Player Matchup

Kukulkan
Kukulkan
Diirge
Kukulkan
Level 26
God Stats
22W - 16L
1,584 SR
Queue Stats
58W - 50L
1,499 Elo+
Solo
Khepri
Khepri
OmniVisionX
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,399 Elo+
Solo
Bellona
Bellona
SANESGODI
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,296 Elo+
Solo
Izanami
Izanami
coffeedrinker47
Izanami
Level 5
God Stats
7W - 1L
1,839 SR
Queue Stats
116W - 37L
1,761 Elo+
Solo
Nemesis
Nemesis
hellouiseeu
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,410 Elo+
Solo
Team Averages
Level 16
1,585 SR
1,473 Elo+

VS

Team Averages
Level 12
1,614 SR
1,438 Elo+
Geb
Geb
 
Geb
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GrayPurple
Artemis
Level 15
God Stats
9W - 6L
1,476 SR
Queue Stats
12W - 15L
1,468 Elo+
Solo
Neith
Neith
Mamaki san
Neith
Level 7
God Stats
1W - 1L
1,683 SR
Queue Stats
4W - 8L
1,365 Elo+
Party 1
Agni
Agni
TheGamingFire01
Agni
Level 11
God Stats
1W - 1L
1,741 SR
Queue Stats
21W - 18L
1,522 Elo+
Solo
Izanami
Izanami
juarezmataporco
Izanami
Level 5
God Stats
1W - 1L
1,672 SR
Queue Stats
2W - 5L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Diirge
Kukulkan
17
4 / 1 / 10
10,676
1,068
19,097
9,611
4,992
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
17
2 / 0 / 12
11,502
1,150
4,878
7,728
10,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
SANESGODI
Bellona
16
3 / 0 / 5
10,141
1,014
4,151
4,753
4,424
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
22 / 3 / 5
14,673
1,467
52,103
11,250
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
hellouiseeu
Nemesis
16
1 / 4 / 8
9,181
918
2,860
8,009
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

327

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 3 / 4
10,371
1,037
8,876
33,191
38,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
GrayPurple
Artemis
15
5 / 6 / 2
10,454
1,045
8,594
12,690
5,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
15
0 / 6 / 4
8,714
871
2,227
10,468
4,052
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 9 / 5
9,528
953
10,619
18,491
7,438
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 8 / 5
9,232
923
4,600
12,670
4,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
32
Kills
8
8
Deaths
32
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
3
4
1.33
W
Kukulkan
Diirge
Kukulkan
4
1
10
9
L
Artemis
GrayPurple
Artemis
5
6
2
1
L
Neith
0
6
4
0.33
W
Khepri
2
0
12
8
W
Bellona
SANESGODI
Bellona
3
0
5
5.5
L
1
9
5
0.39
W
22
3
5
8.17
W
Nemesis
hellouiseeu
Nemesis
1
4
8
1.25
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,089
Damage
34,916
41,351
Taken
87,510
29,241
Mitigated
60,210
3,574
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,876
1,443
1,728
1,393
33,191
38,253
0
6,706
26,485
21,836
0
W
Kukulkan
Diirge
Kukulkan
19,097
2,162
0
250
9,611
4,992
0
4,052
5,559
41,475
0
L
Artemis
GrayPurple
Artemis
8,594
3,518
0
620
12,690
5,816
0
4,307
8,383
0
16,261
L
Neith
2,227
903
0
647
10,468
4,052
0
4,478
5,990
0
10,617
W
Khepri
4,878
189
0
789
7,728
10,710
0
5,292
2,436
11,293
0
W
Bellona
SANESGODI
Bellona
4,151
1,124
0
383
4,753
4,424
0
1,977
2,776
0
20,312
L
10,619
695
0
426
18,491
7,438
0
4,648
13,843
18,955
0
W
52,103
37,016
0
1,828
11,250
4,889
0
5,185
6,065
0
83,869
W
Nemesis
hellouiseeu
Nemesis
2,860
1,051
0
324
8,009
4,226
0
2,989
5,020
0
9,102
L
4,600
2,349
0
80
12,670
4,651
0
3,836
8,834
0
16,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,173
Gold Earned
48,299
192
Minions Killed
108
13
Camps Cleared
4
934,289
Distance Traveled
789,225
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,371
1,037
21
2
0
183,246
0
W
Kukulkan
10,676
1,068
50
5
6
183,766
3
L
Artemis
10,454
1,045
16
2
0
173,070
0
L
Neith
8,714
871
15
2
0
115,241
0
W
Khepri
11,502
1,150
16
2
1
195,681
0
W
Bellona
10,141
1,014
36
4
2
213,079
1
L
Agni
9,528
953
28
3
1
191,999
1
W
Izanami
14,673
1,467
73
7
3
157,107
0
W
Nemesis
9,181
918
17
2
1
184,656
0
L
Izanami
9,232
923
28
3
3
125,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role