Player Matchup

Chronos
Chronos
Drardocia
Chronos
Level 26
God Stats
15W - 16L
1,403 SR
Queue Stats
36W - 44L
1,319 Elo+
Solo
Chaac
Chaac
Marci1810
Chaac
Level 22
God Stats
0W - 2L
1,324 SR
Queue Stats
62W - 83L
1,350 Elo+
Party 1
Neith
Neith
Marquituus
Neith
Level 13
God Stats
0W - 4L
1,141 SR
Queue Stats
17W - 34L
1,166 Elo+
Party 1
Team Averages
Level 20
1,289 SR
1,279 Elo+

VS

Team Averages
Level 40
1,475 SR
1,236 Elo+
Neith
Neith
PromillePrinz
Neith
Level 28
God Stats
1W - 1L
1,533 SR
Queue Stats
2W - 6L
1,106 Elo+
Solo
Hercules
Hercules
Shahed10
Hercules
Level 13
God Stats
11W - 10L
1,442 SR
Queue Stats
112W - 159L
1,336 Elo+
Solo
Merlin
Merlin
elnicotrue
Merlin
Level 80
God Stats
1W - 0L
1,450 SR
Queue Stats
59W - 134L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Drardocia
Chronos
15
7 / 4 / 1
11,596
682
13,689
16,136
5,411
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Marci1810
Chaac
14
1 / 3 / 3
9,813
577
10,671
16,364
14,355
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
12
0 / 5 / 2
9,263
545
2,431
11,818
9,808
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
11,488
676
7,403
10,114
4,272
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Shahed10
Hercules
13
1 / 4 / 8
10,000
588
5,265
19,392
9,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Merlin
elnicotrue
Merlin
15
6 / 2 / 6
11,386
670
26,533
13,387
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
8
Kills
12
12
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
Drardocia
Chronos
7
4
1
1.88
L
Chaac
Marci1810
Chaac
1
3
3
0.83
L
Neith
0
5
2
0.2
W
5
2
6
4
W
Hercules
Shahed10
Hercules
1
4
8
1.25
W
Merlin
elnicotrue
Merlin
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,791
Damage
39,201
44,318
Taken
42,893
29,574
Mitigated
18,531
7,003
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Drardocia
Chronos
13,689
3,470
0
1,907
16,136
5,411
0
10,987
5,149
49,495
0
L
Chaac
Marci1810
Chaac
10,671
518
0
4,337
16,364
14,355
0
8,721
7,643
0
29,895
L
Neith
2,431
1,317
0
759
11,818
9,808
0
7,405
4,413
0
14,269
W
7,403
1,931
216
3,788
10,114
4,272
1,976
4,090
6,024
0
36,995
W
Hercules
Shahed10
Hercules
5,265
390
0
4,788
19,392
9,028
776
5,768
13,624
0
25,592
W
Merlin
elnicotrue
Merlin
26,533
646
210
2,140
13,387
5,231
855
5,356
8,031
66,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
32,874
155
Minions Killed
181
7
Camps Cleared
8
911,452
Distance Traveled
940,804
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,596
682
81
5
5
301,756
0
L
Chaac
9,813
577
47
3
2
342,776
4
L
Neith
9,263
545
27
2
0
266,920
2
W
Neith
11,488
676
60
4
0
307,406
4
W
Hercules
10,000
588
41
2
2
321,631
5
W
Merlin
11,386
670
80
5
6
311,767
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role