Player Matchup

Medusa
Medusa
C4l3t05
Medusa
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 167L
1,497 Elo+
Solo
Gilgamesh
Gilgamesh
StoIid
Gilgamesh
Level 67
God Stats
1W - 2L
1,747 SR
Queue Stats
10W - 8L
1,537 Elo+
Party 1
Fenrir
Fenrir
Torahiiko
Fenrir
Level 47
God Stats
13W - 4L
1,862 SR
Queue Stats
78W - 48L
1,620 Elo+
Party 1
Khepri
Khepri
itsALIAS
Khepri
Level 63
God Stats
6W - 6L
1,610 SR
Queue Stats
142W - 168L
1,446 Elo+
Solo
Raijin
Raijin
probrrrn
Raijin
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 54L
1,434 Elo+
Solo
Team Averages
Level 84
1,644 SR
1,507 Elo+

VS

Team Averages
Level 117
1,539 SR
1,506 Elo+
Hera
Hera
NOTW SallyXo609
Hera
Level 153
God Stats
6W - 11L
1,436 SR
Queue Stats
156W - 208L
1,401 Elo+
Solo
Set
Set
SpiderCraitex
Set
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,610 Elo+
Party 2
Vulcan
Vulcan
Titansoldier117
Vulcan
Level 64
God Stats
2W - 4L
1,568 SR
Queue Stats
65W - 85L
1,406 Elo+
Solo
Geb
Geb
haydoplaydo76
Geb
Level 101
God Stats
1W - 2L
1,682 SR
Queue Stats
15W - 6L
1,673 Elo+
Party 2
King Arthur
King Arthur
radarayne
King Arthur
Level 129
God Stats
64W - 79L
1,508 SR
Queue Stats
622W - 649L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
C4l3t05
Medusa
15
3 / 2 / 8
8,185
819
8,427
7,798
2,995
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
StoIid
Gilgamesh
13
3 / 1 / 10
8,031
803
8,113
5,615
5,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
Torahiiko
Fenrir
15
11 / 2 / 7
9,878
988
14,456
11,690
7,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
itsALIAS
Khepri
14
2 / 1 / 9
8,289
829
3,402
9,909
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
probrrrn
Raijin
15
4 / 0 / 7
8,502
850
5,874
4,293
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
5,636
564
3,689
8,656
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 2
8,015
802
9,793
9,832
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 3
6,775
678
6,573
4,853
1,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 1
6,327
633
4,628
9,193
5,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
radarayne
King Arthur
12
3 / 5 / 2
7,975
798
5,039
13,135
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
23
Kills
6
6
Deaths
23
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
C4l3t05
Medusa
3
2
8
3.5
L
0
9
2
0.11
L
3
3
2
1.33
W
Gilgamesh
StoIid
Gilgamesh
3
1
10
8
L
0
3
3
0.5
W
Fenrir
Torahiiko
Fenrir
11
2
7
7.25
L
0
3
1
0.17
W
Khepri
itsALIAS
Khepri
2
1
9
6.5
W
Raijin
probrrrn
Raijin
4
0
7
7.5
L
King Arthur
radarayne
King Arthur
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,272
Damage
29,722
39,305
Taken
45,669
25,440
Mitigated
21,419
6,526
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
C4l3t05
Medusa
8,427
4,498
0
456
7,798
2,995
1
2,704
5,013
0
29,484
L
3,689
842
0
0
8,656
2,418
0
956
7,400
8,454
0
L
9,793
4,475
0
1,972
9,832
4,113
0
2,099
7,523
0
30,122
W
Gilgamesh
StoIid
Gilgamesh
8,113
3,525
0
129
5,615
5,196
1
1,993
3,582
0
17,740
L
6,573
926
0
603
4,853
1,755
0
163
4,528
24,987
0
W
Fenrir
Torahiiko
Fenrir
14,456
3,876
0
3,231
11,690
7,325
0
4,653
6,788
0
25,981
L
4,628
383
0
791
9,193
5,720
0
1,878
7,177
11,126
0
W
Khepri
itsALIAS
Khepri
3,402
562
856
1,556
9,909
8,047
345
4,387
5,187
11,205
0
W
Raijin
probrrrn
Raijin
5,874
838
0
298
4,293
1,877
320
1,409
2,837
35,011
0
L
King Arthur
radarayne
King Arthur
5,039
0
0
2,305
13,135
7,413
0
3,997
8,757
0
15,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,885
Gold Earned
34,728
199
Minions Killed
146
11
Camps Cleared
5
968,331
Distance Traveled
844,738
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,185
819
40
4
4
193,194
1
L
Hera
5,636
564
8
1
0
148,887
0
L
Set
8,015
802
58
6
2
186,710
0
W
Gilgamesh
8,031
803
23
2
3
185,087
2
L
Vulcan
6,775
678
49
5
3
188,443
1
W
Fenrir
9,878
988
40
4
1
209,032
0
L
Geb
6,327
633
7
1
0
170,077
1
W
Khepri
8,289
829
21
2
0
201,855
5
W
Raijin
8,502
850
75
8
3
179,163
2
L
King Arthur
7,975
798
24
2
0
150,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role