Player Matchup

Artemis
Artemis
EvilMind69
Artemis
Level 4
God Stats
4W - 8L
1,337 SR
Queue Stats
40W - 50L
1,500 Elo+
Solo
Skadi
Skadi
NixonDid911
Skadi
Level 15
God Stats
2W - 4L
1,298 SR
Queue Stats
29W - 28L
1,305 Elo+
Solo
Ra
Ra
Rexay101
Ra
Level 3
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 2
Cthulhu
Cthulhu
fujisamaa
Cthulhu
Level 18
God Stats
8W - 10L
1,366 SR
Queue Stats
80W - 88L
1,326 Elo+
Solo
Cliodhna
Cliodhna
zetzombie096
Cliodhna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,129 Elo+
Party 2
Team Averages
Level 9
1,358 SR
1,290 Elo+

VS

Team Averages
Level 19
1,549 SR
1,427 Elo+
Heimdallr
Heimdallr
AfunkyBiscuit
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,492 Elo+
Party 1
Yemoja
Yemoja
MoistLuv
Yemoja
Level 12
God Stats
4W - 9L
1,516 SR
Queue Stats
159W - 200L
1,344 Elo+
Party 1
Mercury
Mercury
TTVBIGDADDYMURDA
Mercury
Level 29
God Stats
178W - 149L
1,532 SR
Queue Stats
443W - 513L
1,441 Elo+
Party 1
Hel
Hel
eryn211ttv
Hel
Level 26
God Stats
104W - 112L
1,506 SR
Queue Stats
166W - 220L
1,443 Elo+
Party 1
Horus
Horus
xsTwinkie
Horus
Level 18
God Stats
3W - 1L
1,694 SR
Queue Stats
53W - 42L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EvilMind69
Artemis
18
0 / 7 / 7
11,177
860
10,658
16,477
7,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 5 / 6
12,400
954
22,134
16,181
6,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 6 / 3
12,446
957
10,105
13,282
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
fujisamaa
Cthulhu
19
2 / 4 / 6
12,240
942
15,497
27,761
24,106
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
zetzombie096
Cliodhna
18
4 / 9 / 3
12,539
965
8,020
22,330
9,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AfunkyBiscuit
Heimdallr
20
6 / 3 / 17
13,211
1,016
29,186
18,258
8,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
MoistLuv
Yemoja
20
1 / 2 / 16
11,665
897
2,680
13,140
10,364
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
23 / 3 / 6
16,877
1,298
39,859
18,501
8,384
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 1 / 17
13,041
1,003
12,847
10,934
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
xsTwinkie
Horus
20
0 / 1 / 18
12,375
952
5,006
14,078
19,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
105
10
Kills
31
31
Deaths
10
25
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AfunkyBiscuit
Heimdallr
6
3
17
4.83
L
Artemis
EvilMind69
Artemis
0
7
7
0.5
W
Yemoja
MoistLuv
Yemoja
1
2
16
4.5
L
2
5
6
1
L
2
6
3
0.58
W
23
3
6
8.67
W
1
1
17
9.5
L
Cthulhu
fujisamaa
Cthulhu
2
4
6
1.25
W
Horus
xsTwinkie
Horus
0
1
18
9
L
Cliodhna
zetzombie096
Cliodhna
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,414
Damage
89,578
96,031
Taken
74,911
53,763
Mitigated
52,041
9,971
Healing
40,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AfunkyBiscuit
Heimdallr
29,186
12,856
0
1,150
18,258
8,587
0
8,037
10,221
0
54,207
L
Artemis
EvilMind69
Artemis
10,658
4,936
0
741
16,477
7,669
0
3,343
12,968
0
26,276
W
Yemoja
MoistLuv
Yemoja
2,680
808
9,767
1,239
13,140
10,364
0
4,026
9,114
8,870
0
L
22,134
14,321
0
0
16,181
6,181
0
3,243
12,807
0
36,689
L
10,105
1,047
2,531
1,313
13,282
5,822
0
955
12,277
47,132
0
W
39,859
29,824
0
2,485
18,501
8,384
0
4,405
12,912
0
65,482
W
12,847
676
10,177
6,248
10,934
5,013
0
5,090
5,844
63,600
0
L
Cthulhu
fujisamaa
Cthulhu
15,497
268
439
4,697
27,761
24,106
0
4,138
23,364
36,356
0
W
Horus
xsTwinkie
Horus
5,006
2,209
4,302
4,885
14,078
19,693
0
4,044
10,034
0
15,223
L
Cliodhna
zetzombie096
Cliodhna
8,020
497
0
250
22,330
9,985
0
3,046
19,088
0
30,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,802
Gold Earned
67,169
233
Minions Killed
280
9
Camps Cleared
9
1,246,531
Distance Traveled
1,316,094
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,211
1,016
41
3
1
260,446
0
L
Artemis
11,177
860
17
1
1
150,219
1
W
Yemoja
11,665
897
11
1
0
243,440
0
L
Skadi
12,400
954
23
2
4
262,331
0
L
Ra
12,446
957
98
8
0
241,211
1
W
Mercury
16,877
1,298
70
5
5
290,883
0
W
Hel
13,041
1,003
138
11
2
270,702
1
L
Cthulhu
12,240
942
53
4
0
332,416
0
W
Horus
12,375
952
20
2
1
250,623
0
L
Cliodhna
12,539
965
42
3
4
260,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role