Player Matchup

Awilix
Awilix
FGC-Snow
Awilix
Level 49
God Stats
5W - 3L
1,283 SR
Queue Stats
176W - 170L
1,456 Elo+
Party 1
Geb
Geb
Mason-Reaper-God
Geb
Level 123
God Stats
19W - 11L
1,707 SR
Queue Stats
793W - 794L
1,467 Elo+
Party 2
Fenrir
Fenrir
TheH01yB1ble
Fenrir
Level 85
God Stats
4W - 7L
1,335 SR
Queue Stats
60W - 60L
1,402 Elo+
Party 2
Olorun
Olorun
hazdrack
Olorun
Level 48
God Stats
10W - 10L
1,566 SR
Queue Stats
160W - 124L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
litet_silver
Sun Wukong
Level 27
God Stats
4W - 7L
1,500 SR
Queue Stats
38W - 67L
1,324 Elo+
Party 2
Team Averages
Level 66
1,478 SR
1,425 Elo+

VS

Team Averages
Level 39
1,451 SR
1,397 Elo+
Da Ji
Da Ji
BoGumus_
Da Ji
Level 29
God Stats
2W - 4L
1,493 SR
Queue Stats
65W - 68L
1,411 Elo+
Party 3
Gilgamesh
Gilgamesh
Hasan11Alper
Gilgamesh
Level 39
God Stats
4W - 7L
1,424 SR
Queue Stats
69W - 84L
1,365 Elo+
Party 3
Zeus
Zeus
Mito__23
Zeus
Level 29
God Stats
3W - 5L
1,475 SR
Queue Stats
45W - 66L
1,311 Elo+
Party 3
Neith
Neith
im-not-Roku
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Khepri
Khepri
zItraiinz
Khepri
Level 81
God Stats
1W - 5L
1,365 SR
Queue Stats
34W - 49L
1,398 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FGC-Snow
Awilix
17
9 / 2 / 7
10,260
570
14,179
11,946
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 13
8,402
467
5,464
12,756
10,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
16 / 1 / 3
10,627
590
15,506
9,309
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
hazdrack
Olorun
14
5 / 3 / 5
9,150
508
11,076
14,002
5,820
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
litet_silver
Sun Wukong
15
2 / 2 / 4
9,218
512
3,990
10,227
4,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BoGumus_
Da Ji
13
6 / 7 / 2
8,400
467
5,477
15,285
5,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Hasan11Alper
Gilgamesh
12
2 / 5 / 1
7,567
420
7,810
13,852
10,801
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
10
2 / 11 / 3
7,835
435
5,185
10,870
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 8 / 5
7,201
400
9,076
12,123
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
zItraiinz
Khepri
12
1 / 2 / 3
8,045
447
4,552
11,902
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
33
Kills
12
12
Deaths
33
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BoGumus_
Da Ji
6
7
2
1
W
Awilix
FGC-Snow
Awilix
9
2
7
6.25
L
Gilgamesh
Hasan11Alper
Gilgamesh
2
5
1
0.5
W
1
4
13
1.88
L
Zeus
2
11
3
0.32
W
Fenrir
16
1
3
17.5
W
Olorun
hazdrack
Olorun
5
3
5
2.5
L
1
8
5
0.44
W
Sun Wukong
litet_silver
Sun Wukong
2
2
4
2
L
Khepri
zItraiinz
Khepri
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,215
Damage
32,100
58,240
Taken
64,032
30,505
Mitigated
34,178
20,827
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BoGumus_
Da Ji
5,477
1,466
0
4,505
15,285
5,680
0
2,265
13,020
0
39,480
W
Awilix
FGC-Snow
Awilix
14,179
6,294
0
5,255
11,946
4,892
0
1,689
10,177
0
79,763
L
Gilgamesh
Hasan11Alper
Gilgamesh
7,810
1,198
0
752
13,852
10,801
242
2,836
11,016
7,372
24,203
W
5,464
596
0
2,450
12,756
10,733
0
2,014
10,692
25,291
0
L
Zeus
5,185
877
0
774
10,870
2,619
52
971
9,899
23,581
0
W
Fenrir
15,506
2,830
0
2,884
9,309
4,156
740
3,055
5,874
0
41,202
W
Olorun
hazdrack
Olorun
11,076
4,814
171
7,131
14,002
5,820
574
3,271
10,637
56,965
0
L
9,076
3,840
0
1,427
12,123
4,606
218
5,196
6,927
0
40,638
W
Sun Wukong
litet_silver
Sun Wukong
3,990
562
0
2,936
10,227
4,904
820
991
9,212
0
50,723
L
Khepri
zItraiinz
Khepri
4,552
843
276
1,803
11,902
10,472
0
4,927
6,630
27,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,657
Gold Earned
39,048
390
Minions Killed
302
0
Camps Cleared
0
1,708,807
Distance Traveled
1,529,335
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,400
467
76
4
0
287,524
1
W
Awilix
10,260
570
119
7
0
363,699
5
L
Gilgamesh
7,567
420
60
3
0
321,534
2
W
Geb
8,402
467
38
2
0
365,965
3
L
Zeus
7,835
435
58
3
0
292,472
6
W
Fenrir
10,627
590
62
3
0
369,475
2
W
Olorun
9,150
508
74
4
0
302,386
6
L
Neith
7,201
400
65
4
0
309,986
5
W
Sun Wukong
9,218
512
97
5
0
307,282
0
L
Khepri
8,045
447
43
2
0
317,819
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role