Player Matchup

Athena
Athena
AngelHoney149
Athena
Level 105
God Stats
2W - 3L
1,307 SR
Queue Stats
298W - 303L
1,496 Elo+
Party 2
Neith
Neith
CritOverEdge
Neith
Level 144
God Stats
15W - 13L
1,591 SR
Queue Stats
387W - 269L
1,600 Elo+
Party 2
Scylla
Scylla
PG_13--Connor
Scylla
Level 69
God Stats
28W - 27L
1,466 SR
Queue Stats
198W - 230L
1,432 Elo+
Party 2
Loki
Loki
ReallyFunnyMonke
Loki
Level 45
God Stats
3W - 8L
1,259 SR
Queue Stats
127W - 169L
1,405 Elo+
Party 2
Geb
Geb
WAYTH1M
Geb
Level 101
God Stats
24W - 9L
1,679 SR
Queue Stats
238W - 229L
1,494 Elo+
Party 2
Team Averages
Level 93
1,460 SR
1,486 Elo+

VS

Team Averages
Level 52
1,478 SR
1,385 Elo+
Geb
Geb
Ben stevens5470
Geb
Level 18
God Stats
10W - 11L
1,368 SR
Queue Stats
26W - 26L
1,369 Elo+
Party 1
Bastet
Bastet
FO5SA
Bastet
Level 109
God Stats
3W - 2L
1,532 SR
Queue Stats
261W - 280L
1,375 Elo+
Party 1
Pele
Pele
TheOnlyStamz
Pele
Level 85
God Stats
0W - 6L
1,119 SR
Queue Stats
171W - 196L
1,345 Elo+
Party 1
Izanami
Izanami
c6e is sad
Izanami
Level 26
God Stats
5W - 4L
1,644 SR
Queue Stats
118W - 120L
1,407 Elo+
Party 1
Jing Wei
Jing Wei
tyx dgx
Jing Wei
Level 23
God Stats
8W - 8L
1,726 SR
Queue Stats
128W - 137L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
8,270
517
5,901
12,588
11,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 2 / 1
9,631
602
11,812
7,909
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 3
8,323
520
4,960
10,948
3,614
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 3 / 3
8,378
524
7,670
8,415
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
16
1 / 1 / 4
9,044
565
4,557
8,013
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,754
422
3,807
11,375
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
FO5SA
Bastet
9
1 / 1 / 0
6,438
402
3,025
5,334
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
7 / 5 / 1
8,778
549
7,989
12,852
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
c6e is sad
Izanami
14
1 / 5 / 2
8,259
516
7,398
11,051
3,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
tyx dgx
Jing Wei
12
3 / 4 / 0
7,183
449
5,665
10,401
3,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
20
Kills
12
12
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
0
5
3
0.3
W
9
2
1
4.75
L
Bastet
FO5SA
Bastet
1
1
0
1
W
3
4
3
1.13
W
5
3
3
2.17
L
7
5
1
1.5
W
Geb
1
1
4
3
L
Izanami
c6e is sad
Izanami
1
5
2
0.4
L
Jing Wei
tyx dgx
Jing Wei
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,900
Damage
27,884
47,873
Taken
51,013
26,625
Mitigated
21,340
15,995
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,901
1,596
434
3,600
12,588
11,116
298
2,043
10,545
17,356
0
L
3,807
442
0
986
11,375
7,508
243
2,069
9,306
22,440
0
W
11,812
4,919
0
2,721
7,909
2,731
2,468
1,528
6,381
0
70,550
L
Bastet
FO5SA
Bastet
3,025
808
0
1,936
5,334
1,627
0
2,845
2,489
0
18,124
W
4,960
359
81
3,660
10,948
3,614
777
0
10,948
50,857
0
W
7,670
1,939
0
2,523
8,415
2,663
0
236
8,179
0
41,934
L
7,989
2,075
0
3,393
12,852
5,383
258
3,026
9,826
0
50,128
W
Geb
4,557
809
0
2,976
8,013
6,501
184
0
8,013
55,415
0
L
Izanami
c6e is sad
Izanami
7,398
5,403
0
1,607
11,051
3,370
0
4,497
6,554
0
61,733
L
Jing Wei
tyx dgx
Jing Wei
5,665
4,780
0
1,724
10,401
3,452
1,225
2,981
7,420
0
40,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,646
Gold Earned
37,412
474
Minions Killed
352
0
Camps Cleared
0
1,446,391
Distance Traveled
1,310,868
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,270
517
28
2
0
313,380
1
L
Geb
6,754
422
28
2
0
284,025
0
W
Neith
9,631
602
134
8
0
281,387
2
L
Bastet
6,438
402
53
3
0
158,940
1
W
Scylla
8,323
520
102
6
0
261,738
0
W
Loki
8,378
524
67
4
0
299,235
0
L
Pele
8,778
549
82
5
0
308,781
2
W
Geb
9,044
565
143
9
0
290,651
1
L
Izanami
8,259
516
112
7
0
268,908
0
L
Jing Wei
7,183
449
77
5
0
290,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role