Player Matchup

Heimdallr
Heimdallr
Friskytte
Heimdallr
Level 64
God Stats
24W - 27L
1,508 SR
Queue Stats
228W - 226L
1,501 Elo+
Solo
Loki
Loki
Kilgods05
Loki
Level 65
God Stats
19W - 21L
1,464 SR
Queue Stats
298W - 392L
1,423 Elo+
Solo
Tyr
Tyr
shogun70
Tyr
Level 107
God Stats
17W - 19L
1,535 SR
Queue Stats
517W - 496L
1,485 Elo+
Party 1
Nox
Nox
vitormrv
Nox
Level 83
God Stats
23W - 24L
1,456 SR
Queue Stats
421W - 482L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
xMASAWx
Baron Samedi
Level 69
God Stats
1W - 1L
1,692 SR
Queue Stats
139W - 142L
1,432 Elo+
Party 1
Team Averages
Level 78
1,531 SR
1,453 Elo+

VS

Team Averages
Level 94
1,481 SR
1,397 Elo+
Vulcan
Vulcan
Escanor_law
Vulcan
Level 49
God Stats
10W - 9L
1,445 SR
Queue Stats
19W - 27L
1,239 Elo+
Solo
Loki
Loki
PRIZXNER
Loki
Level 129
God Stats
8W - 6L
1,415 SR
Queue Stats
418W - 413L
1,484 Elo+
Party 3
Yemoja
Yemoja
PinkyeMoon
Yemoja
Level 47
God Stats
53W - 54L
1,482 SR
Queue Stats
131W - 151L
1,407 Elo+
Party 2
Rama
Rama
bereguenaite
Rama
Level 106
God Stats
6W - 5L
1,428 SR
Queue Stats
338W - 438L
1,398 Elo+
Party 2
Bastet
Bastet
wallacedi
Bastet
Level 140
God Stats
22W - 7L
1,636 SR
Queue Stats
332W - 335L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Friskytte
Heimdallr
10
0 / 2 / 0
5,345
535
1,570
3,956
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
6
0 / 4 / 0
4,339
434
626
4,723
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 4 / 0
4,890
489
4,262
10,052
5,566
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 3 / 0
5,704
570
1,144
4,021
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
xMASAWx
Baron Samedi
7
0 / 1 / 1
4,929
493
1,530
4,872
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
0 / 0 / 3
5,132
513
914
1,587
375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
12
8 / 1 / 3
6,901
690
7,536
5,288
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
PinkyeMoon
Yemoja
1
0 / 0 / 1
3,444
344
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 2
5,836
584
3,631
4,395
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
wallacedi
Bastet
10
4 / 1 / 4
6,080
608
7,112
5,948
1,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
0
0
3
1.5
L
Heimdallr
Friskytte
Heimdallr
0
2
0
0
L
Loki
0
4
0
0
W
Loki
8
1
3
9.5
W
Yemoja
PinkyeMoon
Yemoja
0
0
1
0.5
W
2
0
2
3
L
1
4
0
0.25
L
1
3
0
0.33
W
Bastet
wallacedi
Bastet
4
1
4
6
L
Baron Samedi
xMASAWx
Baron Samedi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,132
Damage
19,193
27,624
Taken
17,218
11,334
Mitigated
5,463
8,838
Healing
6,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
914
222
0
434
1,587
375
336
241
1,286
16,586
0
L
Heimdallr
Friskytte
Heimdallr
1,570
755
0
1,126
3,956
1,125
0
0
3,956
0
35,295
L
Loki
626
132
0
1,336
4,723
892
0
0
4,723
0
14,943
W
Loki
7,536
2,719
0
1,689
5,288
2,161
0
1,201
3,969
0
41,025
W
Yemoja
PinkyeMoon
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
3,631
2,713
0
2,025
4,395
1,068
0
405
3,990
0
32,692
L
4,262
468
0
4,342
10,052
5,566
0
0
10,052
0
19,472
L
1,144
100
0
975
4,021
973
0
914
3,107
26,283
0
W
Bastet
wallacedi
Bastet
7,112
1,625
0
1,908
5,948
1,859
0
609
5,299
0
23,779
L
Baron Samedi
xMASAWx
Baron Samedi
1,530
66
0
1,059
4,872
2,778
46
0
4,872
10,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,207
Gold Earned
27,393
245
Minions Killed
239
0
Camps Cleared
0
902,047
Distance Traveled
827,009
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,132
513
46
5
0
191,295
0
L
Heimdallr
5,345
535
72
7
0
178,335
1
L
Loki
4,339
434
40
4
0
158,611
0
W
Loki
6,901
690
71
7
0
199,503
5
W
Yemoja
3,444
344
0
0
0
17,972
0
W
Rama
5,836
584
74
7
0
206,034
3
L
Tyr
4,890
489
49
5
0
195,322
2
L
Nox
5,704
570
57
6
0
172,516
3
W
Bastet
6,080
608
48
5
0
212,205
0
L
Baron Samedi
4,929
493
27
3
0
197,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role