Player Matchup

Pele
Pele
AngryTumbler
Pele
Level 107
God Stats
54W - 22L
1,623 SR
Queue Stats
249W - 228L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
Mamurluk
Kukulkan
Level 45
God Stats
5W - 3L
1,505 SR
Queue Stats
156W - 161L
1,450 Elo+
Solo
Ares
Ares
Toncek1312
Ares
Level 56
God Stats
3W - 2L
1,330 SR
Queue Stats
63W - 65L
1,517 Elo+
Party 1
Medusa
Medusa
bakssa
Medusa
Level 123
God Stats
21W - 13L
1,684 SR
Queue Stats
277W - 249L
1,531 Elo+
Party 1
Cliodhna
Cliodhna
gashpar99
Cliodhna
Level 13
God Stats
2W - 0L
1,758 SR
Queue Stats
16W - 8L
1,614 Elo+
Party 1
Team Averages
Level 69
1,580 SR
1,526 Elo+

VS

Team Averages
Level 38
1,627 SR
1,562 Elo+
Ravana
Ravana
DryingShotter
Ravana
Level 44
God Stats
2W - 1L
1,690 SR
Queue Stats
19W - 15L
1,558 Elo+
Party 2
Chaac
Chaac
Jahsticke
Chaac
Level 44
God Stats
2W - 2L
1,616 SR
Queue Stats
155W - 165L
1,481 Elo+
Solo
Ares
Ares
Luciannoss
Ares
Level 25
God Stats
1W - 1L
1,594 SR
Queue Stats
2W - 3L
1,522 Elo+
Party 2
Vulcan
Vulcan
catalinnr
Vulcan
Level 37
God Stats
0W - 1L
1,573 SR
Queue Stats
2W - 2L
1,636 Elo+
Party 2
Neith
Neith
iKiriha
Neith
Level 42
God Stats
1W - 1L
1,661 SR
Queue Stats
4W - 3L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 2
9,253
661
9,794
9,387
3,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Mamurluk
Kukulkan
12
1 / 2 / 4
7,594
542
4,712
4,570
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 0 / 10
8,275
591
7,188
11,995
10,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
bakssa
Medusa
15
8 / 2 / 3
9,367
669
12,278
9,790
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
gashpar99
Cliodhna
13
1 / 2 / 6
7,355
525
3,785
8,949
6,561
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 1
7,158
511
4,516
10,072
3,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Jahsticke
Chaac
13
4 / 3 / 0
7,878
563
9,304
12,273
9,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 6 / 1
5,397
386
2,909
11,918
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
catalinnr
Vulcan
12
0 / 3 / 1
6,874
491
4,318
7,288
2,447
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
iKiriha
Neith
11
1 / 6 / 2
6,661
476
6,491
8,753
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
24
Kills
8
8
Deaths
24
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
2
2
5.5
L
3
6
1
0.58
L
Chaac
Jahsticke
Chaac
4
3
0
1.33
L
0
6
1
0.08
W
Kukulkan
Mamurluk
Kukulkan
1
2
4
1.5
W
4
0
10
9
W
Medusa
bakssa
Medusa
8
2
3
4.75
L
Vulcan
catalinnr
Vulcan
0
3
1
0.17
W
Cliodhna
gashpar99
Cliodhna
1
2
6
2
L
Neith
iKiriha
Neith
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,757
Damage
27,538
44,691
Taken
50,304
26,076
Mitigated
25,216
11,226
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,794
2,394
0
1,370
9,387
3,753
1,190
1,418
7,889
0
67,282
L
4,516
1,023
0
1,878
10,072
3,022
0
2,154
7,918
0
32,477
L
Chaac
Jahsticke
Chaac
9,304
1,645
0
6,593
12,273
9,686
0
3,328
8,945
0
45,504
L
2,909
313
0
1,214
11,918
8,024
0
2,173
9,745
18,563
0
W
Kukulkan
Mamurluk
Kukulkan
4,712
395
0
453
4,570
1,461
1,256
2,155
2,369
49,558
0
W
7,188
503
0
3,949
11,995
10,835
206
2,143
9,763
24,012
0
W
Medusa
bakssa
Medusa
12,278
6,878
0
3,409
9,790
3,466
2,380
1,383
8,362
0
68,526
L
Vulcan
catalinnr
Vulcan
4,318
1,412
0
1,973
7,288
2,447
0
2,928
4,360
43,816
0
W
Cliodhna
gashpar99
Cliodhna
3,785
207
0
2,045
8,949
6,561
588
128
8,286
4,986
28,773
L
Neith
iKiriha
Neith
6,491
1,769
0
1,752
8,753
2,037
145
2,013
6,740
0
33,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,844
Gold Earned
33,968
482
Minions Killed
351
0
Camps Cleared
0
1,405,474
Distance Traveled
1,211,080
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,253
661
131
9
0
319,524
3
L
Ravana
7,158
511
70
5
0
250,612
0
L
Chaac
7,878
563
97
7
0
255,136
5
L
Ares
5,397
386
27
2
0
207,617
1
W
Kukulkan
7,594
542
116
8
0
270,472
5
W
Ares
8,275
591
38
3
0
297,944
0
W
Medusa
9,367
669
120
9
0
250,370
2
L
Vulcan
6,874
491
93
7
0
251,686
7
W
Cliodhna
7,355
525
77
6
0
267,164
1
L
Neith
6,661
476
64
5
0
246,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role