Player Matchup

Jormungandr
Jormungandr
Nikromanser
Jormungandr
Level 34
God Stats
12W - 11L
1,524 SR
Queue Stats
13W - 18L
1,305 Elo+
Party 1
Neith
Neith
Schneeell
Neith
Level 56
God Stats
18W - 9L
1,591 SR
Queue Stats
25W - 27L
1,398 Elo+
Party 1
Chang'e
Chang'e
suicun95
Chang'e
Level 54
God Stats
13W - 7L
1,627 SR
Queue Stats
26W - 28L
1,402 Elo+
Party 1
Team Averages
Level 48
1,581 SR
1,368 Elo+

VS

Team Averages
Level 62
1,461 SR
1,422 Elo+
Da Ji
Da Ji
 
Da Ji
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
JOSECAFENIX
Olorun
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
109W - 175L
1,340 Elo+
Solo
Neith
Neith
Razcheck
Neith
Level 5
God Stats
2W - 3L
1,382 SR
Queue Stats
7W - 11L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nikromanser
Jormungandr
13
6 / 1 / 8
10,084
776
10,880
13,111
14,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Schneeell
Neith
14
7 / 1 / 8
9,895
761
15,604
8,686
3,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
suicun95
Chang'e
14
4 / 1 / 8
9,196
707
5,628
7,331
2,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 8 / 1
7,635
587
4,367
15,266
5,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Olorun
12
1 / 4 / 2
8,206
631
5,725
10,533
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
Razcheck
Neith
11
1 / 5 / 1
7,918
609
5,577
10,526
4,074
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
17
Kills
3
3
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
8
1
0.19
L
Olorun
1
4
2
0.5
W
Jormungandr
Nikromanser
Jormungandr
6
1
8
10
L
Neith
Razcheck
Neith
1
5
1
0.3
W
Neith
Schneeell
Neith
7
1
8
11
W
Chang'e
suicun95
Chang'e
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,112
Damage
15,669
29,128
Taken
36,325
19,982
Mitigated
13,202
10,814
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,367
969
340
3,054
15,266
5,362
0
7,696
7,570
0
14,722
L
Olorun
5,725
907
1,284
1,924
10,533
3,766
0
5,774
4,759
32,098
0
W
Jormungandr
Nikromanser
Jormungandr
10,880
1,482
0
2,057
13,111
14,037
126
3,127
9,202
27,739
0
L
Neith
Razcheck
Neith
5,577
2,154
0
783
10,526
4,074
0
3,675
6,851
0
14,363
W
Neith
Schneeell
Neith
15,604
6,457
0
3,425
8,686
3,227
2,232
2,256
6,298
0
51,601
W
Chang'e
suicun95
Chang'e
5,628
182
2,860
2,472
7,331
2,718
466
1,517
5,768
26,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,175
Gold Earned
23,759
152
Minions Killed
111
6
Camps Cleared
4
738,403
Distance Traveled
637,705
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,635
587
20
2
2
206,497
1
L
Olorun
8,206
631
65
5
2
237,936
6
W
Jormungandr
10,084
776
32
2
1
253,025
6
L
Neith
7,918
609
26
2
0
193,272
3
W
Neith
9,895
761
75
6
4
221,484
4
W
Chang'e
9,196
707
45
3
1
263,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role