Player Matchup

Amaterasu
Amaterasu
Ice-Kid04
Amaterasu
Level 23
God Stats
1W - 1L
1,166 SR
Queue Stats
27W - 43L
1,290 Elo+
Party 2
Thor
Thor
Ihlo
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,540 Elo+
Solo
Nemesis
Nemesis
ProLanguorous
Nemesis
Level 11
God Stats
2W - 2L
1,321 SR
Queue Stats
4W - 9L
1,137 Elo+
Solo
Chernobog
Chernobog
Toksichnyj
Chernobog
Level 18
God Stats
11W - 17L
1,218 SR
Queue Stats
50W - 62L
1,340 Elo+
Solo
Anubis
Anubis
dearhGODO
Anubis
Level 25
God Stats
6W - 9L
1,306 SR
Queue Stats
37W - 52L
1,349 Elo+
Party 2
Team Averages
Level 18
1,302 SR
1,331 Elo+

VS

Team Averages
Level 20
1,442 SR
1,303 Elo+
Anubis
Anubis
K1vas
Anubis
Level 16
God Stats
0W - 2L
1,291 SR
Queue Stats
20W - 30L
1,328 Elo+
Party 1
Cupid
Cupid
Madland
Cupid
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Solo
Ymir
Ymir
StanislavMatev
Ymir
Level 24
God Stats
10W - 6L
1,498 SR
Queue Stats
67W - 105L
1,195 Elo+
Solo
Fenrir
Fenrir
dlorenzob
Fenrir
Level 22
God Stats
9W - 5L
1,578 SR
Queue Stats
63W - 92L
1,296 Elo+
Solo
Nu Wa
Nu Wa
spat-hochu
Nu Wa
Level 17
God Stats
4W - 5L
1,344 SR
Queue Stats
17W - 28L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ice-Kid04
Amaterasu
20
8 / 6 / 21
14,383
1,106
20,933
23,390
10,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
Ihlo
Thor
20
13 / 9 / 20
16,800
1,292
33,623
23,788
7,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
20
16 / 3 / 12
16,505
1,270
24,176
18,234
6,784
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Toksichnyj
Chernobog
20
4 / 4 / 17
13,258
1,020
18,212
13,047
4,876
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
dearhGODO
Anubis
20
4 / 6 / 18
13,442
1,034
8,267
13,784
5,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
K1vas
Anubis
20
7 / 7 / 18
15,016
1,155
29,817
20,423
14,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Madland
Cupid
20
8 / 10 / 12
14,340
1,103
21,984
18,379
6,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
0 / 10 / 17
12,672
975
2,011
26,253
13,712
Fenrir
dlorenzob
Fenrir
20
7 / 10 / 13
13,826
1,064
16,007
26,684
25,023
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
20
6 / 8 / 14
14,066
1,082
15,950
19,992
16,428
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
102
45
Kills
28
28
Deaths
45
88
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Ice-Kid04
Amaterasu
8
6
21
3.08
W
Thor
Ihlo
Thor
13
9
20
2.56
L
Anubis
K1vas
Anubis
7
7
18
2.29
L
Cupid
Madland
Cupid
8
10
12
1.4
W
Nemesis
16
3
12
7.33
L
0
10
17
0.85
W
Chernobog
Toksichnyj
Chernobog
4
4
17
3.13
W
Anubis
dearhGODO
Anubis
4
6
18
2.17
L
Fenrir
dlorenzob
Fenrir
7
10
13
1.35
L
Nu Wa
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,211
Damage
85,769
92,243
Taken
111,731
34,370
Mitigated
76,619
8,406
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Ice-Kid04
Amaterasu
20,933
11,526
0
4,579
23,390
10,032
0
10,897
12,493
0
36,334
W
Thor
Ihlo
Thor
33,623
7,807
0
30
23,788
7,315
0
13,367
10,421
0
56,270
L
Anubis
K1vas
Anubis
29,817
414
0
3,061
20,423
14,918
0
1,238
19,185
72,267
0
L
Cupid
Madland
Cupid
21,984
14,654
502
3,057
18,379
6,538
0
829
17,550
0
47,720
W
Nemesis
24,176
11,411
0
2,387
18,234
6,784
0
10,235
7,999
0
44,529
L
2,011
368
0
0
26,253
13,712
0
2,143
24,110
17,755
0
W
Chernobog
Toksichnyj
Chernobog
18,212
12,989
0
0
13,047
4,876
0
5,806
7,241
0
47,755
W
Anubis
dearhGODO
Anubis
8,267
1,082
0
1,410
13,784
5,363
0
7,473
6,311
35,628
0
L
Fenrir
dlorenzob
Fenrir
16,007
3,193
0
672
26,684
25,023
0
2,303
24,381
0
25,610
L
Nu Wa
15,950
4,975
0
183
19,992
16,428
0
1,754
18,238
35,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,388
Gold Earned
69,920
234
Minions Killed
237
7
Camps Cleared
4
1,177,226
Distance Traveled
1,097,033
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,383
1,106
32
2
1
259,445
0
W
Thor
16,800
1,292
44
3
2
220,951
1
L
Anubis
15,016
1,155
108
8
2
225,584
0
L
Cupid
14,340
1,103
47
4
0
191,269
3
W
Nemesis
16,505
1,270
34
3
3
293,578
0
L
Ymir
12,672
975
24
2
1
228,510
0
W
Chernobog
13,258
1,020
74
6
0
190,361
1
W
Anubis
13,442
1,034
50
4
1
212,891
0
L
Fenrir
13,826
1,064
21
2
0
247,190
0
L
Nu Wa
14,066
1,082
37
3
1
204,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role