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

35

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FortessNL2
Hercules
20
1 / 3 / 23
14,700
919
12,667
35,599
38,718
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Luay22
Yemoja
20
1 / 6 / 17
14,625
914
7,265
30,589
44,452
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
Whizit
Zeus
20
13 / 4 / 17
18,095
1,131
57,756
19,249
8,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
blackbiz
Mercury
20
18 / 10 / 9
19,114
1,195
33,939
30,415
13,030
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
iSesh420
Izanami
20
1 / 10 / 16
13,746
859
13,060
31,687
14,657
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
116
33
Kills
34
34
Deaths
33
77
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
2
22
8
W
Izanami
CrashUmmm
Izanami
19
10
13
2.55
W
Hel
3
8
13
1.19
L
Hercules
FortessNL2
Hercules
1
3
23
4.17
L
Yemoja
Luay22
Yemoja
1
6
17
1.58
W
Neith
Myoky
Neith
1
6
10
1
W
Fafnir
Vrashnak
Fafnir
5
8
19
1.81
L
Zeus
Whizit
Zeus
13
4
17
5.38
L
Mercury
blackbiz
Mercury
18
10
9
2.25
L
Izanami
iSesh420
Izanami
1
10
16
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,994
Damage
124,687
129,897
Taken
147,539
125,390
Mitigated
119,761
33,372
Healing
36,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
34,220
1,874
0
2,223
14,940
11,439
0
7,040
7,900
68,004
0
W
Izanami
CrashUmmm
Izanami
76,653
66,695
1,165
12,270
34,776
17,768
0
16,013
18,763
0
115,468
W
Hel
14,265
502
5,963
8,038
22,906
15,384
0
9,652
13,254
45,057
0
L
Hercules
FortessNL2
Hercules
12,667
2,667
750
10,493
35,599
38,718
0
16,099
18,768
0
24,062
L
Yemoja
Luay22
Yemoja
7,265
2,172
10,686
3,239
30,589
44,452
0
11,956
18,227
15,391
0
W
Neith
Myoky
Neith
3,843
3,609
0
0
19,491
8,458
0
11,769
7,722
0
9,988
W
Fafnir
Vrashnak
Fafnir
13,013
4,520
0
3,713
37,784
72,341
0
20,694
17,090
25,228
0
L
Zeus
Whizit
Zeus
57,756
7,203
1,311
4,703
19,249
8,904
0
7,233
11,784
108,280
0
L
Mercury
blackbiz
Mercury
33,939
17,983
0
508
30,415
13,030
0
13,451
16,438
0
78,674
L
Izanami
iSesh420
Izanami
13,060
9,232
0
4,951
31,687
14,657
0
10,567
20,824
147
25,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,671
Gold Earned
80,280
290
Minions Killed
292
6
Camps Cleared
12
1,442,612
Distance Traveled
1,505,287
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,957
997
88
6
0
347,372
2
W
Izanami
18,327
1,145
74
5
4
281,248
0
W
Hel
14,811
926
100
6
1
277,053
2
L
Hercules
14,700
919
37
2
0
327,112
0
L
Yemoja
14,625
914
20
1
0
282,369
1
W
Neith
13,389
837
7
0
0
221,688
0
W
Fafnir
17,187
1,074
21
1
1
315,251
0
L
Zeus
18,095
1,131
120
8
1
266,384
0
L
Mercury
19,114
1,195
86
5
9
365,216
0
L
Izanami
13,746
859
29
2
2
264,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role