Player Matchup

Medusa
Medusa
Darkstar97
Medusa
Level 121
God Stats
3W - 4L
1,396 SR
Queue Stats
156W - 151L
1,588 Elo+
Solo
Ah Puch
Ah Puch
GrAndOm
Ah Puch
Level 158
God Stats
4W - 1L
1,594 SR
Queue Stats
176W - 118L
1,625 Elo+
Party 2
Hades
Hades
Haldi
Hades
Level 158
God Stats
6W - 0L
1,635 SR
Queue Stats
151W - 100L
1,632 Elo+
Party 2
Merlin
Merlin
TekTo
Merlin
Level 137
God Stats
2W - 0L
1,561 SR
Queue Stats
41W - 20L
1,769 Elo+
Party 2
Chiron
Chiron
Yinna
Chiron
Level 160
God Stats
2W - 1L
1,421 SR
Queue Stats
213W - 140L
1,646 Elo+
Party 2
Team Averages
Level 147
1,521 SR
1,652 Elo+

VS

Team Averages
Level 137
1,469 SR
1,611 Elo+
Scylla
Scylla
CWVMW
Scylla
Level 128
God Stats
0W - 2L
1,293 SR
Queue Stats
76W - 69L
1,553 Elo+
Party 1
Apollo
Apollo
Sha0linFunk
Apollo
Level 155
God Stats
4W - 2L
1,805 SR
Queue Stats
76W - 47L
1,695 Elo+
Party 1
Artemis
Artemis
cicciolina
Artemis
Level 142
God Stats
2W - 5L
1,248 SR
Queue Stats
602W - 561L
1,556 Elo+
Solo
Sobek
Sobek
ismokester
Sobek
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 45L
1,677 Elo+
Party 1
Loki
Loki
paparazzii
Loki
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darkstar97
Medusa
16
5 / 4 / 9
10,154
781
9,509
10,950
4,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
GrAndOm
Ah Puch
17
6 / 4 / 9
10,818
832
14,692
15,255
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Haldi
Hades
16
1 / 4 / 14
10,078
775
5,785
16,105
27,622
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
TekTo
Merlin
17
3 / 2 / 10
9,810
755
8,079
7,389
2,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Yinna
Chiron
18
6 / 3 / 10
10,798
831
12,304
14,819
5,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CWVMW
Scylla
19
7 / 3 / 6
11,141
857
16,334
9,686
4,237
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
18
4 / 1 / 10
9,783
753
11,925
9,286
4,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
cicciolina
Artemis
12
2 / 5 / 8
8,383
645
11,401
7,808
3,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
15
1 / 5 / 11
9,019
694
6,546
18,255
21,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 7 / 9
9,309
716
9,641
10,760
6,081
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
61
21
Kills
17
17
Deaths
21
52
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Scylla
CWVMW
Scylla
7
3
6
3.33
W
Medusa
Darkstar97
Medusa
5
4
9
2.38
W
Ah Puch
GrAndOm
Ah Puch
6
4
9
2.63
W
Hades
Haldi
Hades
1
4
14
2
L
Apollo
4
1
10
9
W
Merlin
TekTo
Merlin
3
2
10
4
W
Chiron
Yinna
Chiron
6
3
10
3.67
L
Artemis
cicciolina
Artemis
2
5
8
1.2
L
Sobek
1
5
11
1.3
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,369
Damage
55,847
64,518
Taken
55,795
46,372
Mitigated
38,767
30,844
Healing
18,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CWVMW
Scylla
16,334
1,087
731
3,491
9,686
4,237
647
6,609
3,077
42,025
0
W
Medusa
Darkstar97
Medusa
9,509
3,588
939
2,173
10,950
4,197
1,744
4,602
6,348
0
24,439
W
Ah Puch
GrAndOm
Ah Puch
14,692
465
1,088
6,580
15,255
5,688
1,252
3,319
11,936
28,545
0
W
Hades
Haldi
Hades
5,785
474
2,229
3,122
16,105
27,622
579
5,025
11,080
14,881
0
L
Apollo
11,925
7,974
17
2,565
9,286
4,132
654
5,950
3,336
0
24,292
W
Merlin
TekTo
Merlin
8,079
221
2,200
1,798
7,389
2,940
154
3,592
3,797
21,227
0
W
Chiron
Yinna
Chiron
12,304
4,958
2,950
7,765
14,819
5,925
1,841
6,342
8,477
0
30,921
L
Artemis
cicciolina
Artemis
11,401
4,811
554
1,752
7,808
3,145
312
3,573
4,235
0
17,568
L
Sobek
6,546
847
2,688
5,421
18,255
21,172
46
6,794
11,461
13,066
0
L
9,641
1,281
802
663
10,760
6,081
0
5,630
5,130
0
16,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,658
Gold Earned
47,635
134
Minions Killed
136
0
Camps Cleared
0
1,241,395
Distance Traveled
1,100,906
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,141
857
63
5
0
252,806
1
W
Medusa
10,154
781
22
2
0
259,064
2
W
Ah Puch
10,818
832
24
2
0
243,144
1
W
Hades
10,078
775
24
2
0
231,766
0
L
Apollo
9,783
753
36
3
0
230,933
1
W
Merlin
9,810
755
30
2
0
267,109
1
W
Chiron
10,798
831
34
3
0
240,312
0
L
Artemis
8,383
645
14
1
0
134,710
0
L
Sobek
9,019
694
11
1
0
243,530
2
L
Loki
9,309
716
12
1
0
238,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role