Player Matchup

Anhur
Anhur
Magnus-115-
Anhur
Level 75
God Stats
1W - 2L
1,429 SR
Queue Stats
301W - 355L
1,381 Elo+
Party 2
Ymir
Ymir
MikoDree
Ymir
Level 27
God Stats
5W - 6L
1,555 SR
Queue Stats
64W - 81L
1,326 Elo+
Party 2
Gilgamesh
Gilgamesh
Scrubiiee
Gilgamesh
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 72L
1,347 Elo+
Solo
Scylla
Scylla
ViIIxin
Scylla
Level 46
God Stats
5W - 6L
1,580 SR
Queue Stats
115W - 141L
1,343 Elo+
Solo
Cernunnos
Cernunnos
marcelotorres544
Cernunnos
Level 148
God Stats
29W - 34L
1,491 SR
Queue Stats
345W - 374L
1,308 Elo+
Solo
Team Averages
Level 69
1,511 SR
1,341 Elo+

VS

Team Averages
Level 58
1,444 SR
1,396 Elo+
Thoth
Thoth
AlucardPrimal
Thoth
Level 63
God Stats
2W - 0L
1,446 SR
Queue Stats
291W - 323L
1,395 Elo+
Party 1
Set
Set
Baalberith7788
Set
Level 40
God Stats
2W - 5L
1,270 SR
Queue Stats
102W - 114L
1,390 Elo+
Party 1
Hel
Hel
Smellycheez
Hel
Level 40
God Stats
12W - 7L
1,697 SR
Queue Stats
48W - 53L
1,402 Elo+
Party 3
Chaac
Chaac
X_-Ochoa-_X
Chaac
Level 116
God Stats
29W - 17L
1,574 SR
Queue Stats
463W - 526L
1,312 Elo+
Solo
Anhur
Anhur
aiducDCA
Anhur
Level 31
God Stats
1W - 2L
1,230 SR
Queue Stats
39W - 37L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,329
416
2,893
9,341
2,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
0 / 0 / 3
8,489
424
3,413
11,078
11,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Scrubiiee
Gilgamesh
17
5 / 1 / 0
9,954
498
10,283
16,936
11,839
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
ViIIxin
Scylla
14
2 / 6 / 4
8,920
446
10,386
15,552
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
16
3 / 5 / 4
9,975
499
11,603
14,608
5,806
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 2
10,377
519
12,701
16,287
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 1 / 2
10,369
518
6,331
16,715
7,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 3
8,620
431
3,666
6,274
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 4 / 1
9,943
497
13,358
15,161
7,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
aiducDCA
Anhur
15
2 / 0 / 2
9,064
453
10,387
9,122
3,310
Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
10
Kills
14
14
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
5
2
1
W
5
1
2
6
L
0
2
1
0.25
L
Ymir
0
0
3
1.5
L
Gilgamesh
Scrubiiee
Gilgamesh
5
1
0
5
W
1
0
3
2.5
L
Scylla
ViIIxin
Scylla
2
6
4
0.67
W
2
4
1
0.63
W
Anhur
aiducDCA
Anhur
2
0
2
3
L
Cernunnos
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,578
Damage
46,443
67,515
Taken
63,559
36,564
Mitigated
28,243
12,141
Healing
25,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,701
697
168
3,920
16,287
5,203
865
6,785
9,284
78,011
0
W
6,331
3,188
0
4,596
16,715
7,232
448
3,692
12,891
0
78,006
L
2,893
177
0
2,106
9,341
2,764
1,065
988
8,353
0
56,682
L
Ymir
3,413
311
0
1,075
11,078
11,254
0
2,718
8,360
30,978
0
L
Gilgamesh
Scrubiiee
Gilgamesh
10,283
1,787
0
3,292
16,936
11,839
0
1,826
15,110
4,621
50,306
W
3,666
424
5,137
3,149
6,274
5,054
243
1,050
5,184
23,509
0
L
Scylla
ViIIxin
Scylla
10,386
612
84
2,951
15,552
4,901
198
6,650
8,902
46,323
0
W
13,358
2,478
0
4,939
15,161
7,444
114
1,125
13,996
0
63,772
W
Anhur
aiducDCA
Anhur
10,387
5,688
0
3,290
9,122
3,310
1,187
1,747
7,375
0
60,591
L
Cernunnos
11,603
6,123
280
2,353
14,608
5,806
1,772
4,185
10,423
0
64,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,667
Gold Earned
48,373
398
Minions Killed
536
0
Camps Cleared
0
1,823,373
Distance Traveled
1,867,349
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,377
519
142
7
0
344,669
0
W
Set
10,369
518
118
6
0
426,824
5
L
Anhur
8,329
416
98
5
0
362,309
6
L
Ymir
8,489
424
40
2
0
389,509
3
L
Gilgamesh
9,954
498
93
5
0
395,338
1
W
Hel
8,620
431
34
2
0
374,683
5
L
Scylla
8,920
446
63
3
0
339,872
6
W
Chaac
9,943
497
127
6
0
374,444
3
W
Anhur
9,064
453
115
6
0
346,729
4
L
Cernunnos
9,975
499
104
5
0
336,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role