Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DrZugriff
Geb
Level 134
God Stats
2W - 2L
1,858 SR
Queue Stats
335W - 146L
1,812 Elo+
Party 1
Janus
Janus
NastasyJinkz
Janus
Level 147
God Stats
4W - 7L
1,614 SR
Queue Stats
499W - 213L
1,862 Elo+
Party 1
Team Averages
Level 147
1,657 SR
1,725 Elo+

VS

Team Averages
Level 117
1,681 SR
1,601 Elo+
Ah Muzen Cab
Ah Muzen Cab
BanOdin
Ah Muzen Cab
Level 142
God Stats
12W - 8L
1,440 SR
Queue Stats
437W - 380L
1,560 Elo+
Solo
Cabrakan
Cabrakan
MYWONE2255
Cabrakan
Level 85
God Stats
1W - 0L
1,961 SR
Queue Stats
14W - 11L
1,609 Elo+
Solo
Ra
Ra
Titus4017
Ra
Level 124
God Stats
6W - 8L
1,641 SR
Queue Stats
59W - 39L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 7 / 0
5,954
595
7,628
16,052
6,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 0
5,958
596
6,531
12,499
9,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
0 / 4 / 0
6,118
612
5,081
5,984
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BanOdin
Ah Muzen Cab
13
7 / 0 / 7
8,438
844
10,983
5,598
2,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
MYWONE2255
Cabrakan
12
3 / 0 / 10
8,368
837
8,122
12,255
13,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 0 / 10
7,777
778
11,093
5,679
2,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
14
14
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
7
0
0
W
Ah Muzen Cab
BanOdin
Ah Muzen Cab
7
0
7
10.5
L
0
3
0
0
W
Cabrakan
MYWONE2255
Cabrakan
3
0
10
8
L
0
4
0
0
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
30,198
34,535
Taken
23,532
17,671
Mitigated
18,127
6,770
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,628
2,237
0
2,878
16,052
6,358
0
8,361
6,659
0
13,035
W
Ah Muzen Cab
BanOdin
Ah Muzen Cab
10,983
2,932
0
2,592
5,598
2,840
997
3,140
2,122
0
32,634
L
6,531
765
0
3,507
12,499
9,188
0
5,695
6,083
12,090
0
W
Cabrakan
MYWONE2255
Cabrakan
8,122
724
0
2,840
12,255
13,087
150
4,322
6,453
18,104
0
L
5,081
286
0
385
5,984
2,125
0
4,235
1,540
29,311
0
W
11,093
535
2,574
2,080
5,679
2,200
107
2,926
2,297
28,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,030
Gold Earned
24,583
105
Minions Killed
143
2
Camps Cleared
7
582,035
Distance Traveled
602,843
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,954
595
21
2
0
184,333
4
W
Ah Muzen Cab
8,438
844
62
6
5
211,927
3
L
Geb
5,958
596
8
1
1
208,689
2
W
Cabrakan
8,368
837
18
2
0
173,648
2
L
Janus
6,118
612
76
8
1
189,013
0
W
Ra
7,777
778
63
6
2
217,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role