Player Matchup

Ra
Ra
DEV3K
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 24L
1,657 Elo+
Party 2
Pele
Pele
DEV6K
Pele
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,657 Elo+
Party 2
Anhur
Anhur
MRodkjaer
Anhur
Level 28
God Stats
5W - 2L
1,560 SR
Queue Stats
127W - 98L
1,604 Elo+
Party 1
Khepri
Khepri
Moners
Khepri
Level 28
God Stats
2W - 1L
1,518 SR
Queue Stats
107W - 87L
1,598 Elo+
Party 1
King Arthur
King Arthur
Th3Doct4
King Arthur
Level 20
God Stats
1W - 0L
1,563 SR
Queue Stats
22W - 24L
1,465 Elo+
Solo
Team Averages
Level 16
1,528 SR
1,596 Elo+

VS

Team Averages
Level 16
1,571 SR
1,477 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BuyWards00
Awilix
Level 25
God Stats
6W - 9L
1,595 SR
Queue Stats
102W - 86L
1,561 Elo+
Party 3
Izanami
Izanami
LaCremaEnLaPasta
Izanami
Level 3
God Stats
1W - 1L
1,687 SR
Queue Stats
2W - 2L
1,665 Elo+
Solo
Olorun
Olorun
Messipuuf
Olorun
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 12L
1,095 Elo+
Party 3
Nemesis
Nemesis
ReepyNeme
Nemesis
Level 21
God Stats
60W - 42L
1,572 SR
Queue Stats
83W - 66L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
6 / 3 / 11
11,060
651
13,292
8,552
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
DEV6K
Pele
18
14 / 3 / 9
11,253
662
16,708
16,989
6,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
MRodkjaer
Anhur
16
4 / 1 / 3
9,578
563
5,462
10,193
3,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Moners
Khepri
14
2 / 2 / 6
8,921
525
5,956
14,916
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Th3Doct4
King Arthur
14
1 / 4 / 4
8,896
523
6,298
12,212
7,632
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
4 / 4 / 4
8,527
502
11,271
15,816
12,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
BuyWards00
Awilix
16
4 / 6 / 5
9,492
558
13,983
13,794
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
4,890
288
0
0
0
Olorun
Messipuuf
Olorun
13
3 / 10 / 2
8,302
488
3,995
14,115
5,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
ReepyNeme
Nemesis
14
2 / 7 / 5
8,751
515
12,362
17,212
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
29
27
Kills
13
13
Deaths
27
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
4
4
4
1.5
L
Awilix
BuyWards00
Awilix
4
6
5
1.08
W
Ra
6
3
11
3.83
W
Pele
DEV6K
Pele
14
3
9
6.17
L
0
0
0
0
W
Anhur
MRodkjaer
Anhur
4
1
3
5.5
L
Olorun
Messipuuf
Olorun
3
10
2
0.4
W
Khepri
Moners
Khepri
2
2
6
2.5
L
Nemesis
ReepyNeme
Nemesis
2
7
5
0.64
W
King Arthur
Th3Doct4
King Arthur
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,716
Damage
41,611
62,862
Taken
60,937
32,136
Mitigated
29,826
20,497
Healing
16,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,271
2,805
1,278
4,489
15,816
12,305
126
5,148
10,668
37,741
8,462
L
Awilix
BuyWards00
Awilix
13,983
5,314
0
2,838
13,794
4,711
0
4,405
9,389
0
70,693
W
Ra
13,292
1,517
2,171
3,841
8,552
3,196
926
2,827
5,725
75,353
0
W
Pele
DEV6K
Pele
16,708
3,800
0
4,376
16,989
6,291
968
4,066
12,923
0
69,299
L
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
MRodkjaer
Anhur
5,462
1,910
0
3,404
10,193
3,285
3,150
1,570
8,623
0
67,819
L
Olorun
Messipuuf
Olorun
3,995
1,766
168
2,802
14,115
5,123
0
7,384
6,731
27,281
3,573
W
Khepri
Moners
Khepri
5,956
1,197
0
3,695
14,916
11,732
531
3,213
11,703
28,219
0
L
Nemesis
ReepyNeme
Nemesis
12,362
7,137
0
5,284
17,212
7,687
0
3,452
13,760
362
52,464
W
King Arthur
Th3Doct4
King Arthur
6,298
830
0
3,010
12,212
7,632
160
2,389
9,823
5,425
35,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,708
Gold Earned
39,962
487
Minions Killed
325
0
Camps Cleared
0
1,655,066
Distance Traveled
1,183,393
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,527
502
67
4
0
279,161
0
L
Awilix
9,492
558
100
6
0
357,890
2
W
Ra
11,060
651
142
8
0
342,129
4
W
Pele
11,253
662
101
6
0
369,858
1
L
Izanami
4,890
288
0
0
0
0
0
W
Anhur
9,578
563
119
7
0
297,956
1
L
Olorun
8,302
488
63
4
0
256,350
0
W
Khepri
8,921
525
38
2
0
325,294
6
L
Nemesis
8,751
515
95
6
0
289,992
0
W
King Arthur
8,896
523
87
5
0
319,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role