Player Matchup

Nike
Nike
Gold IV
 
Nike
Gold IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold II
 
Artio
Gold II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold II
FyreSt0ne
Chernobog
Gold II
Level 145
God Stats
22W - 20L
1,610 SR
Queue Stats
552W - 540L
1,615 MMR
Solo
Fenrir
Fenrir
Gold I
PsychoSpyroo
Fenrir
Gold I
Level 125
God Stats
8W - 11L
1,547 SR
Queue Stats
480W - 479L
1,649 MMR
Solo
Nox
Nox
Gold I
vilchissYT
Nox
Gold I
Level 157
God Stats
39W - 37L
1,596 SR
Queue Stats
618W - 621L
1,562 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,551 SR
1,565 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,549 SR
1,554 MMR
Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Platinum V
Frrn
Persephone
Platinum V
Level 159
God Stats
7W - 3L
1,650 SR
Queue Stats
249W - 230L
1,553 MMR
Solo
Terra
Terra
Gold III
RaidBoss
Terra
Gold III
Level 156
God Stats
27W - 28L
1,559 SR
Queue Stats
74W - 74L
1,413 MMR
Party 1
Kali
Kali
Gold III
italianpapi
Kali
Gold III
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 39L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Platinum IV
joereilly209
Danzaburou
Platinum IV
Level 145
God Stats
11W - 5L
1,539 SR
Queue Stats
122W - 113L
1,803 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 4 / 1
6,791
485
4,085
12,643
4,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Artio
 
Artio
11
1 / 4 / 4
6,526
466
4,483
13,143
9,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
FyreSt0ne
Chernobog
12
0 / 3 / 2
7,239
517
5,422
11,303
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
11
4 / 5 / 2
6,961
497
6,866
10,465
2,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 5 / 3
7,078
506
4,898
7,661
2,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
AthenaOdinGeb

VS

Bans
Morgan Le FayCliodhnaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
9 / 2 / 2
9,771
698
13,098
10,371
4,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Frrn
Persephone
14
2 / 0 / 7
8,842
632
7,730
7,812
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
RaidBoss
Terra
13
3 / 3 / 4
7,673
548
6,023
15,168
12,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 3 / 8
9,037
646
8,480
13,940
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
joereilly209
Danzaburou
15
3 / 0 / 1
9,555
683
5,594
9,198
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
21
21
Deaths
8
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
4
1
0.13
L
Artio
 
Artio
1
4
4
0.75
W
Anhur
 
Anhur
9
2
2
5
W
Persephone
Frrn
Persephone
2
0
7
5.5
L
Chernobog
FyreSt0ne
Chernobog
0
3
2
0.33
L
Fenrir
4
5
2
1
W
Terra
RaidBoss
Terra
3
3
4
1.67
W
4
3
8
2.67
W
Danzaburou
joereilly209
Danzaburou
3
0
1
3.5
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,754
Damage
40,925
55,215
Taken
56,489
21,819
Mitigated
28,469
12,594
Healing
26,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,085
292
0
2,946
12,643
4,350
0
0
12,643
985
40,217
L
Artio
 
Artio
4,483
489
260
2,732
13,143
9,383
0
4,843
8,300
19,177
0
W
Anhur
 
Anhur
13,098
6,528
0
4,087
10,371
4,110
322
815
9,092
0
66,497
W
Persephone
Frrn
Persephone
7,730
265
73
3,657
7,812
2,923
32
2,453
5,239
56,824
0
L
Chernobog
FyreSt0ne
Chernobog
5,422
3,447
0
4,334
11,303
3,079
0
2,058
9,245
0
56,843
L
Fenrir
6,866
1,216
0
1,822
10,465
2,612
0
2,478
7,987
0
27,903
W
Terra
RaidBoss
Terra
6,023
1,067
778
3,799
15,168
12,355
0
2,823
12,179
33,075
7,878
W
8,480
5,129
0
7,210
13,940
5,965
0
2,806
10,933
0
54,825
W
Danzaburou
joereilly209
Danzaburou
5,594
3,094
0
6,483
9,198
3,116
54
322
8,876
0
72,234
L
4,898
343
0
500
7,661
2,395
0
4,183
3,478
34,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
44,878
372
Minions Killed
500
0
Camps Cleared
0
1,334,680
Distance Traveled
1,434,354
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,791
485
98
7
0
286,870
6
L
Artio
6,526
466
30
2
0
282,678
5
W
Anhur
9,771
698
114
8
0
265,455
2
W
Persephone
8,842
632
106
8
0
313,680
8
L
Chernobog
7,239
517
123
9
0
251,426
3
L
Fenrir
6,961
497
46
3
0
266,024
3
W
Terra
7,673
548
64
5
0
285,419
1
W
Kali
9,037
646
98
7
0
289,002
1
W
Danzaburou
9,555
683
118
8
0
280,798
1
L
Nox
7,078
506
75
5
0
247,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role