Player Matchup

Tiamat
Tiamat
KaijuTurtle
Tiamat
Level 132
God Stats
4W - 1L
1,451 SR
Queue Stats
135W - 135L
1,488 Elo+
Solo
Hel
Hel
Kracks228
Hel
Level 138
God Stats
2W - 0L
1,752 SR
Queue Stats
21W - 18L
1,466 Elo+
Solo
Ymir
Ymir
Renyem
Ymir
Level 104
God Stats
2W - 2L
1,394 SR
Queue Stats
189W - 190L
1,573 Elo+
Solo
Khepri
Khepri
ZensWarrior4675
Khepri
Level 53
God Stats
1W - 0L
1,674 SR
Queue Stats
20W - 18L
1,506 Elo+
Solo
Arachne
Arachne
xxxMoHcTePxxx
Arachne
Level 160
God Stats
14W - 11L
1,525 SR
Queue Stats
815W - 783L
1,590 Elo+
Solo
Team Averages
Level 117
1,559 SR
1,525 Elo+

VS

Team Averages
Level 101
1,514 SR
1,530 Elo+
Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
M2Hyde
Ravana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
Miyakuni
Vamana
Level 107
God Stats
0W - 1L
1,556 SR
Queue Stats
76W - 70L
1,547 Elo+
Party 1
Kuzenbo
Kuzenbo
Murtâgh
Kuzenbo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,541 Elo+
Party 2
Ganesha
Ganesha
TheGodJosete1015
Ganesha
Level 126
God Stats
1W - 5L
1,513 SR
Queue Stats
156W - 158L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 3 / 14
10,239
731
26,218
12,593
12,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 1 / 23
10,363
740
15,138
16,345
9,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Renyem
Ymir
18
6 / 2 / 22
11,607
829
16,110
28,293
36,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 1 / 28
10,177
727
18,374
21,997
27,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
19
14 / 2 / 14
12,586
899
27,152
25,197
27,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 4 / 8
8,493
607
10,837
19,542
11,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
M2Hyde
Ravana
13
2 / 8 / 3
8,521
609
9,825
17,407
12,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Miyakuni
Vamana
17
5 / 5 / 3
10,596
757
24,570
25,480
19,710
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
Murtâgh
Kuzenbo
15
1 / 9 / 6
9,006
643
15,411
30,171
31,426
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 4 / 8
8,649
618
15,408
20,156
28,284
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
36
30
Kills
8
9
Deaths
30
101
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
8
1
W
Tiamat
5
3
14
4
W
4
1
23
15.5
L
Ravana
M2Hyde
Ravana
2
8
3
0.44
L
Vamana
Miyakuni
Vamana
5
5
3
1.3
L
Kuzenbo
Murtâgh
Kuzenbo
1
9
6
0.44
W
Ymir
Renyem
Ymir
6
2
22
8.5
L
0
4
8
1
W
1
1
28
15
W
Arachne
14
2
14
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,992
Damage
76,051
104,425
Taken
112,756
113,788
Mitigated
103,533
59,955
Healing
52,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,837
570
20,732
11,592
19,542
11,811
306
15,601
3,561
20,583
0
W
Tiamat
26,218
2,653
1,468
1,472
12,593
12,671
625
5,708
6,831
46,963
0
W
15,138
2,225
26,539
8,843
16,345
9,669
1,198
8,386
7,868
36,442
0
L
Ravana
M2Hyde
Ravana
9,825
3,076
567
2,086
17,407
12,302
186
10,915
6,232
0
13,263
L
Vamana
Miyakuni
Vamana
24,570
7,904
1,846
6,278
25,480
19,710
596
18,892
6,176
16,897
29,264
L
Kuzenbo
Murtâgh
Kuzenbo
15,411
3,265
827
4,279
30,171
31,426
0
16,951
12,870
34,660
0
W
Ymir
Renyem
Ymir
16,110
2,050
3,031
3,799
28,293
36,444
626
13,992
13,844
22,690
0
L
15,408
1,030
2,004
1,929
20,156
28,284
309
11,717
8,077
31,817
0
W
18,374
1,200
1,350
898
21,997
27,231
1,620
9,810
11,952
39,556
0
W
Arachne
27,152
18,685
5,589
6,966
25,197
27,773
1,438
11,404
13,534
0
32,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,972
Gold Earned
45,265
161
Minions Killed
148
0
Camps Cleared
0
1,301,042
Distance Traveled
1,035,563
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,493
607
47
3
0
211,542
0
W
Tiamat
10,239
731
59
4
0
251,851
1
W
Hel
10,363
740
47
3
0
269,268
1
L
Ravana
8,521
609
16
1
0
193,025
2
L
Vamana
10,596
757
46
3
0
208,175
0
L
Kuzenbo
9,006
643
38
3
0
214,436
0
W
Ymir
11,607
829
20
1
0
237,990
0
L
Ganesha
8,649
618
1
0
0
208,385
0
W
Khepri
10,177
727
24
2
0
268,500
0
W
Arachne
12,586
899
11
1
0
273,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role