Player Matchup

Thoth
Thoth
FlexRipp
Thoth
Level 29
God Stats
3W - 3L
1,465 SR
Queue Stats
107W - 62L
1,662 Elo+
Solo
Ao Kuang
Ao Kuang
OussamiBenladen
Ao Kuang
Level 18
God Stats
8W - 9L
1,493 SR
Queue Stats
31W - 37L
1,403 Elo+
Solo
Izanami
Izanami
SukunaJJK
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
ThePanMan
Zhong Kui
Level 27
God Stats
3W - 0L
1,564 SR
Queue Stats
3W - 0L
1,723 Elo+
Party 1
Ymir
Ymir
bvo69
Ymir
Level 29
God Stats
1W - 0L
1,535 SR
Queue Stats
2W - 2L
1,302 Elo+
Party 1
Team Averages
Level 21
1,511 SR
1,522 Elo+

VS

Team Averages
Level 30
1,548 SR
1,578 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AgileHeron12
Ullr
Level 28
God Stats
2W - 2L
1,724 SR
Queue Stats
77W - 43L
1,701 Elo+
Solo
Kukulkan
Kukulkan
Arxangel2341
Kukulkan
Level 10
God Stats
0W - 2L
1,308 SR
Queue Stats
15W - 20L
1,442 Elo+
Solo
Tsukuyomi
Tsukuyomi
MeatheadMaximus
Tsukuyomi
Level 6
God Stats
5W - 2L
1,780 SR
Queue Stats
6W - 2L
1,746 Elo+
Party 2
Khepri
Khepri
mojomojo48
Khepri
Level 86
God Stats
4W - 7L
1,428 SR
Queue Stats
204W - 214L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FlexRipp
Thoth
20
14 / 1 / 1
16,963
679
30,299
9,296
3,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
7
0 / 1 / 1
8,396
336
129
2,723
525
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
SukunaJJK
Izanami
20
5 / 8 / 6
13,746
550
23,006
20,610
7,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
ThePanMan
Zhong Kui
18
3 / 4 / 3
12,426
497
12,898
18,405
20,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
bvo69
Ymir
17
1 / 4 / 6
11,777
471
7,237
25,980
28,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
5 / 6 / 4
11,545
462
12,690
24,642
7,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 2 / 1
16,041
642
17,310
19,719
7,315
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Arxangel2341
Kukulkan
4
0 / 2 / 0
6,593
264
42
1,759
463
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
MeatheadMaximus
Tsukuyomi
15
1 / 9 / 1
10,011
400
5,057
19,175
5,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
mojomojo48
Khepri
17
3 / 4 / 6
11,290
452
6,063
27,852
30,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
23
Kills
17
18
Deaths
23
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
6
4
1.17
L
8
2
1
4.25
L
Kukulkan
Arxangel2341
Kukulkan
0
2
0
0
W
Thoth
FlexRipp
Thoth
14
1
1
14.5
L
Tsukuyomi
MeatheadMaximus
Tsukuyomi
1
9
1
0.17
W
Ao Kuang
0
1
1
0.5
W
Izanami
SukunaJJK
Izanami
5
8
6
1
W
Zhong Kui
ThePanMan
Zhong Kui
3
4
3
1.13
W
Ymir
bvo69
Ymir
1
4
6
1
L
Khepri
mojomojo48
Khepri
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,569
Damage
41,162
77,014
Taken
93,147
61,315
Mitigated
50,380
24,615
Healing
26,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
12,690
8,046
0
6,406
24,642
7,077
0
7,618
16,902
0
85,880
L
17,310
7,294
0
6,465
19,719
7,315
426
13,735
5,810
0
153,985
L
Kukulkan
Arxangel2341
Kukulkan
42
42
0
65
1,759
463
0
1,385
246
4,934
0
W
Thoth
FlexRipp
Thoth
30,299
428
0
2,995
9,296
3,631
3,007
1,764
7,532
163,477
0
L
Tsukuyomi
MeatheadMaximus
Tsukuyomi
5,057
874
0
4,117
19,175
5,089
270
11,063
7,897
0
65,317
W
Ao Kuang
129
52
0
1,374
2,723
525
0
0
2,723
6,553
0
W
Izanami
SukunaJJK
Izanami
23,006
16,363
0
5,049
20,610
7,674
3,568
3,528
17,082
0
140,089
W
Zhong Kui
ThePanMan
Zhong Kui
12,898
2,083
0
8,871
18,405
20,963
2,435
2,212
16,193
70,143
0
W
Ymir
bvo69
Ymir
7,237
2,233
0
6,326
25,980
28,522
769
3,791
22,189
41,871
0
L
Khepri
mojomojo48
Khepri
6,063
395
799
8,239
27,852
30,436
0
16,275
11,261
34,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,308
Gold Earned
55,480
649
Minions Killed
578
0
Camps Cleared
0
1,704,461
Distance Traveled
1,864,088
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,545
462
143
6
0
466,326
9
L
Ullr
16,041
642
267
11
0
489,523
3
L
Kukulkan
6,593
264
7
0
0
65,476
0
W
Thoth
16,963
679
256
10
0
467,362
9
L
Tsukuyomi
10,011
400
115
5
0
407,231
0
W
Ao Kuang
8,396
336
22
1
0
77,643
0
W
Izanami
13,746
550
199
8
0
371,195
6
W
Zhong Kui
12,426
497
128
5
0
396,891
8
W
Ymir
11,777
471
44
2
0
391,370
0
L
Khepri
11,290
452
46
2
0
435,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role