Player Matchup

Rama
Rama
CrazyCashew
Rama
Level 29
God Stats
25W - 12L
1,638 SR
Queue Stats
183W - 181L
1,479 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GenericGrizzly
Morgan Le Fay
Level 26
God Stats
5W - 5L
1,189 SR
Queue Stats
18W - 9L
1,460 Elo+
Solo
Fafnir
Fafnir
Ginger41
Fafnir
Level 23
God Stats
2W - 1L
1,578 SR
Queue Stats
60W - 57L
1,375 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rizzalo
Cu Chulainn
Level 29
God Stats
2W - 5L
1,232 SR
Queue Stats
47W - 44L
1,514 Elo+
Solo
Mercury
Mercury
ThatGymGuy001
Mercury
Level 26
God Stats
8W - 4L
1,819 SR
Queue Stats
57W - 51L
1,591 Elo+
Solo
Team Averages
Level 27
1,491 SR
1,484 Elo+

VS

Team Averages
Level 15
1,481 SR
1,410 Elo+
Zeus
Zeus
 
Zeus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CommonJuggler
Bellona
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,457 Elo+
Party 1
Bastet
Bastet
DrAnimeWatcher
Bastet
Level 28
God Stats
2W - 2L
1,484 SR
Queue Stats
136W - 150L
1,478 Elo+
Solo
Danzaburou
Danzaburou
pooshedin
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,156 Elo+
Solo
Heimdallr
Heimdallr
saodadon
Heimdallr
Level 26
God Stats
4W - 3L
1,421 SR
Queue Stats
6W - 4L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 2
6,266
696
4,499
3,811
1,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
GenericGrizzly
Morgan Le Fay
9
2 / 2 / 1
5,466
607
1,789
3,870
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
Ginger41
Fafnir
8
2 / 1 / 5
5,622
625
1,331
3,220
2,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
Rizzalo
Cu Chulainn
8
1 / 2 / 0
5,105
567
2,430
4,379
2,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
9
1 / 2 / 2
5,534
615
1,537
4,727
1,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
3 / 2 / 0
5,006
556
2,656
2,596
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
8
4 / 1 / 0
5,148
572
2,432
4,717
3,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 2 / 3
4,234
470
1,691
4,288
1,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
pooshedin
Danzaburou
2
0 / 2 / 0
3,238
360
822
1,291
136
Mace

Mace

+10
Physical Power

Heimdallr
saodadon
Heimdallr
7
1 / 3 / 2
4,447
494
1,467
5,013
1,253
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
8
9
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
2
0
1.5
L
Bellona
4
1
0
4
W
4
2
2
2.5
L
0
2
3
0.75
W
Morgan Le Fay
GenericGrizzly
Morgan Le Fay
2
2
1
1.25
W
Fafnir
Ginger41
Fafnir
2
1
5
4.5
W
Cu Chulainn
Rizzalo
Cu Chulainn
1
2
0
0.5
W
Mercury
1
2
2
1
L
Danzaburou
pooshedin
Danzaburou
0
2
0
0
L
Heimdallr
saodadon
Heimdallr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,586
Damage
9,068
20,007
Taken
17,905
8,735
Mitigated
6,918
4,402
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,656
421
0
470
2,596
758
0
1,273
1,201
21,886
0
L
Bellona
2,432
903
0
1,024
4,717
3,406
22
140
4,577
1,803
7,122
W
4,499
3,479
0
1,054
3,811
1,047
2,899
0
3,811
0
32,949
L
1,691
482
0
1,938
4,288
1,365
0
332
3,916
0
15,160
W
Morgan Le Fay
GenericGrizzly
Morgan Le Fay
1,789
253
0
359
3,870
1,239
390
1,349
2,387
16,790
0
W
Fafnir
Ginger41
Fafnir
1,331
264
0
1,112
3,220
2,918
181
0
3,220
7,483
0
W
Cu Chulainn
Rizzalo
Cu Chulainn
2,430
502
0
1,262
4,379
2,243
0
143
4,236
0
16,619
W
Mercury
1,537
815
0
615
4,727
1,288
1,554
1,128
3,527
0
30,028
L
Danzaburou
pooshedin
Danzaburou
822
463
0
95
1,291
136
0
146
1,145
0
2,571
L
Heimdallr
saodadon
Heimdallr
1,467
860
0
453
5,013
1,253
68
1,021
3,946
0
13,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,993
Gold Earned
22,073
249
Minions Killed
137
0
Camps Cleared
0
847,277
Distance Traveled
660,562
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,006
556
57
6
0
97,276
3
L
Bellona
5,148
572
18
2
0
156,122
2
W
Rama
6,266
696
74
8
0
137,655
1
L
Bastet
4,234
470
29
3
0
200,147
0
W
Morgan Le Fay
5,466
607
54
6
0
167,148
2
W
Fafnir
5,622
625
21
2
0
157,885
1
W
Cu Chulainn
5,105
567
37
4
0
179,510
0
W
Mercury
5,534
615
63
7
0
205,079
2
L
Danzaburou
3,238
360
2
0
0
43,770
0
L
Heimdallr
4,447
494
31
3
0
163,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role