Player Matchup

Hera
Hera
 
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Hy54me
Xing Tian
Level 81
God Stats
2W - 1L
1,483 SR
Queue Stats
9W - 8L
1,361 Elo+
Solo
Tyr
Tyr
user2colby
Tyr
Level 144
God Stats
76W - 99L
1,449 SR
Queue Stats
394W - 431L
1,400 Elo+
Solo
Team Averages
Level 123
1,477 SR
1,421 Elo+

VS

Team Averages
Level 81
1,598 SR
1,467 Elo+
Scylla
Scylla
TTV-ReaperGamez
Scylla
Level 47
God Stats
9W - 18L
1,559 SR
Queue Stats
190W - 195L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
TrapLand507
Cu Chulainn
Level 109
God Stats
10W - 7L
1,657 SR
Queue Stats
303W - 323L
1,428 Elo+
Solo
Thor
Thor
gooner_forlife
Thor
Level 87
God Stats
13W - 7L
1,576 SR
Queue Stats
67W - 57L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 1 / 11
8,145
740
8,614
4,373
1,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Hy54me
Xing Tian
12
5 / 1 / 6
8,405
764
4,765
8,138
5,058
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
8 / 1 / 6
8,997
818
7,757
10,992
7,061
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,940
722
4,716
8,969
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
TrapLand507
Cu Chulainn
6
0 / 4 / 1
6,146
559
2,979
5,410
2,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 4 / 1
6,978
634
7,085
11,861
6,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
3
3
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
1
11
7.5
W
Xing Tian
Hy54me
Xing Tian
5
1
6
8
L
2
7
1
0.36
L
Cu Chulainn
TrapLand507
Cu Chulainn
0
4
1
0.13
L
1
4
1
0.38
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,136
Damage
14,780
23,503
Taken
26,240
13,461
Mitigated
12,270
5,954
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,614
2,625
54
722
4,373
1,342
34
888
3,152
31,638
0
W
Xing Tian
Hy54me
Xing Tian
4,765
432
143
483
8,138
5,058
181
2,368
5,322
22,360
0
L
4,716
334
0
581
8,969
2,837
0
4,910
4,059
18,055
0
L
Cu Chulainn
TrapLand507
Cu Chulainn
2,979
611
0
1,029
5,410
2,966
0
1,923
3,487
0
8,823
L
7,085
1,037
0
3,794
11,861
6,467
0
7,075
4,786
0
21,750
W
7,757
1,498
0
4,552
10,992
7,061
425
2,367
7,881
0
15,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,547
Gold Earned
21,064
103
Minions Killed
78
6
Camps Cleared
5
617,930
Distance Traveled
469,875
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,145
740
54
5
3
189,715
0
W
Xing Tian
8,405
764
31
3
3
216,052
2
L
Scylla
7,940
722
39
4
3
185,170
1
L
Cu Chulainn
6,146
559
11
1
1
101,764
0
L
Thor
6,978
634
28
3
1
182,941
4
W
Tyr
8,997
818
18
2
0
212,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role