Player Matchup

Loki
Loki
Currxn2081
Loki
Level 28
God Stats
2W - 6L
1,357 SR
Queue Stats
216W - 191L
1,662 Elo+
Solo
Scylla
Scylla
DelusionaI-_-
Scylla
Level 29
God Stats
2W - 3L
1,231 SR
Queue Stats
51W - 58L
1,450 Elo+
Solo
Chaac
Chaac
TJ_Detweiler08
Chaac
Level 17
God Stats
5W - 2L
1,566 SR
Queue Stats
100W - 124L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Toddmcinnis86
Danzaburou
Level 29
God Stats
1W - 2L
1,287 SR
Queue Stats
134W - 142L
1,414 Elo+
Party 1
Kuzenbo
Kuzenbo
thormusashi
Kuzenbo
Level 24
God Stats
4W - 4L
1,389 SR
Queue Stats
58W - 74L
1,414 Elo+
Party 1
Team Averages
Level 25
1,366 SR
1,493 Elo+

VS

Team Averages
Level 18
1,505 SR
1,519 Elo+
Neith
Neith
Cyilical
Neith
Level 25
God Stats
20W - 17L
1,586 SR
Queue Stats
121W - 101L
1,583 Elo+
Solo
Ra
Ra
Fat Cobra XI
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
JuiceCantShoot
Medusa
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 69L
1,284 Elo+
Solo
Bastet
Bastet
Lanky75
Bastet
Level 27
God Stats
3W - 2L
1,365 SR
Queue Stats
110W - 60L
1,596 Elo+
Solo
Baba Yaga
Baba Yaga
prime_hypnotic54
Baba Yaga
Level 25
God Stats
3W - 4L
1,575 SR
Queue Stats
72W - 55L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 3
8,212
684
7,139
7,010
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 1
7,228
602
3,556
4,516
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 1 / 2
7,768
647
6,581
8,264
6,451
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Toddmcinnis86
Danzaburou
10
0 / 3 / 1
5,734
478
3,098
7,120
1,636
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
thormusashi
Kuzenbo
9
0 / 5 / 0
5,527
461
1,394
13,830
8,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cyilical
Neith
12
6 / 1 / 3
7,407
617
10,369
6,724
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 9 / 1
5,451
454
1,353
6,989
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 6 / 0
5,295
441
1,608
5,441
1,297
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Lanky75
Bastet
12
4 / 2 / 2
7,284
607
8,375
7,587
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
13
1 / 1 / 1
7,161
597
2,622
5,671
2,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
19
Kills
11
11
Deaths
19
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
Neith
Cyilical
Neith
6
1
3
7.5
W
4
1
1
4.5
L
0
9
1
0.06
L
0
6
0
0
L
Bastet
Lanky75
Bastet
4
2
2
2.5
W
7
1
2
8
W
Danzaburou
Toddmcinnis86
Danzaburou
0
3
1
0.17
L
Baba Yaga
1
1
1
1.5
W
Kuzenbo
thormusashi
Kuzenbo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,768
Damage
24,327
40,740
Taken
32,412
19,701
Mitigated
9,621
11,047
Healing
9,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,139
2,600
0
3,905
7,010
2,177
0
965
5,979
0
53,442
L
Neith
Cyilical
Neith
10,369
4,415
0
3,012
6,724
2,163
770
1,041
5,652
0
40,630
W
3,556
250
0
625
4,516
1,392
0
1,271
3,245
38,987
0
L
1,353
408
114
677
6,989
1,257
726
1,756
5,119
19,733
0
L
1,608
604
0
274
5,441
1,297
0
116
5,325
0
17,149
L
Bastet
Lanky75
Bastet
8,375
1,711
0
3,465
7,587
2,414
233
1,005
6,582
0
45,375
W
6,581
679
0
1,803
8,264
6,451
0
885
7,333
6,215
37,477
W
Danzaburou
Toddmcinnis86
Danzaburou
3,098
528
0
1,205
7,120
1,636
689
637
6,483
0
30,013
L
Baba Yaga
2,622
148
0
2,305
5,671
2,490
0
1,412
4,069
47,900
0
W
Kuzenbo
thormusashi
Kuzenbo
1,394
429
973
2,536
13,830
8,045
232
105
13,725
16,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,469
Gold Earned
32,598
366
Minions Killed
357
0
Camps Cleared
0
1,157,812
Distance Traveled
1,064,097
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,212
684
103
9
0
258,284
1
L
Neith
7,407
617
73
6
0
202,468
3
W
Scylla
7,228
602
84
7
0
234,270
5
L
Ra
5,451
454
48
4
0
173,820
0
L
Medusa
5,295
441
45
4
0
188,481
0
L
Bastet
7,284
607
87
7
0
271,251
2
W
Chaac
7,768
647
94
8
0
222,652
1
W
Danzaburou
5,734
478
61
5
0
223,393
1
L
Baba Yaga
7,161
597
104
9
0
228,077
3
W
Kuzenbo
5,527
461
24
2
0
219,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role