Player Matchup

Sylvanus
Sylvanus
Belzin
Sylvanus
Level 15
God Stats
22W - 27L
1,359 SR
Queue Stats
53W - 53L
1,282 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DarkNovacovi19
Ah Muzen Cab
Level 25
God Stats
6W - 5L
1,374 SR
Queue Stats
15W - 11L
1,398 Elo+
Solo
Skadi
Skadi
DoNkSlayeR11
Skadi
Level 29
God Stats
33W - 30L
1,538 SR
Queue Stats
88W - 99L
1,333 Elo+
Solo
Gilgamesh
Gilgamesh
vSheloveCxin
Gilgamesh
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
11W - 9L
1,253 Elo+
Solo
Ra
Ra
whutbrahdog
Ra
Level 18
God Stats
14W - 22L
1,348 SR
Queue Stats
75W - 82L
1,377 Elo+
Solo
Team Averages
Level 19
1,424 SR
1,329 Elo+

VS

Team Averages
Level 16
1,478 SR
1,302 Elo+
Hel
Hel
FbyBob
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,110 Elo+
Solo
Mulan
Mulan
Itadori_Reis
Mulan
Level 27
God Stats
6W - 4L
1,639 SR
Queue Stats
153W - 162L
1,327 Elo+
Party 1
Loki
Loki
TheBlack06Ninja
Loki
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 61L
1,350 Elo+
Party 1
Ymir
Ymir
bbhramos
Ymir
Level 16
God Stats
24W - 26L
1,470 SR
Queue Stats
28W - 29L
1,362 Elo+
Party 1
Heimdallr
Heimdallr
statue6551
Heimdallr
Level 10
God Stats
9W - 4L
1,283 SR
Queue Stats
72W - 60L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Belzin
Sylvanus
18
3 / 6 / 14
11,815
473
12,067
28,486
39,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
DarkNovacovi19
Ah Muzen Cab
18
8 / 9 / 11
12,167
487
28,782
26,452
10,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

3
0 / 0 / 0
6,783
271
0
0
0
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
vSheloveCxin
Gilgamesh
20
12 / 0 / 6
13,189
528
19,558
16,295
21,684
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 5 / 7
13,976
559
19,361
16,961
8,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
FbyBob
Hel
16
1 / 12 / 3
10,550
422
6,638
18,615
6,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
2 / 4 / 5
12,715
509
12,310
26,128
16,516
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 3 / 4
11,849
474
11,342
17,569
6,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
0 / 6 / 9
8,779
351
6,759
22,086
16,565
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
statue6551
Heimdallr
17
8 / 9 / 3
11,742
470
30,401
25,587
11,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
34
Kills
19
20
Deaths
34
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Belzin
Sylvanus
3
6
14
1.67
W
Ah Muzen Cab
DarkNovacovi19
Ah Muzen Cab
8
9
11
1.5
W
0
0
0
0
L
Hel
FbyBob
Hel
1
12
3
0.21
L
2
4
5
1.13
L
8
3
4
3.33
L
Ymir
0
6
9
0.75
L
Heimdallr
statue6551
Heimdallr
8
9
3
1.06
W
Gilgamesh
vSheloveCxin
Gilgamesh
12
0
6
15
W
11
5
7
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,768
Damage
67,450
88,194
Taken
109,985
80,393
Mitigated
57,970
32,955
Healing
31,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Belzin
Sylvanus
12,067
2,901
2,885
9,337
28,486
39,927
391
5,529
22,957
36,628
0
W
Ah Muzen Cab
DarkNovacovi19
Ah Muzen Cab
28,782
14,824
0
9,887
26,452
10,305
2,684
3,414
23,038
0
94,824
W
0
0
0
0
0
0
0
0
0
0
0
L
Hel
FbyBob
Hel
6,638
2,129
471
4,094
18,615
6,621
1,330
5,294
13,095
46,596
0
L
12,310
3,380
0
13,500
26,128
16,516
496
5,085
20,910
0
101,981
L
11,342
2,400
0
1,693
17,569
6,666
0
6,518
10,837
0
48,201
L
Ymir
6,759
1,996
0
2,664
22,086
16,565
674
10,317
11,550
15,124
0
L
Heimdallr
statue6551
Heimdallr
30,401
15,028
0
9,512
25,587
11,602
4,146
6,062
19,481
0
106,258
W
Gilgamesh
vSheloveCxin
Gilgamesh
19,558
5,716
0
1,525
16,295
21,684
462
1,849
14,446
7,994
68,545
W
19,361
2,712
2,375
6,946
16,961
8,477
3,800
2,605
14,356
98,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,930
Gold Earned
55,635
466
Minions Killed
543
0
Camps Cleared
0
1,807,091
Distance Traveled
2,112,326
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,815
473
48
2
0
436,353
0
W
Ah Muzen Cab
12,167
487
107
4
0
391,111
0
W
Skadi
6,783
271
0
0
0
0
0
L
Hel
10,550
422
96
4
0
349,325
1
L
Mulan
12,715
509
182
7
0
456,619
0
L
Loki
11,849
474
81
3
0
481,334
4
L
Ymir
8,779
351
21
1
0
431,855
0
L
Heimdallr
11,742
470
163
7
0
393,193
1
W
Gilgamesh
13,189
528
112
4
0
555,547
1
W
Ra
13,976
559
199
8
0
424,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role