Player Matchup

Anhur
Anhur
Hskythecat
Anhur
Level 104
God Stats
2W - 1L
1,595 SR
Queue Stats
108W - 79L
1,636 Elo+
Party 2
Hades
Hades
SwineDad
Hades
Level 87
God Stats
4W - 2L
1,836 SR
Queue Stats
24W - 26L
1,544 Elo+
Party 2
Gilgamesh
Gilgamesh
mjg103
Gilgamesh
Level 100
God Stats
22W - 14L
1,617 SR
Queue Stats
191W - 193L
1,597 Elo+
Party 2
Team Averages
Level 97
1,683 SR
1,593 Elo+

VS

Team Averages
Level 89
1,566 SR
1,489 Elo+
Neith
Neith
CureEva
Neith
Level 12
God Stats
0W - 2L
1,581 SR
Queue Stats
16W - 18L
1,479 Elo+
Party 1
Nox
Nox
REVENGKING
Nox
Level 129
God Stats
1W - 3L
1,395 SR
Queue Stats
104W - 103L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
ZACK 69 FAIR
Gilgamesh
Level 127
God Stats
0W - 2L
1,721 SR
Queue Stats
126W - 160L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
5 / 1 / 9
8,369
837
10,461
6,712
2,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
SwineDad
Hades
13
5 / 2 / 10
8,206
821
7,417
7,702
5,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
mjg103
Gilgamesh
12
7 / 2 / 7
8,379
838
5,629
8,694
7,898
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CureEva
Neith
10
1 / 4 / 4
6,928
693
4,691
6,380
1,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 7 / 1
7,336
734
7,360
10,901
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ZACK 69 FAIR
Gilgamesh
10
1 / 6 / 4
6,993
699
4,873
11,265
5,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
17
Kills
5
5
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
CureEva
Neith
1
4
4
0.75
W
Anhur
5
1
9
9.5
L
3
7
1
0.5
W
Hades
SwineDad
Hades
5
2
10
5
L
Gilgamesh
ZACK 69 FAIR
Gilgamesh
1
6
4
0.5
W
Gilgamesh
mjg103
Gilgamesh
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,507
Damage
16,924
23,108
Taken
28,546
16,041
Mitigated
10,548
5,523
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CureEva
Neith
4,691
2,707
0
706
6,380
1,917
0
3,259
3,121
0
11,728
W
Anhur
10,461
6,629
0
1,757
6,712
2,264
2,071
2,145
4,567
0
23,371
L
7,360
524
125
1,488
10,901
2,946
0
2,534
8,367
26,030
0
W
Hades
SwineDad
Hades
7,417
151
205
3,033
7,702
5,879
601
2,921
4,781
29,075
0
L
Gilgamesh
ZACK 69 FAIR
Gilgamesh
4,873
1,219
0
1,208
11,265
5,685
0
1,953
9,312
0
14,540
W
Gilgamesh
mjg103
Gilgamesh
5,629
842
0
528
8,694
7,898
287
2,670
6,024
0
15,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,954
Gold Earned
21,257
115
Minions Killed
78
7
Camps Cleared
2
568,219
Distance Traveled
500,715
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,928
693
15
2
0
155,590
0
W
Anhur
8,369
837
34
3
2
183,884
2
L
Nox
7,336
734
41
4
1
151,778
1
W
Hades
8,206
821
65
7
5
189,085
1
L
Gilgamesh
6,993
699
22
2
1
193,347
1
W
Gilgamesh
8,379
838
16
2
0
195,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role