Player Matchup

Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CelticElephant
Bellona
Level 14
God Stats
0W - 2L
1,324 SR
Queue Stats
16W - 11L
1,617 Elo+
Solo
Ullr
Ullr
DonkeyUppercut
Ullr
Level 67
God Stats
0W - 2L
1,309 SR
Queue Stats
101W - 114L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
Huskyeer
Cthulhu
Level 8
God Stats
1W - 2L
1,363 SR
Queue Stats
3W - 4L
1,709 Elo+
Party 1
Discordia
Discordia
Rotkill
Discordia
Level 30
God Stats
16W - 13L
1,546 SR
Queue Stats
160W - 152L
1,548 Elo+
Solo
Team Averages
Level 30
1,409 SR
1,584 Elo+

VS

Team Averages
Level 23
1,468 SR
1,527 Elo+
Persephone
Persephone
Hiloshudon
Persephone
Level 18
God Stats
9W - 9L
1,561 SR
Queue Stats
52W - 65L
1,519 Elo+
Solo
Zeus
Zeus
PunishedObama
Zeus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 49L
1,663 Elo+
Solo
Thanatos
Thanatos
Suruc
Thanatos
Level 18
God Stats
11W - 7L
1,504 SR
Queue Stats
39W - 30L
1,404 Elo+
Solo
Fenrir
Fenrir
TheNicc
Fenrir
Level 23
God Stats
3W - 3L
1,430 SR
Queue Stats
42W - 39L
1,567 Elo+
Solo
King Arthur
King Arthur
kuronimo
King Arthur
Level 29
God Stats
4W - 4L
1,347 SR
Queue Stats
69W - 74L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
9 / 6 / 2
11,712
488
10,205
14,290
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
9 / 9 / 2
12,340
514
21,094
24,602
25,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 5 / 7
11,614
484
9,676
15,872
5,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Huskyeer
Cthulhu
12
1 / 7 / 5
8,654
361
4,097
13,989
13,219
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Rotkill
Discordia
16
0 / 8 / 5
10,124
422
13,060
14,807
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Hiloshudon
Persephone
19
0 / 5 / 5
12,966
540
6,167
14,873
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 3 / 2
14,720
613
24,002
17,424
10,214
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Suruc
Thanatos
20
11 / 5 / 8
13,854
577
10,581
19,911
10,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
TheNicc
Fenrir
17
4 / 6 / 12
12,162
507
8,726
20,666
27,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
kuronimo
King Arthur
19
6 / 3 / 4
13,200
550
12,843
17,569
19,731
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
65
22
Kills
34
35
Deaths
22
21
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
9
6
2
1.67
L
9
9
2
1.11
L
3
5
7
1.3
W
Persephone
Hiloshudon
Persephone
0
5
5
0.5
L
Cthulhu
Huskyeer
Cthulhu
1
7
5
0.5
W
13
3
2
4.67
L
Discordia
Rotkill
Discordia
0
8
5
0.31
W
Thanatos
Suruc
Thanatos
11
5
8
3
W
Fenrir
TheNicc
Fenrir
4
6
12
1.67
W
King Arthur
kuronimo
King Arthur
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,132
Damage
62,319
83,560
Taken
90,443
52,398
Mitigated
72,570
10,608
Healing
39,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
10,205
3,432
0
2,016
14,290
4,074
520
5,455
8,835
0
47,770
L
21,094
9,011
0
4,926
24,602
25,281
0
7,886
16,716
0
83,432
L
9,676
3,182
0
815
15,872
5,538
0
8,084
7,788
0
81,311
W
Persephone
Hiloshudon
Persephone
6,167
337
104
4,653
14,873
5,351
0
5,513
8,715
94,121
0
L
Cthulhu
Huskyeer
Cthulhu
4,097
349
302
70
13,989
13,219
0
7,062
6,927
18,059
0
W
24,002
7,027
0
9,228
17,424
10,214
1,943
2,327
15,062
138,060
0
L
Discordia
Rotkill
Discordia
13,060
322
187
2,292
14,807
4,286
60
6,719
8,088
73,833
0
W
Thanatos
Suruc
Thanatos
10,581
1,684
0
19,224
19,911
10,178
0
2,961
16,832
0
104,591
W
Fenrir
TheNicc
Fenrir
8,726
2,202
0
2,718
20,666
27,096
588
3,206
17,312
0
28,154
W
King Arthur
kuronimo
King Arthur
12,843
1,619
0
3,538
17,569
19,731
1,205
2,658
14,783
15,792
57,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,444
Gold Earned
66,902
505
Minions Killed
658
0
Camps Cleared
0
2,074,762
Distance Traveled
2,193,603
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,712
488
77
3
0
463,989
6
L
Bellona
12,340
514
145
6
0
423,216
1
L
Ullr
11,614
484
137
6
0
447,185
4
W
Persephone
12,966
540
160
7
0
431,635
9
L
Cthulhu
8,654
361
26
1
0
349,616
0
W
Zeus
14,720
613
184
8
0
423,229
7
L
Discordia
10,124
422
120
5
0
390,756
2
W
Thanatos
13,854
577
133
6
0
460,956
5
W
Fenrir
12,162
507
28
1
0
437,271
6
W
King Arthur
13,200
550
153
6
0
440,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role