Player Matchup

Hou Yi
Hou Yi
Silver II
Hawk111
Hou Yi
Silver II
Level 124
God Stats
8W - 28L
1,485 SR
Queue Stats
290W - 509L
1,190 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
MackArmyVet89
Gilgamesh
Silver I
Level 127
God Stats
2W - 1L
1,566 SR
Queue Stats
81W - 114L
1,378 MMR
Party 1
Scylla
Scylla
Bronze III
vindawwg
Scylla
Bronze III
Level 101
God Stats
0W - 1L
1,641 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,564 SR
1,356 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,531 SR
1,673 MMR
Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Platinum III
 
Bellona
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Platinum I
PeЯvi
Sol
Platinum I
Level 160
God Stats
4W - 0L
1,592 SR
Queue Stats
46W - 29L
2,018 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Hawk111
Hou Yi
9
1 / 4 / 1
6,072
759
3,306
6,922
3,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Gilgamesh
MackArmyVet89
Gilgamesh
8
0 / 3 / 2
5,769
721
3,240
10,744
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
vindawwg
Scylla
9
1 / 3 / 1
5,683
710
4,479
4,834
1,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ArtioGebThothOdinPersephone

VS

Bans
AchillesCabrakanGuan YuAresSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
6 / 1 / 4
7,178
897
5,539
9,142
5,392
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
 
Bellona
10
0 / 1 / 9
6,162
770
4,165
8,296
6,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
PeЯvi
Sol
11
4 / 0 / 6
7,194
899
8,661
4,151
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
10
10
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
4
8
W
Bellona
 
Bellona
0
1
9
4.5
L
Hou Yi
Hawk111
Hou Yi
1
4
1
0.38
L
Gilgamesh
MackArmyVet89
Gilgamesh
0
3
2
0.33
W
Sol
PeЯvi
Sol
4
0
6
7
L
Scylla
vindawwg
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,025
Damage
18,365
22,500
Taken
21,589
10,672
Mitigated
14,544
3,590
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,539
1,423
192
4,014
9,142
5,392
719
2,030
6,924
48
16,652
W
Bellona
 
Bellona
4,165
486
855
3,264
8,296
6,923
492
1,414
6,672
0
9,619
L
Hou Yi
Hawk111
Hou Yi
3,306
1,367
0
923
6,922
3,201
0
2,914
3,803
0
10,455
L
Gilgamesh
MackArmyVet89
Gilgamesh
3,240
343
0
2,263
10,744
6,282
0
3,263
6,915
0
11,062
W
Sol
PeЯvi
Sol
8,661
2,895
0
1,972
4,151
2,229
1,717
1,081
2,912
37,924
0
L
Scylla
vindawwg
Scylla
4,479
68
0
404
4,834
1,189
0
2,239
2,233
13,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,524
Gold Earned
20,534
55
Minions Killed
96
2
Camps Cleared
6
455,638
Distance Traveled
516,183
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,178
897
22
3
1
183,700
2
W
Bellona
6,162
770
13
2
0
179,492
8
L
Hou Yi
6,072
759
19
2
0
130,218
3
L
Gilgamesh
5,769
721
13
2
2
170,494
0
W
Sol
7,194
899
61
8
5
152,991
1
L
Scylla
5,683
710
23
3
0
154,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role