Player Matchup

Geb
Geb
Ben stevens5470
Geb
Level 18
God Stats
10W - 11L
1,341 SR
Queue Stats
26W - 26L
1,363 Elo+
Party 2
Jing Wei
Jing Wei
FO5SA
Jing Wei
Level 109
God Stats
6W - 11L
1,199 SR
Queue Stats
261W - 280L
1,371 Elo+
Party 2
Susano
Susano
TheOnlyStamz
Susano
Level 85
God Stats
3W - 3L
1,329 SR
Queue Stats
171W - 196L
1,338 Elo+
Party 2
Ra
Ra
c6e is sad
Ra
Level 26
God Stats
5W - 8L
1,430 SR
Queue Stats
118W - 120L
1,405 Elo+
Party 2
Vamana
Vamana
tyx dgx
Vamana
Level 23
God Stats
26W - 19L
1,638 SR
Queue Stats
128W - 137L
1,427 Elo+
Party 2
Team Averages
Level 52
1,387 SR
1,381 Elo+

VS

Team Averages
Level 67
1,529 SR
1,485 Elo+
Kuzenbo
Kuzenbo
Brix1989
Kuzenbo
Level 46
God Stats
1W - 9L
1,125 SR
Queue Stats
143W - 157L
1,358 Elo+
Solo
Baba Yaga
Baba Yaga
Cravatta-Rovente
Baba Yaga
Level 110
God Stats
1W - 3L
1,740 SR
Queue Stats
431W - 394L
1,552 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jamzz__01
Cu Chulainn
Level 45
God Stats
3W - 3L
1,597 SR
Queue Stats
132W - 107L
1,443 Elo+
Party 1
Izanami
Izanami
Shuuh-_-
Izanami
Level 21
God Stats
22W - 11L
1,683 SR
Queue Stats
78W - 65L
1,519 Elo+
Party 3
Pele
Pele
Vine_Phantom
Pele
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 135L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,283
524
2,551
6,840
3,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
FO5SA
Jing Wei
12
2 / 3 / 0
6,847
571
1,792
6,488
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
12
3 / 4 / 1
7,553
629
5,748
8,726
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 0
6,888
574
1,566
4,905
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
tyx dgx
Vamana
13
2 / 1 / 2
7,826
652
4,205
7,049
4,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brix1989
Kuzenbo
1
0 / 0 / 0
2,325
194
0
0
0
Baba Yaga
12
0 / 0 / 2
7,138
595
4,255
3,603
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Jamzz__01
Cu Chulainn
11
0 / 3 / 2
6,068
506
4,668
7,460
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Shuuh-_-
Izanami
11
2 / 2 / 1
6,645
554
2,665
5,944
1,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
8 / 2 / 2
8,048
671
7,810
9,665
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
7
Kills
10
10
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
L
Kuzenbo
Brix1989
Kuzenbo
0
0
0
0
L
Baba Yaga
0
0
2
1
W
Jing Wei
FO5SA
Jing Wei
2
3
0
0.67
L
Cu Chulainn
Jamzz__01
Cu Chulainn
0
3
2
0.33
L
Izanami
Shuuh-_-
Izanami
2
2
1
1.25
W
Susano
3
4
1
0.88
L
8
2
2
4.5
W
0
1
0
0
W
Vamana
tyx dgx
Vamana
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,862
Damage
19,398
34,008
Taken
26,672
13,842
Mitigated
10,755
11,283
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,551
344
0
986
6,840
3,884
404
325
6,475
23,596
0
L
Kuzenbo
Brix1989
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
4,255
297
0
2,093
3,603
1,219
0
1,502
2,037
47,894
0
W
Jing Wei
FO5SA
Jing Wei
1,792
1,029
134
2,705
6,488
1,536
122
210
6,274
0
40,345
L
Cu Chulainn
Jamzz__01
Cu Chulainn
4,668
776
0
1,749
7,460
4,531
0
0
6,961
3,083
25,351
L
Izanami
Shuuh-_-
Izanami
2,665
1,308
0
871
5,944
1,861
0
2,158
3,786
0
39,860
W
Susano
5,748
1,125
0
2,458
8,726
2,554
0
506
8,049
0
41,482
L
7,810
2,727
0
3,896
9,665
3,144
0
393
9,065
0
48,713
W
1,566
434
0
2,610
4,905
1,557
0
3,062
1,583
46,680
0
W
Vamana
tyx dgx
Vamana
4,205
1,256
0
2,390
7,049
4,311
625
418
5,950
0
34,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,397
Gold Earned
30,224
382
Minions Killed
346
0
Camps Cleared
0
1,215,494
Distance Traveled
1,012,753
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,283
524
30
3
0
234,588
2
L
Kuzenbo
2,325
194
0
0
0
0
0
L
Baba Yaga
7,138
595
111
9
0
258,144
4
W
Jing Wei
6,847
571
87
7
0
227,205
1
L
Cu Chulainn
6,068
506
52
4
0
245,300
6
L
Izanami
6,645
554
82
7
0
222,807
2
W
Susano
7,553
629
90
8
0
255,975
3
L
Pele
8,048
671
101
8
0
286,502
0
W
Ra
6,888
574
99
8
0
244,612
0
W
Vamana
7,826
652
76
6
0
253,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role