Player Matchup

Yemoja
Yemoja
Anton-Bagger
Yemoja
Level 12
God Stats
8W - 11L
1,453 SR
Queue Stats
58W - 48L
1,343 Elo+
Party 2
Achilles
Achilles
Coorcchito
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,352 Elo+
Solo
Persephone
Persephone
Icewolf825
Persephone
Level 28
God Stats
3W - 6L
1,290 SR
Queue Stats
63W - 45L
1,484 Elo+
Solo
Nemesis
Nemesis
PerssoNN
Nemesis
Level 7
God Stats
2W - 3L
1,789 SR
Queue Stats
48W - 42L
1,389 Elo+
Party 2
Neith
Neith
kaludzinski
Neith
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 25L
1,343 Elo+
Party 2
Team Averages
Level 15
1,507 SR
1,382 Elo+

VS

Team Averages
Level 26
1,514 SR
1,420 Elo+
Susano
Susano
Abbas_blal
Susano
Level 18
God Stats
10W - 10L
1,444 SR
Queue Stats
54W - 46L
1,482 Elo+
Party 1
Geb
Geb
Delicates273
Geb
Level 28
God Stats
24W - 15L
1,612 SR
Queue Stats
46W - 35L
1,443 Elo+
Solo
Mulan
Mulan
Fanna_02
Mulan
Level 28
God Stats
48W - 38L
1,555 SR
Queue Stats
109W - 140L
1,372 Elo+
Party 1
Hades
Hades
JarenayaGrusha
Hades
Level 30
God Stats
37W - 44L
1,460 SR
Queue Stats
124W - 179L
1,371 Elo+
Party 1
Skadi
Skadi
Yulebamboo
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 74L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 5 / 5
7,890
464
5,350
15,939
6,981
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
Coorcchito
Achilles
13
0 / 7 / 0
7,873
463
3,286
12,243
8,243
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Persephone
Icewolf825
Persephone
12
3 / 10 / 0
8,881
522
10,138
14,367
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
PerssoNN
Nemesis
12
2 / 9 / 4
8,162
480
7,772
16,965
6,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 5 / 2
7,826
460
13,260
11,036
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Abbas_blal
Susano
18
8 / 0 / 5
11,045
650
7,716
11,942
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 1 / 11
8,669
510
6,896
14,253
14,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Fanna_02
Mulan
17
14 / 1 / 5
11,339
667
16,901
13,228
12,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
10 / 4 / 8
10,594
623
13,435
14,847
7,653
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
15
3 / 4 / 5
9,527
560
7,216
11,852
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
10
Kills
36
36
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Susano
Abbas_blal
Susano
8
0
5
10.5
L
Yemoja
1
5
5
0.7
L
Achilles
Coorcchito
Achilles
0
7
0
0
W
1
1
11
6.5
W
Mulan
Fanna_02
Mulan
14
1
5
16.5
L
Persephone
Icewolf825
Persephone
3
10
0
0.3
W
10
4
8
3.5
L
Nemesis
PerssoNN
Nemesis
2
9
4
0.44
W
Skadi
3
4
5
1.38
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,806
Damage
52,164
70,550
Taken
66,122
29,989
Mitigated
43,922
9,111
Healing
26,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Abbas_blal
Susano
7,716
1,595
0
7,712
11,942
5,136
943
1,409
10,511
0
93,351
L
Yemoja
5,350
625
2,369
1,618
15,939
6,981
500
6,026
9,913
23,459
0
L
Achilles
Coorcchito
Achilles
3,286
1,610
0
92
12,243
8,243
1,584
2,476
9,767
0
34,781
W
6,896
246
0
1,248
14,253
14,223
556
2,250
11,957
23,037
0
W
Mulan
Fanna_02
Mulan
16,901
2,781
0
6,258
13,228
12,857
2,460
2,529
10,595
836
59,681
L
Persephone
Icewolf825
Persephone
10,138
328
0
1,752
14,367
4,673
542
5,579
8,778
44,721
0
W
13,435
960
326
6,854
14,847
7,653
2,383
6,440
8,090
46,355
0
L
Nemesis
PerssoNN
Nemesis
7,772
3,172
0
1,646
16,965
6,200
832
2,892
14,073
562
30,700
W
Skadi
7,216
3,093
0
4,340
11,852
4,053
1,393
2,814
8,990
0
67,803
L
13,260
7,164
0
1,634
11,036
3,892
1,720
3,594
7,442
0
43,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,632
Gold Earned
51,174
335
Minions Killed
489
0
Camps Cleared
0
1,474,844
Distance Traveled
1,700,507
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,045
650
152
9
0
386,081
2
L
Yemoja
7,890
464
34
2
0
302,032
0
L
Achilles
7,873
463
84
5
0
286,894
1
W
Geb
8,669
510
16
1
0
357,543
2
W
Mulan
11,339
667
113
7
0
344,382
0
L
Persephone
8,881
522
83
5
0
290,030
2
W
Hades
10,594
623
91
5
0
329,197
1
L
Nemesis
8,162
480
60
4
0
323,995
5
W
Skadi
9,527
560
117
7
0
283,304
0
L
Neith
7,826
460
74
4
0
271,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role