Player Matchup

Bastet
Bastet
Atlas_my_Wife
Bastet
Level 128
God Stats
6W - 4L
1,654 SR
Queue Stats
266W - 242L
1,539 Elo+
Party 3
Artio
Artio
Cabruviano
Artio
Level 113
God Stats
8W - 5L
1,593 SR
Queue Stats
279W - 253L
1,518 Elo+
Party 3
Zeus
Zeus
ONII-CHAN52
Zeus
Level 140
God Stats
3W - 1L
1,567 SR
Queue Stats
135W - 129L
1,484 Elo+
Party 3
Anubis
Anubis
Zapphirx
Anubis
Level 31
God Stats
6W - 2L
1,579 SR
Queue Stats
38W - 32L
1,466 Elo+
Solo
Chang'e
Chang'e
matheus2001609
Chang'e
Level 111
God Stats
2W - 1L
1,396 SR
Queue Stats
37W - 28L
1,572 Elo+
Party 3
Team Averages
Level 105
1,558 SR
1,516 Elo+

VS

Team Averages
Level 70
1,460 SR
1,479 Elo+
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Ba1a1ark
Cthulhu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 120L
1,472 Elo+
Party 2
Thoth
Thoth
ElaborTa2
Thoth
Level 51
God Stats
0W - 1L
1,690 SR
Queue Stats
80W - 85L
1,486 Elo+
Party 1
Gilgamesh
Gilgamesh
Mixolidico
Gilgamesh
Level 44
God Stats
4W - 7L
1,109 SR
Queue Stats
90W - 108L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 7
7,074
707
6,298
6,573
1,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
10
7 / 1 / 10
6,840
684
7,732
9,073
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 1 / 1
6,486
649
3,129
5,065
1,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Zapphirx
Anubis
10
4 / 5 / 5
6,161
616
6,932
7,393
2,905
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 1 / 3
6,324
632
4,095
5,714
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
5 / 5 / 2
5,852
585
7,666
10,005
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
 
Ah Muzen Cab
7
2 / 5 / 0
5,056
506
3,342
5,893
1,518
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Ba1a1ark
Cthulhu
7
0 / 5 / 3
4,592
459
3,758
8,633
3,633
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
ElaborTa2
Thoth
8
1 / 7 / 5
5,150
515
4,404
6,137
1,527
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Mixolidico
Gilgamesh
7
1 / 3 / 2
4,818
482
2,249
7,162
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
25
Kills
9
9
Deaths
25
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
5
2
1.2
L
Ah Muzen Cab
 
Ah Muzen Cab
2
5
0
0.4
W
8
1
7
11.5
L
Cthulhu
Ba1a1ark
Cthulhu
0
5
3
0.3
W
Artio
7
1
10
12
L
Thoth
ElaborTa2
Thoth
1
7
5
0.5
L
Gilgamesh
Mixolidico
Gilgamesh
1
3
2
0.67
W
2
1
1
2.5
W
Anubis
Zapphirx
Anubis
4
5
5
1.3
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,186
Damage
21,419
33,818
Taken
37,830
10,998
Mitigated
13,783
17,717
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,666
3,264
0
2,106
10,005
2,732
0
6,356
3,603
0
22,708
L
Ah Muzen Cab
 
Ah Muzen Cab
3,342
1,667
0
1,257
5,893
1,518
0
2,570
3,183
0
14,583
W
6,298
1,370
806
3,654
6,573
1,929
0
1,579
4,936
0
22,095
L
Cthulhu
Ba1a1ark
Cthulhu
3,758
758
36
763
8,633
3,633
0
3,787
4,723
15,947
0
W
Artio
7,732
1,399
923
4,872
9,073
3,255
0
2,002
6,913
29,033
0
L
Thoth
ElaborTa2
Thoth
4,404
483
0
389
6,137
1,527
0
5,095
1,002
17,548
0
L
Gilgamesh
Mixolidico
Gilgamesh
2,249
492
204
1,152
7,162
4,373
0
3,731
3,431
0
12,253
W
3,129
984
0
2,448
5,065
1,351
0
510
4,379
37,599
0
W
Anubis
Zapphirx
Anubis
6,932
460
0
2,057
7,393
2,905
285
1,851
5,153
29,222
0
W
4,095
319
570
2,387
5,714
1,558
0
1,690
3,958
29,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,885
Gold Earned
25,468
307
Minions Killed
164
0
Camps Cleared
0
919,969
Distance Traveled
919,028
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,852
585
37
4
0
184,317
3
L
Ah Muzen Cab
5,056
506
36
4
0
166,866
1
W
Bastet
7,074
707
40
4
0
209,770
3
L
Cthulhu
4,592
459
30
3
0
183,268
2
W
Artio
6,840
684
51
5
0
222,466
2
L
Thoth
5,150
515
32
3
0
182,521
2
L
Gilgamesh
4,818
482
29
3
0
202,056
2
W
Zeus
6,486
649
84
8
0
147,808
3
W
Anubis
6,161
616
61
6
0
144,330
0
W
Chang'e
6,324
632
71
7
0
195,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role