Player Matchup

Charybdis
Charybdis
Cartheb
Charybdis
Level 27
God Stats
6W - 4L
1,414 SR
Queue Stats
21W - 29L
1,256 Elo+
Solo
Poseidon
Poseidon
OccamsPhazer756
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 173L
1,591 Elo+
Party 1
Ymir
Ymir
TeeFFeet
Ymir
Level 84
God Stats
78W - 56L
1,642 SR
Queue Stats
246W - 261L
1,591 Elo+
Party 1
Team Averages
Level 46
1,519 SR
1,479 Elo+

VS

Team Averages
Level 26
1,328 SR
1,320 Elo+
Janus
Janus
Crossplayer
Janus
Level 68
God Stats
0W - 3L
1,289 SR
Queue Stats
19W - 11L
1,651 Elo+
Solo
Izanami
Izanami
DBRucky302010
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,154 Elo+
Party 2
Sylvanus
Sylvanus
NoobStarbot
Sylvanus
Level 5
God Stats
0W - 5L
1,194 SR
Queue Stats
0W - 6L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cartheb
Charybdis
14
3 / 1 / 13
10,001
714
13,904
12,746
4,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
15
10 / 2 / 8
11,094
792
13,385
7,047
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
14
5 / 1 / 13
10,271
734
9,218
13,429
14,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
9,735
695
10,430
11,136
3,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
11
0 / 9 / 2
8,177
584
3,910
14,215
4,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
NoobStarbot
Sylvanus
10
0 / 6 / 1
8,223
587
4,375
15,819
12,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
18
Kills
4
4
Deaths
18
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cartheb
Charybdis
3
1
13
9.5
L
4
3
0
1.33
L
Izanami
0
9
2
0.11
L
Sylvanus
NoobStarbot
Sylvanus
0
6
1
0.08
W
Poseidon
10
2
8
7
W
Ymir
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,507
Damage
18,715
33,222
Taken
41,170
21,302
Mitigated
20,283
13,408
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cartheb
Charybdis
13,904
7,970
0
5,792
12,746
4,741
1,909
5,174
7,572
0
66,429
L
10,430
234
30
2,008
11,136
3,359
0
5,690
4,770
36,407
0
L
Izanami
3,910
1,859
414
828
14,215
4,127
0
7,299
6,389
0
28,810
L
Sylvanus
NoobStarbot
Sylvanus
4,375
2,069
845
2,335
15,819
12,797
0
8,324
6,944
11,744
0
W
Poseidon
13,385
1,216
0
1,667
7,047
2,426
461
4,319
2,728
38,633
0
W
Ymir
9,218
1,752
1,228
4,721
13,429
14,135
438
5,884
7,545
17,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,366
Gold Earned
26,135
173
Minions Killed
130
10
Camps Cleared
2
762,583
Distance Traveled
633,872
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,001
714
92
7
6
244,260
2
L
Janus
9,735
695
54
4
0
237,739
5
L
Izanami
8,177
584
59
4
1
193,196
0
L
Sylvanus
8,223
587
17
1
1
202,937
2
W
Poseidon
11,094
792
59
4
3
254,537
3
W
Ymir
10,271
734
22
2
1
263,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role