Player Matchup

King Arthur
King Arthur
AvarecBorec
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,710 Elo+
Party 3
Sol
Sol
MADM4X
Sol
Level 28
God Stats
1W - 1L
1,734 SR
Queue Stats
11W - 11L
1,586 Elo+
Party 3
Nu Wa
Nu Wa
Marozhenka
Nu Wa
Level 6
God Stats
3W - 7L
1,531 SR
Queue Stats
30W - 41L
1,437 Elo+
Party 2
Thor
Thor
skeletoni97
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Merlin
Merlin
xasler
Merlin
Level 17
God Stats
3W - 2L
1,722 SR
Queue Stats
41W - 52L
1,470 Elo+
Party 2
Team Averages
Level 16
1,598 SR
1,540 Elo+

VS

Team Averages
Level 18
1,392 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
LazyMazi
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,267 SR
Queue Stats
81W - 75L
1,420 Elo+
Party 1
Neith
Neith
OmEGa7AlphA
Neith
Level 4
God Stats
5W - 3L
1,509 SR
Queue Stats
5W - 3L
1,432 Elo+
Party 1
Merlin
Merlin
RoyalRogueRunner
Merlin
Level 22
God Stats
15W - 10L
1,501 SR
Queue Stats
218W - 227L
1,456 Elo+
Party 1
Ares
Ares
frederik007mr
Ares
Level 24
God Stats
4W - 2L
1,223 SR
Queue Stats
32W - 17L
1,602 Elo+
Solo
Gilgamesh
Gilgamesh
zerodark75
Gilgamesh
Level 22
God Stats
29W - 30L
1,459 SR
Queue Stats
70W - 75L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AvarecBorec
King Arthur
17
0 / 5 / 4
10,693
823
10,805
25,893
30,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
MADM4X
Sol
17
1 / 10 / 1
10,557
812
24,946
25,798
9,758
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
17
0 / 5 / 4
10,808
831
15,828
11,958
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 10 / 2
10,876
837
7,604
24,011
9,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
xasler
Merlin
17
2 / 9 / 1
11,262
866
13,301
17,343
6,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LazyMazi
Morgan Le Fay
20
7 / 1 / 23
13,534
1,041
21,444
12,609
6,391
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 1 / 19
12,566
967
16,220
11,674
5,761
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
12 / 1 / 21
13,996
1,077
28,687
10,883
8,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
9 / 1 / 24
14,020
1,078
15,738
22,679
32,935
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
zerodark75
Gilgamesh
20
5 / 0 / 22
13,137
1,011
15,817
21,779
25,422
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
148
4
Kills
39
39
Deaths
4
12
Assists
109
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AvarecBorec
King Arthur
0
5
4
0.4
W
Morgan Le Fay
LazyMazi
Morgan Le Fay
7
1
23
18.5
L
Sol
MADM4X
Sol
1
10
1
0.15
L
Nu Wa
0
5
4
0.4
W
6
1
19
15.5
W
12
1
21
22.5
W
9
1
24
21
L
1
10
2
0.2
L
Merlin
xasler
Merlin
2
9
1
0.28
W
Gilgamesh
zerodark75
Gilgamesh
5
0
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,484
Damage
97,906
105,003
Taken
79,624
60,589
Mitigated
79,040
8,732
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AvarecBorec
King Arthur
10,805
1,207
0
0
25,893
30,171
0
17,670
7,672
1,093
28,440
W
Morgan Le Fay
LazyMazi
Morgan Le Fay
21,444
2,380
288
2,479
12,609
6,391
0
8,427
3,752
58,824
0
L
Sol
MADM4X
Sol
24,946
12,514
0
6,710
25,798
9,758
0
16,674
8,670
43,739
0
L
Nu Wa
15,828
3,913
102
364
11,958
4,265
0
7,325
4,455
32,195
0
W
16,220
9,752
0
4,235
11,674
5,761
0
5,510
5,836
0
40,916
W
28,687
1,129
0
458
10,883
8,531
0
7,164
3,333
64,992
0
W
15,738
2,062
651
2,877
22,679
32,935
0
17,168
5,117
23,452
0
L
7,604
1,920
0
0
24,011
9,579
0
13,844
8,877
0
24,478
L
Merlin
xasler
Merlin
13,301
1,056
317
1,239
17,343
6,816
0
11,923
5,198
44,385
0
W
Gilgamesh
zerodark75
Gilgamesh
15,817
1,692
2,259
2,931
21,779
25,422
0
14,993
6,418
6,298
27,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,196
Gold Earned
67,253
223
Minions Killed
303
7
Camps Cleared
7
1,174,633
Distance Traveled
1,249,525
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,693
823
41
3
0
274,627
0
W
Morgan Le Fay
13,534
1,041
101
8
4
259,648
3
L
Sol
10,557
812
33
3
0
228,308
1
L
Nu Wa
10,808
831
37
3
2
211,748
3
W
Neith
12,566
967
46
4
1
215,188
2
W
Merlin
13,996
1,077
107
8
0
258,646
1
W
Ares
14,020
1,078
12
1
0
252,477
0
L
Thor
10,876
837
41
3
0
237,556
0
L
Merlin
11,262
866
71
5
5
222,394
1
W
Gilgamesh
13,137
1,011
37
3
2
263,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role