Player Matchup

Hel
Hel
EnderSky
Hel
Level 41
God Stats
2W - 1L
1,818 SR
Queue Stats
9W - 11L
1,362 Elo+
Party 2
Nemesis
Nemesis
JaeHyukk
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,355 Elo+
Party 2
Athena
Athena
ameflech
Athena
Level 25
God Stats
1W - 1L
1,540 SR
Queue Stats
5W - 6L
1,394 Elo+
Party 2
Team Averages
Level 26
1,619 SR
1,370 Elo+

VS

Team Averages
Level 45
1,627 SR
1,320 Elo+
Gilgamesh
Gilgamesh
Rogerdemon
Gilgamesh
Level 45
God Stats
2W - 3L
1,452 SR
Queue Stats
54W - 88L
1,314 Elo+
Party 1
Discordia
Discordia
boulock
Discordia
Level 28
God Stats
2W - 1L
1,715 SR
Queue Stats
66W - 110L
1,310 Elo+
Party 1
Medusa
Medusa
racox
Medusa
Level 62
God Stats
2W - 1L
1,715 SR
Queue Stats
65W - 109L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 4
11,209
701
13,261
14,977
6,371
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
JaeHyukk
Nemesis
13
4 / 9 / 6
10,573
661
10,592
17,690
8,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
ameflech
Athena
13
1 / 5 / 10
9,579
599
9,481
20,274
25,203
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rogerdemon
Gilgamesh
15
7 / 6 / 10
11,728
733
11,393
16,620
10,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
boulock
Discordia
15
4 / 4 / 14
11,237
702
16,151
10,363
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
racox
Medusa
16
7 / 3 / 11
11,921
745
19,546
15,170
5,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
13
Kills
18
18
Deaths
13
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
8
4
4
2.5
L
Nemesis
JaeHyukk
Nemesis
4
9
6
0.78
W
Gilgamesh
Rogerdemon
Gilgamesh
7
6
10
2
L
Athena
ameflech
Athena
1
5
10
1.2
W
Discordia
boulock
Discordia
4
4
14
2.75
W
Medusa
racox
Medusa
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,334
Damage
47,090
52,941
Taken
42,153
40,169
Mitigated
19,629
11,838
Healing
11,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,261
484
3,699
6,623
14,977
6,371
417
5,505
9,303
43,020
0
L
Nemesis
JaeHyukk
Nemesis
10,592
5,613
0
1,424
17,690
8,595
0
5,812
11,618
0
29,145
W
Gilgamesh
Rogerdemon
Gilgamesh
11,393
2,884
0
3,671
16,620
10,462
325
8,687
7,933
256
20,623
L
Athena
ameflech
Athena
9,481
1,775
0
92
20,274
25,203
0
5,486
14,345
20,896
0
W
Discordia
boulock
Discordia
16,151
1,960
1,134
3,537
10,363
3,423
369
5,457
4,906
44,842
0
W
Medusa
racox
Medusa
19,546
9,312
0
3,010
15,170
5,744
2,421
9,239
5,931
0
66,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
34,886
145
Minions Killed
172
5
Camps Cleared
7
793,533
Distance Traveled
858,207
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,209
701
91
6
0
287,999
5
L
Nemesis
10,573
661
29
2
4
237,468
3
W
Gilgamesh
11,728
733
21
1
3
278,006
4
L
Athena
9,579
599
25
2
1
268,066
2
W
Discordia
11,237
702
63
4
0
278,506
2
W
Medusa
11,921
745
88
6
4
301,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role