Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
AKilla47_808
Awilix
Level 19
God Stats
3W - 5L
1,500 SR
Queue Stats
14W - 16L
1,331 Elo+
Party 1
Gilgamesh
Gilgamesh
fwim813
Gilgamesh
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 107L
1,308 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,379 Elo+

VS

Team Averages
Level 30
1,355 SR
1,203 Elo+
Cthulhu
Cthulhu
DUSTRUT SANS
Cthulhu
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 16L
1,158 Elo+
Solo
Loki
Loki
Gavriell Kira
Loki
Level 43
God Stats
4W - 12L
1,079 SR
Queue Stats
47W - 101L
1,183 Elo+
Solo
Poseidon
Poseidon
lostndasauce990
Poseidon
Level 28
God Stats
16W - 17L
1,485 SR
Queue Stats
181W - 216L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
1 / 4 / 3
7,239
658
5,152
8,712
2,769
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
10
1 / 4 / 2
6,986
635
2,305
7,412
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
fwim813
Gilgamesh
10
3 / 4 / 1
7,382
671
7,187
8,808
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DUSTRUT SANS
Cthulhu
10
2 / 2 / 9
7,513
683
4,594
9,514
6,582
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
5 / 2 / 7
8,218
747
4,665
6,281
1,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
12
5 / 1 / 6
8,207
746
9,799
6,219
1,611
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
12
12
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
3
0.63
L
Awilix
1
4
2
0.5
W
Cthulhu
DUSTRUT SANS
Cthulhu
2
2
9
3.25
W
5
2
7
4.25
L
Gilgamesh
fwim813
Gilgamesh
3
4
1
0.88
W
Poseidon
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,644
Damage
19,058
24,932
Taken
22,014
8,643
Mitigated
9,948
2,550
Healing
4,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,152
3,264
298
497
8,712
2,769
0
5,574
3,138
0
21,738
L
Awilix
2,305
960
262
467
7,412
2,524
0
4,181
3,231
0
8,673
W
Cthulhu
DUSTRUT SANS
Cthulhu
4,594
263
203
831
9,514
6,582
235
0
9,514
12,213
0
W
4,665
588
528
1,796
6,281
1,755
414
343
5,938
0
13,052
L
Gilgamesh
fwim813
Gilgamesh
7,187
1,159
0
1,026
8,808
3,350
0
5,320
3,488
0
17,541
W
Poseidon
9,799
719
445
792
6,219
1,611
541
554
5,665
29,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,607
Gold Earned
23,938
75
Minions Killed
95
4
Camps Cleared
4
514,472
Distance Traveled
620,972
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,239
658
24
2
3
175,352
0
L
Awilix
6,986
635
23
2
0
156,254
0
W
Cthulhu
7,513
683
21
2
1
202,133
0
W
Loki
8,218
747
23
2
1
192,764
4
L
Gilgamesh
7,382
671
28
3
1
182,866
1
W
Poseidon
8,207
746
51
5
2
226,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role