Player Matchup

Ra
Ra
AlexBanshee
Ra
Level 22
God Stats
6W - 11L
1,367 SR
Queue Stats
36W - 51L
1,378 Elo+
Solo
Jing Wei
Jing Wei
L34DF4RM3R
Jing Wei
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 9L
1,395 Elo+
Party 2
Arachne
Arachne
MaFKINGIllest
Arachne
Level 11
God Stats
6W - 4L
1,724 SR
Queue Stats
45W - 31L
1,626 Elo+
Solo
Sun Wukong
Sun Wukong
Peterp4rker
Sun Wukong
Level 28
God Stats
71W - 58L
1,530 SR
Queue Stats
294W - 339L
1,452 Elo+
Solo
Fafnir
Fafnir
norbie9
Fafnir
Level 28
God Stats
2W - 9L
1,479 SR
Queue Stats
48W - 44L
1,585 Elo+
Party 2
Team Averages
Level 21
1,520 SR
1,487 Elo+

VS

Team Averages
Level 25
1,515 SR
1,449 Elo+
Thanatos
Thanatos
Biohazard612
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 52L
1,401 Elo+
Party 1
Persephone
Persephone
Dartrius
Persephone
Level 35
God Stats
5W - 4L
1,750 SR
Queue Stats
101W - 128L
1,426 Elo+
Party 1
Ullr
Ullr
Ih8highRezz
Ullr
Level 17
God Stats
18W - 11L
1,227 SR
Queue Stats
109W - 112L
1,621 Elo+
Solo
Cupid
Cupid
pu55idestroyer
Cupid
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,369 Elo+
Solo
Chaac
Chaac
watts1182
Chaac
Level 28
God Stats
40W - 27L
1,599 SR
Queue Stats
100W - 108L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
9,464
526
5,343
12,017
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
L34DF4RM3R
Jing Wei
13
0 / 3 / 1
7,918
440
4,583
13,887
5,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
10
4 / 1 / 0
7,657
425
3,105
5,153
1,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
Peterp4rker
Sun Wukong
14
1 / 2 / 1
8,155
453
4,712
14,045
6,928
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
norbie9
Fafnir
13
5 / 3 / 1
9,360
520
6,702
16,624
25,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Biohazard612
Thanatos
17
3 / 3 / 4
9,950
553
6,223
12,010
4,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Dartrius
Persephone
16
6 / 3 / 1
10,588
588
12,000
11,110
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 1 / 1
9,511
528
10,359
10,560
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 1
8,067
448
5,477
7,309
2,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
watts1182
Chaac
16
1 / 2 / 0
9,947
553
9,000
8,187
8,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
11
Kills
15
15
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Thanatos
Biohazard612
Thanatos
3
3
4
1.67
W
Persephone
Dartrius
Persephone
6
3
1
2.17
W
3
1
1
3.5
L
Jing Wei
L34DF4RM3R
Jing Wei
0
3
1
0.17
L
Arachne
4
1
0
4
L
Sun Wukong
Peterp4rker
Sun Wukong
1
2
1
0.75
L
Fafnir
norbie9
Fafnir
5
3
1
1.83
W
2
2
1
1.25
W
Chaac
watts1182
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,445
Damage
43,059
61,726
Taken
49,176
43,668
Mitigated
23,246
20,083
Healing
25,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,343
925
471
4,993
12,017
4,698
1,387
7,259
4,422
58,139
0
W
Thanatos
Biohazard612
Thanatos
6,223
3,220
0
12,348
12,010
4,574
198
1,390
10,584
0
69,913
W
Persephone
Dartrius
Persephone
12,000
736
26
4,456
11,110
3,678
1,318
4,370
6,390
61,253
0
W
10,359
4,463
0
2,619
10,560
4,052
550
2,040
8,520
0
76,323
L
Jing Wei
L34DF4RM3R
Jing Wei
4,583
3,826
0
2,339
13,887
5,018
667
2,011
11,786
0
62,632
L
Arachne
3,105
1,675
0
3,020
5,153
1,871
0
1,326
3,705
0
29,571
L
Sun Wukong
Peterp4rker
Sun Wukong
4,712
786
0
4,781
14,045
6,928
273
965
13,080
0
37,451
L
Fafnir
norbie9
Fafnir
6,702
2,172
0
4,479
16,624
25,153
194
1,432
15,059
17,832
0
W
5,477
3,527
851
2,636
7,309
2,260
0
3,067
4,240
0
29,150
W
Chaac
watts1182
Chaac
9,000
565
0
2,375
8,187
8,682
1,164
774
7,395
7,538
56,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
48,063
433
Minions Killed
546
0
Camps Cleared
0
1,399,610
Distance Traveled
1,631,903
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,464
526
134
7
0
292,887
1
W
Thanatos
9,950
553
129
7
0
312,529
0
W
Persephone
10,588
588
113
6
0
338,026
4
W
Ullr
9,511
528
105
6
0
293,478
2
L
Jing Wei
7,918
440
130
7
0
335,649
0
L
Arachne
7,657
425
67
4
0
177,261
2
L
Sun Wukong
8,155
453
77
4
0
292,764
0
L
Fafnir
9,360
520
25
1
0
301,049
4
W
Cupid
8,067
448
54
3
0
357,182
4
W
Chaac
9,947
553
145
8
0
330,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role