Player Matchup

Scylla
Scylla
Diamond I
Aggro
Scylla
Diamond I
Level 160
God Stats
4W - 0L
2,006 SR
Queue Stats
68W - 38L
2,655 MMR
Party 2
Ymir
Ymir
Diamond II
Eonic
Ymir
Diamond II
Level 158
God Stats
2W - 0L
1,714 SR
Queue Stats
39W - 18L
2,679 MMR
Party 2
Osiris
Osiris
Diamond I
InimiGod
Osiris
Diamond I
Level 146
God Stats
30W - 23L
1,672 SR
Queue Stats
547W - 480L
2,796 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
KIaay
Hou Yi
Diamond I
Level 158
God Stats
10W - 5L
1,755 SR
Queue Stats
298W - 276L
2,750 MMR
Solo
Pele
Pele
Grandmaster
Teddy522
Pele
Grandmaster
Level 154
God Stats
44W - 31L
1,718 SR
Queue Stats
438W - 356L
2,888 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 155
1,773 SR
2,754 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,643 SR
2,474 MMR
Jing Wei
Jing Wei
Diamond I
 
Jing Wei
Diamond I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond I
Jabbér
Sylvanus
Diamond I
Level 143
God Stats
8W - 5L
1,808 SR
Queue Stats
61W - 43L
2,842 MMR
Solo
Nu Wa
Nu Wa
Diamond II
Ranian
Nu Wa
Diamond II
Level 160
God Stats
204W - 194L
1,634 SR
Queue Stats
541W - 513L
2,672 MMR
Solo
Fenrir
Fenrir
Diamond I
blu01
Fenrir
Diamond I
Level 160
God Stats
1W - 1L
1,714 SR
Queue Stats
165W - 184L
2,693 MMR
Solo
Nike
Nike
Diamond I
vmsfroggy
Nike
Diamond I
Level 153
God Stats
3W - 4L
1,559 SR
Queue Stats
297W - 278L
2,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aggro
Scylla
12
4 / 1 / 2
6,689
669
4,389
2,559
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
Eonic
Ymir
10
1 / 1 / 9
6,188
619
3,425
5,699
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Osiris
InimiGod
Osiris
13
3 / 0 / 2
7,317
732
5,764
5,133
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
KIaay
Hou Yi
12
3 / 0 / 3
7,114
711
3,846
3,455
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
11
6 / 2 / 4
6,708
671
6,699
7,361
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
TerraOdinCliodhnaArtio

VS

Bans
GebSolKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 2 / 1
5,810
581
2,392
5,093
962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Jabbér
Sylvanus
8
1 / 5 / 2
4,998
500
2,970
8,686
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Ranian
Nu Wa
9
0 / 5 / 1
5,320
532
2,636
5,140
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
blu01
Fenrir
10
3 / 3 / 1
6,107
611
2,990
7,656
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nike
10
0 / 2 / 1
5,716
572
1,580
6,622
2,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
4
4
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
1
0.25
W
Scylla
Aggro
Scylla
4
1
2
5
W
Ymir
Eonic
Ymir
1
1
9
5.5
W
Osiris
InimiGod
Osiris
3
0
2
4
L
Sylvanus
Jabbér
Sylvanus
1
5
2
0.4
W
Hou Yi
KIaay
Hou Yi
3
0
3
4.5
L
Nu Wa
Ranian
Nu Wa
0
5
1
0.1
W
Pele
6
2
4
4
L
Fenrir
blu01
Fenrir
3
3
1
1.17
L
Nike
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,123
Damage
12,568
24,207
Taken
33,197
11,173
Mitigated
12,565
10,397
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,392
1,378
0
1,342
5,093
962
0
0
5,093
0
35,723
W
Scylla
Aggro
Scylla
4,389
267
0
750
2,559
898
276
1,062
1,441
43,574
0
W
Ymir
Eonic
Ymir
3,425
1,247
0
2,398
5,699
3,576
124
2,066
3,552
19,347
0
W
Osiris
InimiGod
Osiris
5,764
1,850
0
2,673
5,133
3,452
0
231
4,581
3,640
40,072
L
Sylvanus
Jabbér
Sylvanus
2,970
854
735
2,246
8,686
4,729
0
4,032
4,477
9,185
0
W
Hou Yi
KIaay
Hou Yi
3,846
2,610
0
2,640
3,455
1,058
0
519
2,920
0
44,021
L
Nu Wa
Ranian
Nu Wa
2,636
242
0
145
5,140
1,554
0
2,675
2,339
33,347
0
W
Pele
6,699
1,787
0
1,936
7,361
2,189
0
1,497
5,761
0
36,316
L
Fenrir
blu01
Fenrir
2,990
1,005
0
3,353
7,656
2,832
0
1,078
6,512
0
26,962
L
Nike
1,580
56
0
2,434
6,622
2,488
0
136
5,746
0
31,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
27,951
401
Minions Killed
325
0
Camps Cleared
0
1,080,395
Distance Traveled
1,075,395
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,810
581
84
8
0
206,537
4
W
Scylla
6,689
669
105
11
0
199,046
3
W
Ymir
6,188
619
29
3
0
214,420
2
W
Osiris
7,317
732
96
10
0
236,315
2
L
Sylvanus
4,998
500
11
1
0
207,849
0
W
Hou Yi
7,114
711
105
11
0
189,426
4
L
Nu Wa
5,320
532
82
8
0
204,314
3
W
Pele
6,708
671
66
7
0
241,188
1
L
Fenrir
6,107
611
67
7
0
222,917
1
L
Nike
5,716
572
81
8
0
233,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role