Player Matchup

Tsukuyomi
Tsukuyomi
Minatoinno
Tsukuyomi
Level 16
God Stats
3W - 3L
1,522 SR
Queue Stats
15W - 22L
1,335 Elo+
Solo
Ah Puch
Ah Puch
SgtDoubleU
Ah Puch
Level 7
God Stats
2W - 3L
1,728 SR
Queue Stats
30W - 32L
1,336 Elo+
Party 1
Ymir
Ymir
Tuklion2
Ymir
Level 7
God Stats
4W - 7L
1,509 SR
Queue Stats
31W - 34L
1,336 Elo+
Party 1
Team Averages
Level 10
1,586 SR
1,336 Elo+

VS

Team Averages
Level 71
1,464 SR
1,451 Elo+
Gilgamesh
Gilgamesh
BobDeBouwer2002
Gilgamesh
Level 15
God Stats
3W - 1L
1,433 SR
Queue Stats
50W - 42L
1,491 Elo+
Party 2
Izanami
Izanami
MrName456
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,374 Elo+
Solo
Aphrodite
Aphrodite
VigoN18
Aphrodite
Level 128
God Stats
2W - 2L
1,460 SR
Queue Stats
271W - 288L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Minatoinno
Tsukuyomi
17
9 / 15 / 4
15,122
720
17,961
24,998
10,865
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
SgtDoubleU
Ah Puch
18
4 / 10 / 4
13,661
651
15,323
20,511
8,943
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
17
3 / 5 / 10
14,703
700
14,480
35,398
53,811
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BobDeBouwer2002
Gilgamesh
19
16 / 4 / 8
15,815
753
23,960
23,734
15,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
MrName456
Izanami
17
5 / 9 / 14
14,645
697
26,489
19,429
6,232
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
VigoN18
Aphrodite
19
8 / 3 / 18
15,834
754
19,162
13,682
9,898
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
16
Kills
29
30
Deaths
16
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BobDeBouwer2002
Gilgamesh
16
4
8
5
L
Tsukuyomi
Minatoinno
Tsukuyomi
9
15
4
0.73
W
Izanami
MrName456
Izanami
5
9
14
1.33
L
Ah Puch
SgtDoubleU
Ah Puch
4
10
4
0.6
L
Ymir
3
5
10
1.6
W
Aphrodite
VigoN18
Aphrodite
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,764
Damage
69,611
80,907
Taken
56,845
73,619
Mitigated
31,699
8,785
Healing
20,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BobDeBouwer2002
Gilgamesh
23,960
7,085
0
2,059
23,734
15,569
632
12,219
11,515
0
42,921
L
Tsukuyomi
Minatoinno
Tsukuyomi
17,961
7,516
141
847
24,998
10,865
0
8,087
16,911
0
33,004
W
Izanami
MrName456
Izanami
26,489
20,338
0
1,667
19,429
6,232
1,116
10,938
8,491
0
79,313
L
Ah Puch
SgtDoubleU
Ah Puch
15,323
2,299
0
3,708
20,511
8,943
0
3,229
17,282
58,002
0
L
Ymir
14,480
2,472
83
4,006
35,398
53,811
0
8,575
26,823
45,902
0
W
Aphrodite
VigoN18
Aphrodite
19,162
3,778
8,002
8,459
13,682
9,898
660
7,157
6,525
57,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,486
Gold Earned
46,294
159
Minions Killed
287
3
Camps Cleared
12
929,170
Distance Traveled
1,081,130
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,815
753
49
2
2
418,892
2
L
Tsukuyomi
15,122
720
31
1
1
280,850
4
W
Izanami
14,645
697
124
6
8
287,253
0
L
Ah Puch
13,661
651
74
4
1
298,126
1
L
Ymir
14,703
700
54
3
1
350,194
6
W
Aphrodite
15,834
754
114
5
2
374,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role