Player Matchup

Ares
Ares
BeefBurger52388
Ares
Level 7
God Stats
2W - 1L
1,523 SR
Queue Stats
6W - 11L
1,265 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Bullfishie
Ah Muzen Cab
Level 27
God Stats
33W - 19L
1,538 SR
Queue Stats
192W - 171L
1,416 Elo+
Solo
Thoth
Thoth
TheRexx013
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 133L
1,364 Elo+
Solo
Tiamat
Tiamat
pedroD728
Tiamat
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,071 Elo+
Solo
Ao Kuang
Ao Kuang
peezzyythe1
Ao Kuang
Level 20
God Stats
21W - 14L
1,500 SR
Queue Stats
259W - 278L
1,439 Elo+
Solo
Team Averages
Level 17
1,512 SR
1,311 Elo+

VS

Team Averages
Level 18
1,504 SR
1,295 Elo+
Zeus
Zeus
BigCitO314
Zeus
Level 4
God Stats
0W - 3L
1,269 SR
Queue Stats
1W - 4L
1,121 Elo+
Solo
Anubis
Anubis
Blast-G4meuR-69
Anubis
Level 21
God Stats
4W - 3L
1,557 SR
Queue Stats
26W - 35L
1,325 Elo+
Solo
Geb
Geb
Gario25
Geb
Level 7
God Stats
12W - 21L
1,352 SR
Queue Stats
21W - 34L
1,246 Elo+
Solo
Osiris
Osiris
HistoricSky575
Osiris
Level 28
God Stats
29W - 17L
1,568 SR
Queue Stats
71W - 68L
1,370 Elo+
Solo
Fenrir
Fenrir
Juice-Monger
Fenrir
Level 28
God Stats
7W - 3L
1,775 SR
Queue Stats
35W - 40L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 9
12,474
891
2,673
13,971
11,688
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Bullfishie
Ah Muzen Cab
20
6 / 3 / 13
14,664
1,047
24,366
10,742
4,060
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
20
7 / 1 / 19
15,726
1,123
20,200
10,337
3,348
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
pedroD728
Tiamat
17
0 / 1 / 1
10,357
740
283
649
320
Ao Kuang
peezzyythe1
Ao Kuang
20
24 / 3 / 7
17,239
1,231
39,536
20,431
6,840
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

210

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 14 / 4
14,121
1,009
18,675
27,322
7,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 13 / 7
12,653
904
12,439
22,212
7,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
17
0 / 2 / 2
10,727
766
3,009
8,996
5,877
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 7 / 5
13,720
980
13,420
30,844
20,106
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
17
2 / 2 / 3
11,760
840
3,830
7,399
2,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
32
37
Kills
11
11
Deaths
38
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
L
5
14
4
0.5
L
0
13
7
0.27
W
Ah Muzen Cab
Bullfishie
Ah Muzen Cab
6
3
13
4.17
L
Geb
0
2
2
0.5
L
4
7
5
0.93
L
Fenrir
2
2
3
1.75
W
Thoth
7
1
19
16.5
W
Tiamat
pedroD728
Tiamat
0
1
1
0.5
W
Ao Kuang
peezzyythe1
Ao Kuang
24
3
7
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,058
Damage
51,373
56,130
Taken
96,773
26,256
Mitigated
42,958
10,232
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,673
543
0
588
13,971
11,688
0
9,793
4,178
7,955
0
L
18,675
4,806
0
1,282
27,322
7,514
0
19,904
7,418
42,271
0
L
12,439
617
0
4,028
22,212
7,205
0
14,210
7,808
32,634
0
W
Ah Muzen Cab
Bullfishie
Ah Muzen Cab
24,366
12,564
0
1,080
10,742
4,060
0
6,064
4,678
7
72,220
L
Geb
3,009
346
0
0
8,996
5,877
0
5,426
3,570
7,305
0
L
13,420
5,787
453
2,064
30,844
20,106
0
18,514
12,330
0
42,665
L
Fenrir
3,830
1,015
0
654
7,399
2,256
0
4,638
2,761
0
11,879
W
Thoth
20,200
2,924
0
1,094
10,337
3,348
0
6,927
3,410
44,747
0
W
Tiamat
pedroD728
Tiamat
283
87
0
0
649
320
0
649
0
283
0
W
Ao Kuang
peezzyythe1
Ao Kuang
39,536
15,106
0
7,470
20,431
6,840
0
10,690
9,741
56,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,460
Gold Earned
62,981
209
Minions Killed
243
8
Camps Cleared
6
1,023,708
Distance Traveled
1,030,262
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,474
891
10
1
0
176,688
0
L
Zeus
14,121
1,009
64
5
2
215,012
0
L
Anubis
12,653
904
54
4
0
230,080
2
W
Ah Muzen Cab
14,664
1,047
102
7
1
286,906
1
L
Geb
10,727
766
10
1
0
223,174
0
L
Osiris
13,720
980
93
7
1
232,263
0
L
Fenrir
11,760
840
22
2
3
129,733
0
W
Thoth
15,726
1,123
52
4
0
287,315
0
W
Tiamat
10,357
740
0
0
0
10,255
0
W
Ao Kuang
17,239
1,231
45
3
7
262,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role