Player Matchup

Sylvanus
Sylvanus
Herr-lauNemaNN
Sylvanus
Level 106
God Stats
12W - 13L
1,430 SR
Queue Stats
52W - 70L
1,409 Elo+
Solo
Vulcan
Vulcan
S7robe1nNa7uR3
Vulcan
Level 106
God Stats
8W - 13L
1,384 SR
Queue Stats
433W - 558L
1,469 Elo+
Solo
Jing Wei
Jing Wei
Sx_Whisky
Jing Wei
Level 108
God Stats
2W - 2L
1,608 SR
Queue Stats
57W - 53L
1,518 Elo+
Solo
Team Averages
Level 107
1,474 SR
1,465 Elo+

VS

Team Averages
Level 93
1,636 SR
1,504 Elo+
Hades
Hades
Jus2BaiE-Terave
Hades
Level 57
God Stats
2W - 1L
1,776 SR
Queue Stats
82W - 80L
1,495 Elo+
Party 1
Geb
Geb
Jus2GroZ-Eille-_
Geb
Level 117
God Stats
7W - 8L
1,605 SR
Queue Stats
534W - 505L
1,606 Elo+
Party 1
Jing Wei
Jing Wei
SABRETOOTHHH
Jing Wei
Level 104
God Stats
0W - 2L
1,528 SR
Queue Stats
11W - 13L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
0 / 1 / 9
9,524
733
6,421
14,643
16,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
6 / 0 / 2
9,821
755
16,673
5,430
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Sx_Whisky
Jing Wei
15
4 / 1 / 6
9,417
724
15,282
9,695
5,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,437
572
6,692
16,378
7,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 1
7,767
597
9,340
16,342
13,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
SABRETOOTHHH
Jing Wei
11
1 / 5 / 1
7,487
576
4,831
12,904
3,909
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
1
9
4.5
L
1
5
0
0.2
L
0
0
1
0.5
W
6
0
2
7
L
Jing Wei
SABRETOOTHHH
Jing Wei
1
5
1
0.3
W
Jing Wei
Sx_Whisky
Jing Wei
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,376
Damage
20,863
29,768
Taken
45,624
24,951
Mitigated
24,888
12,240
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,421
322
1,816
6,979
14,643
16,715
309
7,200
7,443
11,202
0
L
6,692
392
420
3,989
16,378
7,293
0
9,415
6,963
20,904
0
L
9,340
392
0
4,225
16,342
13,686
0
7,205
9,137
25,129
0
W
16,673
4,145
0
729
5,430
2,761
855
4,004
1,426
47,357
0
L
Jing Wei
SABRETOOTHHH
Jing Wei
4,831
4,079
0
3,231
12,904
3,909
0
6,693
6,211
0
22,581
W
Jing Wei
Sx_Whisky
Jing Wei
15,282
10,893
0
2,716
9,695
5,475
1,527
5,538
4,157
0
67,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,762
Gold Earned
22,691
163
Minions Killed
116
11
Camps Cleared
1
755,474
Distance Traveled
686,182
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,524
733
7
1
0
247,260
5
L
Hades
7,437
572
44
3
0
210,219
2
L
Geb
7,767
597
25
2
1
281,917
1
W
Vulcan
9,821
755
58
4
2
270,278
1
L
Jing Wei
7,487
576
47
4
0
194,046
6
W
Jing Wei
9,417
724
98
8
9
237,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role