Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Ogni Flitzkacke
Vulcan
Level 137
God Stats
4W - 6L
1,595 SR
Queue Stats
116W - 160L
1,413 Elo+
Party 2
Team Averages
Level 147
1,532 SR
1,471 Elo+

VS

Team Averages
Level 103
1,634 SR
1,797 Elo+
Horus
Horus
Anarchy Smurfy
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 4L
1,751 Elo+
Party 1
Tyr
Tyr
Lazahro
Tyr
Level 143
God Stats
31W - 10L
1,805 SR
Queue Stats
104W - 48L
1,829 Elo+
Party 1
Chang'e
Chang'e
Slyferus
Chang'e
Level 148
God Stats
7W - 6L
1,596 SR
Queue Stats
449W - 258L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 4 / 1
8,628
575
8,131
10,471
3,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
10
0 / 6 / 1
7,775
518
7,364
13,758
14,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 6 / 1
8,732
582
14,868
8,413
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 10
10,494
700
8,273
18,115
11,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
15
6 / 0 / 10
10,466
698
8,929
17,443
12,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Slyferus
Chang'e
15
4 / 1 / 12
10,320
688
11,181
12,588
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
16
16
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
L
Sylvanus
 
Sylvanus
0
6
1
0.08
W
6
1
10
11
W
Tyr
6
0
10
11
L
1
6
1
0.25
W
Chang'e
Slyferus
Chang'e
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,363
Damage
28,383
32,642
Taken
48,146
21,742
Mitigated
28,640
8,459
Healing
30,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,131
2,876
312
4,070
10,471
3,983
0
3,338
6,965
0
35,409
L
Sylvanus
 
Sylvanus
7,364
937
1,114
2,123
13,758
14,714
0
5,870
7,570
13,346
0
W
8,273
3,621
4,361
5,320
18,115
11,796
257
7,188
10,927
0
23,310
W
Tyr
8,929
736
0
7,075
17,443
12,664
478
9,359
8,084
0
27,143
L
14,868
9,405
432
408
8,413
3,045
0
1,973
6,235
38,793
0
W
Chang'e
Slyferus
Chang'e
11,181
656
7,102
7,063
12,588
4,180
1,680
6,580
6,008
61,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
31,280
135
Minions Killed
176
1
Camps Cleared
11
683,338
Distance Traveled
787,142
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,628
575
65
4
0
244,521
3
L
Sylvanus
7,775
518
17
1
0
222,361
5
W
Horus
10,494
700
32
2
3
253,563
2
W
Tyr
10,466
698
43
3
2
274,497
3
L
Vulcan
8,732
582
53
4
1
216,456
5
W
Chang'e
10,320
688
101
7
6
259,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role