Player Matchup

Bastet
Bastet
DreamerWukeChu
Bastet
Level 13
God Stats
2W - 3L
1,356 SR
Queue Stats
14W - 11L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Jack29Jack
Cthulhu
Level 22
God Stats
11W - 13L
1,489 SR
Queue Stats
12W - 13L
1,450 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PuppetSquidward
Cu Chulainn
Level 18
God Stats
1W - 1L
1,483 SR
Queue Stats
3W - 6L
1,399 Elo+
Party 2
Neith
Neith
TKay00
Neith
Level 26
God Stats
5W - 5L
1,605 SR
Queue Stats
223W - 208L
1,514 Elo+
Solo
Bellona
Bellona
vnssW
Bellona
Level 7
God Stats
10W - 10L
1,490 SR
Queue Stats
25W - 24L
1,378 Elo+
Solo
Team Averages
Level 17
1,485 SR
1,439 Elo+

VS

Team Averages
Level 16
1,473 SR
1,448 Elo+
Raijin
Raijin
Burkey1133
Raijin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 36L
1,425 Elo+
Solo
Bellona
Bellona
CommonJuggler
Bellona
Level 4
God Stats
3W - 2L
1,406 SR
Queue Stats
4W - 3L
1,413 Elo+
Party 1
Medusa
Medusa
SEALTeamFour
Medusa
Level 15
God Stats
9W - 2L
1,323 SR
Queue Stats
41W - 30L
1,502 Elo+
Solo
Ganesha
Ganesha
ceanothuz
Ganesha
Level 16
God Stats
3W - 1L
1,735 SR
Queue Stats
16W - 25L
1,489 Elo+
Solo
Heimdallr
Heimdallr
saodadon
Heimdallr
Level 26
God Stats
4W - 3L
1,401 SR
Queue Stats
6W - 4L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 7
13,033
483
23,129
28,051
12,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
Jack29Jack
Cthulhu
16
2 / 8 / 2
10,998
407
15,745
27,258
17,048
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
PuppetSquidward
Cu Chulainn
16
0 / 11 / 4
10,526
390
5,679
32,931
10,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
TKay00
Neith
18
7 / 11 / 2
13,080
484
15,557
20,179
5,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
vnssW
Bellona
20
6 / 6 / 0
13,624
505
20,399
23,724
14,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Burkey1133
Raijin
20
12 / 4 / 9
14,389
533
25,005
20,569
8,556
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
18
8 / 4 / 10
12,991
481
20,763
23,689
28,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
20
17 / 3 / 5
17,791
659
35,001
22,783
10,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
ceanothuz
Ganesha
19
0 / 4 / 26
13,551
502
12,265
28,135
39,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
saodadon
Heimdallr
16
3 / 7 / 10
11,582
429
8,798
21,025
8,168
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
20
Kills
40
40
Deaths
22
15
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Raijin
Burkey1133
Raijin
12
4
9
4.13
W
Bellona
8
4
10
3.25
L
5
4
7
2.13
L
Cthulhu
Jack29Jack
Cthulhu
2
8
2
0.38
L
Cu Chulainn
PuppetSquidward
Cu Chulainn
0
11
4
0.18
W
Medusa
17
3
5
6.5
L
Neith
TKay00
Neith
7
11
2
0.73
W
Ganesha
ceanothuz
Ganesha
0
4
26
3.25
W
Heimdallr
saodadon
Heimdallr
3
7
10
1.14
L
Bellona
vnssW
Bellona
6
6
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,509
Damage
101,832
132,143
Taken
116,201
61,219
Mitigated
96,009
24,954
Healing
29,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Burkey1133
Raijin
25,005
2,041
225
4,285
20,569
8,556
849
4,147
16,422
94,787
0
W
Bellona
20,763
4,355
0
3,704
23,689
28,879
1,129
2,791
20,898
14,253
42,624
L
23,129
6,696
0
9,352
28,051
12,519
0
9,324
18,532
0
94,240
L
Cthulhu
Jack29Jack
Cthulhu
15,745
1,511
75
2,585
27,258
17,048
521
12,534
14,149
61,494
0
L
Cu Chulainn
PuppetSquidward
Cu Chulainn
5,679
986
0
4,540
32,931
10,897
1,499
9,661
23,144
0
43,281
W
Medusa
35,001
16,842
0
10,624
22,783
10,719
10,119
3,073
19,710
0
195,043
L
Neith
TKay00
Neith
15,557
8,545
0
2,943
20,179
5,775
4,523
3,404
16,689
0
69,923
W
Ganesha
ceanothuz
Ganesha
12,265
939
0
6,793
28,135
39,687
205
4,160
23,975
42,808
0
W
Heimdallr
saodadon
Heimdallr
8,798
3,411
1,265
3,071
21,025
8,168
660
2,195
18,830
0
62,639
L
Bellona
vnssW
Bellona
20,399
4,480
0
5,459
23,724
14,980
420
6,217
17,388
653
89,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,261
Gold Earned
70,304
570
Minions Killed
650
0
Camps Cleared
0
2,304,175
Distance Traveled
2,469,214
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,389
533
169
6
0
437,504
5
W
Bellona
12,991
481
87
3
0
519,099
4
L
Bastet
13,033
483
113
4
0
542,090
5
L
Cthulhu
10,998
407
86
3
0
439,244
3
L
Cu Chulainn
10,526
390
93
3
0
496,230
0
W
Medusa
17,791
659
274
10
0
496,454
4
L
Neith
13,080
484
130
5
0
380,712
0
W
Ganesha
13,551
502
18
1
0
533,286
1
W
Heimdallr
11,582
429
102
4
0
482,871
0
L
Bellona
13,624
505
148
5
0
445,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role