Player Matchup

Susano
Susano
GimmeYoYams
Susano
Level 154
God Stats
1W - 1L
1,480 SR
Queue Stats
29W - 20L
1,646 Elo+
Party 2
Kuzenbo
Kuzenbo
I am fatbo1
Kuzenbo
Level 107
God Stats
1W - 3L
1,476 SR
Queue Stats
196W - 254L
1,436 Elo+
Party 2
Hel
Hel
TheSimpleGamer1
Hel
Level 118
God Stats
1W - 1L
1,718 SR
Queue Stats
365W - 371L
1,601 Elo+
Solo
Team Averages
Level 126
1,558 SR
1,561 Elo+

VS

Team Averages
Level 118
1,499 SR
1,670 Elo+
Hercules
Hercules
Kingassassine140
Hercules
Level 142
God Stats
6W - 2L
1,500 SR
Queue Stats
103W - 50L
1,697 Elo+
Party 1
Kuzenbo
Kuzenbo
LolXD5672
Kuzenbo
Level 121
God Stats
2W - 0L
1,678 SR
Queue Stats
83W - 43L
1,721 Elo+
Party 1
Agni
Agni
TeddyDerAssassin
Agni
Level 91
God Stats
1W - 4L
1,319 SR
Queue Stats
35W - 23L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
3 / 8 / 0
9,620
566
8,896
21,459
14,157
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
I am fatbo1
Kuzenbo
13
1 / 3 / 3
10,106
594
11,137
20,971
31,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 5 / 4
9,439
555
10,290
14,102
7,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 8
11,563
680
23,894
16,579
18,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
LolXD5672
Kuzenbo
15
6 / 0 / 9
12,195
717
14,587
15,272
23,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
2 / 4 / 7
10,163
598
9,765
9,066
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
16
16
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Susano
3
8
0
0.38
L
Kuzenbo
I am fatbo1
Kuzenbo
1
3
3
0.83
W
8
0
8
12
W
Kuzenbo
LolXD5672
Kuzenbo
6
0
9
10.5
W
2
4
7
1.38
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,323
Damage
48,246
56,532
Taken
40,917
52,392
Mitigated
45,987
18,375
Healing
10,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
8,896
2,887
0
1,926
21,459
14,157
0
11,475
9,984
0
25,854
L
Kuzenbo
I am fatbo1
Kuzenbo
11,137
3,503
0
4,102
20,971
31,163
91
11,217
9,754
34,858
0
W
23,894
4,769
0
5,557
16,579
18,978
137
8,794
7,785
16,311
27,625
W
Kuzenbo
LolXD5672
Kuzenbo
14,587
3,411
0
3,064
15,272
23,498
205
8,539
6,733
37,588
0
W
9,765
652
0
1,734
9,066
3,511
150
4,654
4,412
44,845
0
L
10,290
178
5,887
6,460
14,102
7,072
0
8,710
5,392
44,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,165
Gold Earned
33,921
181
Minions Killed
176
6
Camps Cleared
6
939,436
Distance Traveled
958,714
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,620
566
48
3
5
274,185
0
L
Kuzenbo
10,106
594
45
3
1
330,507
0
W
Hercules
11,563
680
48
3
2
331,417
2
W
Kuzenbo
12,195
717
47
3
2
334,130
8
W
Agni
10,163
598
81
5
2
293,167
0
L
Hel
9,439
555
88
5
0
334,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role