Player Matchup

Danzaburou
Danzaburou
Biohazard612
Danzaburou
Level 24
God Stats
2W - 9L
1,315 SR
Queue Stats
38W - 52L
1,415 Elo+
Party 1
Persephone
Persephone
Dartrius
Persephone
Level 35
God Stats
5W - 4L
1,789 SR
Queue Stats
101W - 128L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
dzxskiy
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,150 Elo+
Party 2
Thanatos
Thanatos
watts1182
Thanatos
Level 28
God Stats
2W - 3L
1,385 SR
Queue Stats
100W - 108L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
zelon44
Cthulhu
Level 3
God Stats
1W - 3L
1,297 SR
Queue Stats
2W - 4L
1,150 Elo+
Party 2
Team Averages
Level 19
1,457 SR
1,318 Elo+

VS

Team Averages
Level 18
1,619 SR
1,481 Elo+
Anubis
Anubis
BoyBullet
Anubis
Level 26
God Stats
5W - 1L
1,701 SR
Queue Stats
23W - 25L
1,438 Elo+
Solo
Horus
Horus
Cappybeara
Horus
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 26L
1,415 Elo+
Party 3
Gilgamesh
Gilgamesh
Cremnos
Gilgamesh
Level 22
God Stats
15W - 4L
1,788 SR
Queue Stats
76W - 59L
1,387 Elo+
Solo
Chiron
Chiron
MooniZedul
Chiron
Level 14
God Stats
27W - 20L
1,515 SR
Queue Stats
44W - 27L
1,415 Elo+
Party 3
Loki
Loki
issaSETup
Loki
Level 16
God Stats
3W - 2L
1,590 SR
Queue Stats
58W - 37L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Biohazard612
Danzaburou
7
0 / 4 / 0
4,610
419
2,816
6,250
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Dartrius
Persephone
10
4 / 5 / 0
6,262
569
5,620
5,449
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
dzxskiy
Sun Wukong
7
0 / 6 / 1
4,588
417
1,955
7,892
2,500
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
watts1182
Thanatos
9
0 / 4 / 0
5,282
480
547
7,984
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
zelon44
Cthulhu
7
0 / 3 / 0
4,858
442
6,077
7,739
5,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BoyBullet
Anubis
11
5 / 3 / 3
7,002
637
3,446
6,043
2,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
10
0 / 1 / 8
6,257
569
3,248
8,268
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Cremnos
Gilgamesh
10
1 / 0 / 1
6,095
554
3,789
6,850
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
MooniZedul
Chiron
10
5 / 0 / 2
6,321
575
4,955
4,687
1,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
11 / 1 / 1
7,905
719
8,585
5,303
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
4
Kills
22
22
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Biohazard612
Danzaburou
0
4
0
0
W
Anubis
BoyBullet
Anubis
5
3
3
2.17
W
Horus
0
1
8
4
W
Gilgamesh
Cremnos
Gilgamesh
1
0
1
1.5
L
Persephone
Dartrius
Persephone
4
5
0
0.8
W
Chiron
MooniZedul
Chiron
5
0
2
6
L
Sun Wukong
dzxskiy
Sun Wukong
0
6
1
0.08
W
Loki
11
1
1
11.5
L
Thanatos
watts1182
Thanatos
0
4
0
0
L
Cthulhu
zelon44
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,015
Damage
24,023
35,314
Taken
31,151
12,175
Mitigated
13,294
8,594
Healing
12,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Biohazard612
Danzaburou
2,816
756
0
706
6,250
1,416
0
0
6,250
0
17,537
W
Anubis
BoyBullet
Anubis
3,446
380
0
2,343
6,043
2,555
583
3,749
2,020
32,970
0
W
Horus
3,248
1,571
835
3,077
8,268
4,865
32
0
8,268
0
14,478
W
Gilgamesh
Cremnos
Gilgamesh
3,789
983
0
925
6,850
2,903
809
3,996
2,148
507
26,769
L
Persephone
Dartrius
Persephone
5,620
390
0
719
5,449
1,160
660
1,407
4,037
25,307
0
W
Chiron
MooniZedul
Chiron
4,955
2,487
553
1,768
4,687
1,354
2,271
952
3,651
0
33,335
L
Sun Wukong
dzxskiy
Sun Wukong
1,955
285
0
729
7,892
2,500
0
512
7,380
0
14,991
W
Loki
8,585
3,745
0
2,532
5,303
1,617
0
1,734
3,367
0
41,156
L
Thanatos
watts1182
Thanatos
547
319
0
4,580
7,984
1,911
0
1,012
6,972
0
25,283
L
Cthulhu
zelon44
Cthulhu
6,077
608
0
1,860
7,739
5,188
0
667
7,072
15,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,600
Gold Earned
33,580
208
Minions Killed
291
0
Camps Cleared
0
968,175
Distance Traveled
1,031,518
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,610
419
33
3
0
159,103
0
W
Anubis
7,002
637
64
6
0
179,169
0
W
Horus
6,257
569
30
3
0
206,007
6
W
Gilgamesh
6,095
554
53
5
0
214,178
1
L
Persephone
6,262
569
48
4
0
196,962
2
W
Chiron
6,321
575
65
6
0
190,072
0
L
Sun Wukong
4,588
417
23
2
0
206,272
1
W
Loki
7,905
719
79
7
0
242,092
2
L
Thanatos
5,282
480
70
6
0
207,352
0
L
Cthulhu
4,858
442
34
3
0
198,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role