Player Matchup

Gilgamesh
Gilgamesh
CalaKari
Gilgamesh
Level 28
God Stats
26W - 6L
1,880 SR
Queue Stats
50W - 12L
1,856 Elo+
Party 2
Sylvanus
Sylvanus
HercuLarry
Sylvanus
Level 159
God Stats
5W - 7L
1,577 SR
Queue Stats
196W - 124L
1,665 Elo+
Party 2
Zeus
Zeus
PowPowPanda
Zeus
Level 102
God Stats
11W - 2L
1,829 SR
Queue Stats
186W - 107L
1,671 Elo+
Party 2
Team Averages
Level 96
1,762 SR
1,731 Elo+

VS

Team Averages
Level 61
1,700 SR
1,667 Elo+
Bastet
Bastet
Avulsion2141
Bastet
Level 89
God Stats
26W - 17L
1,714 SR
Queue Stats
100W - 92L
1,570 Elo+
Solo
Zeus
Zeus
KeyLeone
Zeus
Level 66
God Stats
4W - 4L
1,743 SR
Queue Stats
249W - 147L
1,707 Elo+
Party 1
Chaac
Chaac
Yeeticuss
Chaac
Level 29
God Stats
4W - 2L
1,643 SR
Queue Stats
128W - 68L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CalaKari
Gilgamesh
10
0 / 6 / 6
6,199
620
5,890
12,589
7,120
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
HercuLarry
Sylvanus
11
3 / 5 / 5
7,145
715
4,032
10,167
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 5 / 3
7,137
714
9,041
8,925
3,825
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
1 / 4 / 9
7,466
747
4,341
5,598
2,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
15
14 / 0 / 2
9,824
982
18,872
7,410
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Yeeticuss
Chaac
11
1 / 4 / 10
7,477
748
4,658
11,022
6,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
8
Kills
16
16
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
1
4
9
1.38
L
Gilgamesh
CalaKari
Gilgamesh
0
6
6
0.5
L
Sylvanus
HercuLarry
Sylvanus
3
5
5
1.1
W
Zeus
14
0
2
15
L
5
5
3
1.3
W
Chaac
Yeeticuss
Chaac
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,963
Damage
27,871
31,681
Taken
24,030
16,893
Mitigated
12,164
6,209
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
4,341
707
0
534
5,598
2,697
412
3,757
1,841
0
14,181
L
Gilgamesh
CalaKari
Gilgamesh
5,890
1,825
0
83
12,589
7,120
0
7,040
4,998
790
10,470
L
Sylvanus
HercuLarry
Sylvanus
4,032
1,225
2,615
2,995
10,167
5,948
0
4,994
4,533
17,602
4,773
W
Zeus
18,872
5,004
0
4,770
7,410
2,566
618
3,455
3,955
49,474
0
L
9,041
1,586
0
516
8,925
3,825
0
5,978
2,532
22,256
0
W
Chaac
Yeeticuss
Chaac
4,658
806
0
2,550
11,022
6,901
88
5,744
5,278
0
9,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,481
Gold Earned
24,767
109
Minions Killed
116
4
Camps Cleared
5
499,697
Distance Traveled
566,767
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,466
747
24
2
2
205,633
2
L
Gilgamesh
6,199
620
14
1
0
181,561
2
L
Sylvanus
7,145
715
55
6
3
156,341
4
W
Zeus
9,824
982
78
8
3
183,131
2
L
Zeus
7,137
714
40
4
1
161,795
1
W
Chaac
7,477
748
14
1
0
178,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role