Player Matchup

Chronos
Chronos
FalloutGuy1
Chronos
Level 48
God Stats
0W - 1L
1,506 SR
Queue Stats
29W - 41L
1,411 Elo+
Party 1
Sol
Sol
Novalin
Sol
Level 37
God Stats
14W - 34L
1,392 SR
Queue Stats
164W - 183L
1,410 Elo+
Party 2
Geb
Geb
Rex217
Geb
Level 4
God Stats
8W - 9L
1,349 SR
Queue Stats
12W - 15L
1,354 Elo+
Party 1
Izanami
Izanami
RickenOX
Izanami
Level 13
God Stats
1W - 8L
1,094 SR
Queue Stats
28W - 54L
1,407 Elo+
Party 2
Set
Set
Taiat115
Set
Level 25
God Stats
2W - 2L
1,458 SR
Queue Stats
12W - 14L
1,460 Elo+
Party 1
Team Averages
Level 25
1,360 SR
1,408 Elo+

VS

Team Averages
Level 33
1,495 SR
1,410 Elo+
Hachiman
Hachiman
Enarieth
Hachiman
Level 5
God Stats
8W - 4L
1,500 SR
Queue Stats
20W - 19L
1,362 Elo+
Party 4
Danzaburou
Danzaburou
Skyl1ne8
Danzaburou
Level 27
God Stats
17W - 10L
1,408 SR
Queue Stats
43W - 52L
1,343 Elo+
Party 4
Sun Wukong
Sun Wukong
bransch666
Sun Wukong
Level 14
God Stats
6W - 5L
1,500 SR
Queue Stats
14W - 14L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
c4rmikaze
Kukulkan
Level 16
God Stats
25W - 22L
1,498 SR
Queue Stats
53W - 57L
1,442 Elo+
Party 3
Achilles
Achilles
daxipo
Achilles
Level 105
God Stats
3W - 2L
1,568 SR
Queue Stats
49W - 54L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FalloutGuy1
Chronos
18
8 / 7 / 6
12,773
1,161
17,492
17,903
6,626
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
18
1 / 5 / 10
10,880
989
15,574
14,701
5,129
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
Rex217
Geb
17
0 / 8 / 9
10,192
927
10,646
24,600
16,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
RickenOX
Izanami
17
2 / 14 / 4
10,735
976
9,976
25,260
9,214
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 10 / 9
11,855
1,078
11,211
20,298
8,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

25

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Enarieth
Hachiman
19
8 / 2 / 22
12,983
1,180
18,545
10,577
3,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Skyl1ne8
Danzaburou
19
7 / 7 / 19
12,715
1,156
14,651
12,457
4,340
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
bransch666
Sun Wukong
20
7 / 1 / 21
12,607
1,146
12,210
15,034
13,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
c4rmikaze
Kukulkan
19
7 / 5 / 20
12,838
1,167
21,595
12,928
4,502
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
daxipo
Achilles
20
15 / 0 / 20
13,947
1,268
27,459
18,937
21,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
146
15
Kills
44
44
Deaths
15
38
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Enarieth
Hachiman
8
2
22
9.5
L
Chronos
FalloutGuy1
Chronos
8
7
6
1.57
L
Sol
1
5
10
1.2
L
Geb
Rex217
Geb
0
8
9
0.56
L
Izanami
RickenOX
Izanami
2
14
4
0.29
W
Danzaburou
Skyl1ne8
Danzaburou
7
7
19
2.36
L
4
10
9
0.85
W
Sun Wukong
bransch666
Sun Wukong
7
1
21
17.5
W
Kukulkan
c4rmikaze
Kukulkan
7
5
20
3.4
W
Achilles
daxipo
Achilles
15
0
20
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,899
Damage
94,460
102,762
Taken
69,933
46,352
Mitigated
48,080
11,159
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Enarieth
Hachiman
18,545
13,005
0
2,923
10,577
3,722
0
7,411
3,166
0
35,394
L
Chronos
FalloutGuy1
Chronos
17,492
10,134
0
2,736
17,903
6,626
0
4,932
12,423
28,907
0
L
Sol
15,574
3,215
0
2,556
14,701
5,129
0
2,064
12,252
48,337
0
L
Geb
Rex217
Geb
10,646
859
0
2,606
24,600
16,437
0
6,490
17,206
18,072
0
L
Izanami
RickenOX
Izanami
9,976
5,816
0
2,169
25,260
9,214
0
5,833
18,711
0
45,109
W
Danzaburou
Skyl1ne8
Danzaburou
14,651
7,822
0
996
12,457
4,340
0
7,116
5,341
0
35,684
L
11,211
2,738
0
1,092
20,298
8,946
0
3,561
16,265
0
26,054
W
Sun Wukong
bransch666
Sun Wukong
12,210
1,498
0
1,656
15,034
13,709
0
10,668
4,343
4,466
20,789
W
Kukulkan
c4rmikaze
Kukulkan
21,595
3,911
0
0
12,928
4,502
0
7,980
4,948
50,901
0
W
Achilles
daxipo
Achilles
27,459
8,996
0
3,274
18,937
21,807
0
10,537
8,388
0
33,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,435
Gold Earned
65,090
207
Minions Killed
212
5
Camps Cleared
8
1,036,083
Distance Traveled
990,278
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,983
1,180
34
3
4
202,319
1
L
Chronos
12,773
1,161
31
3
1
209,005
0
L
Sol
10,880
989
58
5
4
218,289
0
L
Geb
10,192
927
17
2
0
234,106
0
L
Izanami
10,735
976
75
7
0
175,628
1
W
Danzaburou
12,715
1,156
54
5
1
141,023
4
L
Set
11,855
1,078
26
2
0
199,055
0
W
Sun Wukong
12,607
1,146
30
3
0
211,341
0
W
Kukulkan
12,838
1,167
74
7
3
187,041
1
W
Achilles
13,947
1,268
20
2
0
248,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role