Player Matchup

Hera
Hera
BadButtPaper
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 59L
1,362 Elo+
Party 2
Raijin
Raijin
Bowow95
Raijin
Level 95
God Stats
3W - 3L
1,404 SR
Queue Stats
64W - 68L
1,427 Elo+
Party 2
Terra
Terra
DiaperHyper
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 114L
1,444 Elo+
Party 2
Ymir
Ymir
Faqe12345
Ymir
Level 63
God Stats
11W - 8L
1,701 SR
Queue Stats
386W - 361L
1,461 Elo+
Solo
Eset
Eset
peroxwhygen
Eset
Level 114
God Stats
2W - 0L
1,538 SR
Queue Stats
100W - 93L
1,478 Elo+
Party 2
Team Averages
Level 66
1,529 SR
1,434 Elo+

VS

Team Averages
Level 61
1,579 SR
1,326 Elo+
Loki
Loki
 
Loki
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Ebithan
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,400 Elo+
Party 1
Arachne
Arachne
Monoserouse
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,184 Elo+
Party 1
Discordia
Discordia
Pandа
Discordia
Level 68
God Stats
4W - 1L
1,897 SR
Queue Stats
128W - 111L
1,478 Elo+
Solo
Achilles
Achilles
ZonalPigeon00
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 14
11,912
745
21,065
12,968
5,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Raijin
Bowow95
Raijin
20
7 / 2 / 17
12,887
805
17,900
13,234
6,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 10
10,453
653
10,571
22,298
25,328
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ymir
18
1 / 3 / 21
11,707
732
16,214
25,269
28,778
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 4 / 12
12,971
811
24,283
17,177
8,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
6 / 5 / 7
10,743
671
13,400
11,556
5,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Ebithan
Sylvanus
17
1 / 4 / 9
9,825
614
12,615
29,053
48,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
Monoserouse
Arachne
18
3 / 5 / 8
9,841
615
8,671
14,629
7,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Pandа
Discordia
19
7 / 4 / 8
10,591
662
27,888
18,893
10,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ZonalPigeon00
Achilles
14
0 / 7 / 4
8,344
522
7,617
26,292
28,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
53
25
Kills
17
18
Deaths
25
74
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
5
7
1.9
W
7
5
14
2.8
W
Raijin
Bowow95
Raijin
7
2
17
7.75
W
2
4
10
1.75
L
Sylvanus
Ebithan
Sylvanus
1
4
9
1.38
W
Ymir
1
3
21
3.83
L
Arachne
Monoserouse
Arachne
3
5
8
1.4
L
Discordia
Pandа
Discordia
7
4
8
2.75
L
Achilles
ZonalPigeon00
Achilles
0
7
4
0.29
W
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,033
Damage
70,191
90,946
Taken
100,423
74,288
Mitigated
100,559
44,116
Healing
38,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
13,400
2,677
2,000
853
11,556
5,593
0
10,403
1,153
0
24,464
W
21,065
7,499
707
1,081
12,968
5,799
1,521
6,138
6,674
38,956
0
W
Raijin
Bowow95
Raijin
17,900
1,470
865
4,628
13,234
6,222
1,451
6,743
6,365
45,560
0
W
10,571
2,326
9,734
9,316
22,298
25,328
818
7,770
14,033
24,214
0
L
Sylvanus
Ebithan
Sylvanus
12,615
1,756
9,624
11,832
29,053
48,160
0
24,826
4,227
17,591
0
W
Ymir
16,214
1,594
1,626
5,658
25,269
28,778
400
8,810
16,116
29,402
0
L
Arachne
Monoserouse
Arachne
8,671
5,549
1,410
1,796
14,629
7,549
0
13,413
1,216
0
19,477
L
Discordia
Pandа
Discordia
27,888
575
2,964
3,891
18,893
10,837
0
16,806
2,087
54,137
0
L
Achilles
ZonalPigeon00
Achilles
7,617
830
927
2,739
26,292
28,420
0
24,585
1,707
0
15,655
W
24,283
1,323
4,862
5,639
17,177
8,161
557
11,042
6,001
46,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,930
Gold Earned
49,344
211
Minions Killed
117
0
Camps Cleared
0
1,429,450
Distance Traveled
1,325,103
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,743
671
15
1
0
273,396
0
W
Hera
11,912
745
47
3
0
283,807
0
W
Raijin
12,887
805
67
4
0
292,077
0
W
Terra
10,453
653
31
2
0
294,197
1
L
Sylvanus
9,825
614
9
1
0
253,340
0
W
Ymir
11,707
732
22
1
0
279,211
3
L
Arachne
9,841
615
25
2
0
284,853
0
L
Discordia
10,591
662
59
4
0
261,012
0
L
Achilles
8,344
522
9
1
0
252,502
0
W
Eset
12,971
811
44
3
0
280,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role