Player Matchup

Anubis
Anubis
Homie_Taran
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,236 Elo+
Party 2
Kuzenbo
Kuzenbo
LiI_Sebastian
Kuzenbo
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,270 Elo+
Party 2
Discordia
Discordia
scarletfrog
Discordia
Level 28
God Stats
1W - 5L
1,327 SR
Queue Stats
5W - 13L
1,233 Elo+
Solo
Team Averages
Level 14
1,442 SR
1,247 Elo+

VS

Team Averages
Level 27
1,534 SR
1,436 Elo+
Da Ji
Da Ji
Smurfette1179
Da Ji
Level 15
God Stats
1W - 0L
1,642 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
TA YetiWolf
Gilgamesh
Level 62
God Stats
11W - 9L
1,460 SR
Queue Stats
116W - 158L
1,307 Elo+
Solo
Sobek
Sobek
bamywamyuwu
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 9 / 3
7,677
768
5,328
11,223
3,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
9
0 / 7 / 4
6,751
675
4,159
15,493
14,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
scarletfrog
Discordia
11
2 / 10 / 2
7,356
736
3,488
10,938
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 4 / 8
9,805
981
11,655
8,029
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
TA YetiWolf
Gilgamesh
13
6 / 1 / 18
8,889
889
12,294
7,824
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 0 / 14
9,199
920
7,999
10,606
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
4
Kills
26
26
Deaths
5
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
9
3
0.39
L
Kuzenbo
0
7
4
0.29
W
14
4
8
4.5
W
Gilgamesh
TA YetiWolf
Gilgamesh
6
1
18
15
W
6
0
14
13
L
Discordia
scarletfrog
Discordia
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,975
Damage
31,948
37,654
Taken
26,459
20,423
Mitigated
20,046
3,058
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,328
1,066
17
1,155
11,223
3,810
64
2,815
8,227
15,109
0
L
Kuzenbo
4,159
1,444
0
479
15,493
14,290
0
2,760
12,436
13,191
0
W
11,655
3,640
0
2,039
8,029
3,162
1,297
4,675
3,354
0
25,205
W
Gilgamesh
TA YetiWolf
Gilgamesh
12,294
2,755
0
1,175
7,824
6,747
877
3,603
4,221
0
20,574
W
7,999
980
0
5,127
10,606
10,137
412
4,697
5,909
23,473
0
L
Discordia
scarletfrog
Discordia
3,488
1,024
0
1,407
10,938
2,323
0
2,424
8,000
19,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,784
Gold Earned
27,893
68
Minions Killed
100
0
Camps Cleared
2
404,102
Distance Traveled
534,977
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,677
768
26
3
0
121,124
0
L
Kuzenbo
6,751
675
10
1
0
176,410
3
W
Da Ji
9,805
981
37
4
2
176,560
1
W
Gilgamesh
8,889
889
21
2
0
185,419
0
W
Sobek
9,199
920
42
4
0
172,998
0
L
Discordia
7,356
736
32
3
0
106,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role