Player Matchup

Poseidon
Poseidon
Death_7-_-
Poseidon
Level 28
God Stats
7W - 4L
1,556 SR
Queue Stats
90W - 65L
1,539 Elo+
Solo
Rama
Rama
Live-_-4-_-God
Rama
Level 29
God Stats
2W - 2L
1,226 SR
Queue Stats
52W - 57L
1,481 Elo+
Solo
Loki
Loki
NiesonWyatt
Loki
Level 27
God Stats
4W - 3L
1,815 SR
Queue Stats
259W - 310L
1,458 Elo+
Solo
Artio
Artio
backupbear11
Artio
Level 6
God Stats
2W - 4L
1,466 SR
Queue Stats
5W - 10L
1,360 Elo+
Solo
Osiris
Osiris
shayna2010-_-
Osiris
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 19L
1,612 Elo+
Solo
Team Averages
Level 19
1,513 SR
1,490 Elo+

VS

Team Averages
Level 11
1,567 SR
1,519 Elo+
Nike
Nike
DAMG4081
Nike
Level 19
God Stats
3W - 2L
1,759 SR
Queue Stats
15W - 13L
1,588 Elo+
Solo
Neith
Neith
JefryFKF
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,586 Elo+
Solo
Olorun
Olorun
LordHeraOfArgus
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,329 Elo+
Solo
Izanami
Izanami
ZenShadowsoul
Izanami
Level 26
God Stats
10W - 12L
1,575 SR
Queue Stats
90W - 79L
1,471 Elo+
Solo
Raijin
Raijin
krabbypattie
Raijin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 35L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Death_7-_-
Poseidon
14
8 / 0 / 4
8,516
608
8,378
7,928
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 0
7,224
516
3,949
9,312
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
16 / 2 / 2
9,023
645
12,187
7,269
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 4 / 6
6,005
429
1,853
8,948
6,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 4
7,798
557
5,563
9,405
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
3 / 3 / 2
6,543
467
5,972
8,739
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
JefryFKF
Neith
5
0 / 11 / 0
4,780
341
1,497
8,100
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
5 / 5 / 1
8,354
597
6,886
13,174
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
11
3 / 5 / 3
7,217
516
4,884
10,208
2,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
13
2 / 5 / 1
7,852
561
6,977
6,737
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
28
Kills
13
13
Deaths
29
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
3
3
2
1.33
W
Poseidon
Death_7-_-
Poseidon
8
0
4
10
L
Neith
JefryFKF
Neith
0
11
0
0
W
2
4
0
0.5
L
5
5
1
1.1
W
16
2
2
8.5
L
Izanami
3
5
3
0.9
W
0
4
6
0.75
L
Raijin
2
5
1
0.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,930
Damage
26,216
42,862
Taken
46,958
17,919
Mitigated
14,150
12,382
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
5,972
836
0
308
8,739
2,217
161
1,749
6,912
0
21,071
W
Poseidon
Death_7-_-
Poseidon
8,378
1,874
0
2,998
7,928
2,241
551
4,176
3,404
47,833
0
L
Neith
JefryFKF
Neith
1,497
744
0
712
8,100
1,765
0
2,715
5,225
0
3,195
W
3,949
3,270
0
3,189
9,312
1,958
0
305
9,005
0
44,807
L
6,886
3,595
0
6,505
13,174
5,684
232
1,770
11,337
46,127
0
W
12,187
4,301
0
467
7,269
2,468
0
2,575
4,541
0
49,350
L
Izanami
4,884
3,089
45
1,941
10,208
2,814
389
2,164
7,958
0
44,711
W
1,853
323
200
964
8,948
6,076
0
2,727
6,095
11,455
0
L
Raijin
6,977
490
0
1,096
6,737
1,670
93
1,572
5,063
46,816
0
W
5,563
2,548
0
4,564
9,405
5,176
544
3,451
5,954
0
35,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,566
Gold Earned
34,746
349
Minions Killed
285
0
Camps Cleared
0
1,403,086
Distance Traveled
1,265,708
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,543
467
32
2
0
312,663
2
W
Poseidon
8,516
608
95
7
0
312,110
9
L
Neith
4,780
341
1
0
0
237,258
0
W
Rama
7,224
516
82
6
0
261,997
4
L
Olorun
8,354
597
88
6
0
218,180
0
W
Loki
9,023
645
71
5
0
320,336
0
L
Izanami
7,217
516
73
5
0
258,316
1
W
Artio
6,005
429
26
2
0
271,377
2
L
Raijin
7,852
561
91
7
0
239,291
3
W
Osiris
7,798
557
75
5
0
237,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role